Player Matchup

Khepri
Khepri
FARBREZZ
Khepri
Level 125
God Stats
4W - 1L
1,382 SR
Queue Stats
229W - 287L
1,520 Elo+
Solo
Kumbhakarna
Kumbhakarna
Jeromeakajawan
Kumbhakarna
Level 59
God Stats
1W - 1L
1,734 SR
Queue Stats
5W - 12L
1,396 Elo+
Solo
Camazotz
Camazotz
The2b
Camazotz
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
broditooorawww
Kuzenbo
Level 65
God Stats
0W - 4L
1,500 SR
Queue Stats
289W - 292L
1,587 Elo+
Solo
Agni
Agni
gabecorralez
Agni
Level 99
God Stats
3W - 7L
1,655 SR
Queue Stats
524W - 527L
1,465 Elo+
Solo
Team Averages
Level 94
1,554 SR
1,494 Elo+

VS

Team Averages
Level 89
1,559 SR
1,443 Elo+
Zeus
Zeus
BolttzzzzY
Zeus
Level 85
God Stats
7W - 5L
1,609 SR
Queue Stats
550W - 543L
1,481 Elo+
Solo
Raijin
Raijin
CaptainChronixx
Raijin
Level 106
God Stats
4W - 2L
1,543 SR
Queue Stats
276W - 244L
1,551 Elo+
Solo
Sol
Sol
Ginger7Nuggets
Sol
Level 104
God Stats
6W - 3L
1,620 SR
Queue Stats
302W - 299L
1,412 Elo+
Solo
Thanatos
Thanatos
kiekerstetter11
Thanatos
Level 109
God Stats
4W - 3L
1,467 SR
Queue Stats
158W - 125L
1,574 Elo+
Solo
Persephone
Persephone
random-shell8
Persephone
Level 40
God Stats
4W - 0L
1,555 SR
Queue Stats
26W - 35L
1,195 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
FARBREZZ
Khepri
15
2 / 5 / 7
8,520
710
3,062
13,057
14,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kumbhakarna
Jeromeakajawan
Kumbhakarna
14
0 / 6 / 6
7,099
592
3,747
13,041
14,193
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
The2b
Camazotz
16
5 / 6 / 6
9,106
759
10,040
17,906
11,640
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
6 / 8 / 2
8,924
744
7,761
15,117
20,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 6 / 7
8,201
683
6,207
8,959
4,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 10
10,046
837
17,837
7,594
2,922
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
2 / 5 / 22
9,440
787
8,796
13,387
7,431
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
9 / 1 / 16
11,560
963
12,082
10,774
4,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
16
9 / 5 / 11
10,128
844
14,241
12,231
7,887
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
random-shell8
Persephone
16
3 / 1 / 17
9,790
816
7,549
4,255
1,709
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
107
14
Kills
31
31
Deaths
15
28
Assists
76
Player
Kills
Deaths
Assists
KDA
W
8
3
10
4.33
W
2
5
22
2.6
L
Khepri
FARBREZZ
Khepri
2
5
7
1.1
W
9
1
16
17
L
Kumbhakarna
Jeromeakajawan
Kumbhakarna
0
6
6
0.5
L
Camazotz
The2b
Camazotz
5
6
6
1.33
L
6
8
2
0.88
L
1
6
7
0.75
W
Thanatos
9
5
11
2.9
W
Persephone
random-shell8
Persephone
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,817
Damage
60,505
68,080
Taken
48,241
65,088
Mitigated
24,295
13,498
Healing
25,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,837
1,812
1,310
1,495
7,594
2,922
0
4,061
3,277
33,028
0
W
8,796
1,510
2,205
3,672
13,387
7,431
533
4,360
8,943
15,640
0
L
Khepri
FARBREZZ
Khepri
3,062
309
708
1,828
13,057
14,759
0
8,583
4,474
15,476
0
W
12,082
2,349
0
5,427
10,774
4,346
2,432
3,338
7,218
38,892
0
L
Kumbhakarna
Jeromeakajawan
Kumbhakarna
3,747
521
0
474
13,041
14,193
0
8,908
4,133
6,528
0
L
Camazotz
The2b
Camazotz
10,040
2,189
311
6,759
17,906
11,640
0
13,350
4,556
0
20,598
L
7,761
2,655
328
1,071
15,117
20,159
0
7,931
7,186
12,857
0
L
6,207
388
982
1,037
8,959
4,337
0
7,492
1,467
16,517
0
W
Thanatos
14,241
4,598
1,507
7,480
12,231
7,887
1,176
4,502
7,461
0
17,610
W
Persephone
random-shell8
Persephone
7,549
455
906
1,283
4,255
1,709
0
3,550
564
13,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,850
Gold Earned
50,964
84
Minions Killed
132
0
Camps Cleared
0
960,837
Distance Traveled
1,027,731
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,046
837
35
3
0
187,230
2
W
Raijin
9,440
787
16
1
0
209,473
1
L
Khepri
8,520
710
27
2
0
204,034
0
W
Sol
11,560
963
63
5
0
189,795
1
L
Kumbhakarna
7,099
592
1
0
0
178,957
0
L
Camazotz
9,106
759
22
2
0
219,930
3
L
Kuzenbo
8,924
744
9
1
0
148,681
0
L
Agni
8,201
683
25
2
0
209,235
0
W
Thanatos
10,128
844
5
0
0
223,187
1
W
Persephone
9,790
816
13
1
0
218,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role