Player Matchup

Ares
Ares
Dark0614
Ares
Level 65
God Stats
120W - 74L
1,711 SR
Queue Stats
794W - 636L
1,528 Elo+
Solo
Vamana
Vamana
TheDivineDark
Vamana
Level 120
God Stats
1W - 4L
1,549 SR
Queue Stats
129W - 139L
1,441 Elo+
Solo
Ullr
Ullr
Wendigotti
Ullr
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
XxdarlinxX
Baba Yaga
Level 160
God Stats
2W - 3L
1,713 SR
Queue Stats
437W - 444L
1,526 Elo+
Solo
Ra
Ra
xyphoenix2017
Ra
Level 103
God Stats
0W - 3L
1,267 SR
Queue Stats
3W - 5L
1,598 Elo+
Solo
Team Averages
Level 107
1,548 SR
1,518 Elo+

VS

Team Averages
Level 119
1,531 SR
1,527 Elo+
Ravana
Ravana
Blaqk
Ravana
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
213W - 210L
1,527 Elo+
Solo
Chronos
Chronos
Deca4otto
Chronos
Level 125
God Stats
60W - 61L
1,603 SR
Queue Stats
60W - 61L
1,623 Elo+
Solo
Achilles
Achilles
DrVoltage
Achilles
Level 101
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 18L
1,450 Elo+
Solo
Danzaburou
Danzaburou
Sellare
Danzaburou
Level 104
God Stats
3W - 1L
1,536 SR
Queue Stats
130W - 124L
1,538 Elo+
Solo
Merlin
Merlin
sergiorg122
Merlin
Level 142
God Stats
2W - 1L
1,514 SR
Queue Stats
197W - 185L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
3 / 4 / 3
10,763
897
12,683
24,582
29,173
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
4 / 2 / 2
11,217
935
11,884
17,522
13,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
0 / 1 / 5
10,278
857
10,898
11,681
5,277
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baba Yaga
XxdarlinxX
Baba Yaga
18
1 / 6 / 4
11,388
949
17,407
11,814
6,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 0 / 0
8,810
734
0
0
0
Team 1 Tickets

159

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Blaqk
Ravana
17
2 / 2 / 6
10,580
882
7,399
12,471
10,337
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
Deca4otto
Chronos
18
6 / 0 / 6
12,194
1,016
18,691
10,875
4,216
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
DrVoltage
Achilles
17
1 / 2 / 8
10,496
875
11,294
15,989
20,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Sellare
Danzaburou
18
3 / 2 / 7
11,265
939
13,018
10,879
4,467
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
17
1 / 2 / 8
10,953
913
10,462
7,346
2,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
8
Kills
13
13
Deaths
8
14
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ravana
Blaqk
Ravana
2
2
6
2.5
L
Ares
3
4
3
1.13
W
Chronos
Deca4otto
Chronos
6
0
6
9
W
Achilles
DrVoltage
Achilles
1
2
8
2.5
W
Danzaburou
Sellare
Danzaburou
3
2
7
3.25
L
4
2
2
2.5
L
0
1
5
2.5
L
Baba Yaga
XxdarlinxX
Baba Yaga
1
6
4
0.5
W
Merlin
1
2
8
2.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,872
Damage
60,864
65,599
Taken
57,560
54,269
Mitigated
42,107
5,586
Healing
6,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Blaqk
Ravana
7,399
2,265
0
598
12,471
10,337
0
5,185
7,286
0
17,886
L
Ares
12,683
365
0
0
24,582
29,173
0
12,140
12,090
20,238
0
W
Chronos
Deca4otto
Chronos
18,691
9,120
0
168
10,875
4,216
0
6,405
4,470
43,651
0
W
Achilles
DrVoltage
Achilles
11,294
4,124
0
2,840
15,989
20,123
0
7,780
8,209
0
16,122
W
Danzaburou
Sellare
Danzaburou
13,018
6,267
0
2,403
10,879
4,467
0
6,781
4,098
0
34,675
L
11,884
3,867
0
3,918
17,522
13,442
0
6,599
10,773
0
32,156
L
10,898
1,427
0
467
11,681
5,277
0
6,468
5,088
0
35,870
L
Baba Yaga
XxdarlinxX
Baba Yaga
17,407
770
0
1,201
11,814
6,377
0
3,946
7,724
58,988
0
W
Merlin
10,462
368
0
125
7,346
2,964
0
3,939
3,407
48,740
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,456
Gold Earned
55,488
232
Minions Killed
241
4
Camps Cleared
10
1,022,477
Distance Traveled
1,196,012
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,580
882
26
2
3
228,352
0
L
Ares
10,763
897
10
1
0
236,511
0
W
Chronos
12,194
1,016
57
5
3
273,297
0
W
Achilles
10,496
875
7
1
0
245,908
0
W
Danzaburou
11,265
939
68
6
4
221,915
0
L
Vamana
11,217
935
50
4
3
292,613
3
L
Ullr
10,278
857
59
5
1
257,949
1
L
Baba Yaga
11,388
949
113
9
0
235,404
0
W
Merlin
10,953
913
83
7
0
226,540
0
L
Ra
8,810
734
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role