Player Matchup

Odin
Odin
CrimsonDio
Odin
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 44L
1,533 Elo+
Party 2
The Morrigan
The Morrigan
DemonicAcolyte
The Morrigan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,602 Elo+
Party 2
Jing Wei
Jing Wei
Viscool
Jing Wei
Level 28
God Stats
3W - 2L
1,289 SR
Queue Stats
187W - 80L
1,745 Elo+
Solo
Cu Chulainn
Cu Chulainn
YaMamaiH0
Cu Chulainn
Level 26
God Stats
6W - 4L
1,557 SR
Queue Stats
6W - 4L
1,663 Elo+
Solo
Thanatos
Thanatos
gilgomes
Thanatos
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 27L
1,611 Elo+
Solo
Team Averages
Level 25
1,469 SR
1,630 Elo+

VS

Team Averages
Level 19
1,643 SR
1,730 Elo+
Neith
Neith
Charls062623
Neith
Level 25
God Stats
2W - 3L
1,558 SR
Queue Stats
47W - 33L
1,732 Elo+
Solo
Tiamat
Tiamat
CheekyTacos
Tiamat
Level 21
God Stats
21W - 10L
1,750 SR
Queue Stats
28W - 15L
1,762 Elo+
Solo
Zeus
Zeus
GEBORIFEED
Zeus
Level 27
God Stats
10W - 8L
1,657 SR
Queue Stats
135W - 125L
1,560 Elo+
Party 1
Bakasura
Bakasura
L0aderb0t
Bakasura
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 123L
1,776 Elo+
Solo
Cthulhu
Cthulhu
NicolBolasGod
Cthulhu
Level 4
God Stats
1W - 2L
1,751 SR
Queue Stats
4W - 2L
1,818 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 1
7,772
432
2,471
11,541
6,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

The Morrigan
DemonicAcolyte
The Morrigan
15
2 / 4 / 6
9,368
520
5,870
8,478
3,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Viscool
Jing Wei
18
7 / 0 / 5
10,441
580
14,723
18,677
7,355
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
YaMamaiH0
Cu Chulainn
16
8 / 1 / 5
9,758
542
9,590
9,976
6,188
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
gilgomes
Thanatos
16
8 / 9 / 5
10,455
581
15,509
20,376
7,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 3
8,961
498
11,988
16,213
5,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
17
5 / 1 / 5
10,396
578
10,901
6,400
9,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
5 / 8 / 1
9,499
528
7,803
13,578
4,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
L0aderb0t
Bakasura
17
6 / 4 / 4
10,384
577
12,058
15,968
8,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
9
0 / 7 / 1
6,407
356
3,721
10,113
3,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
33
26
Kills
19
19
Deaths
26
22
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
L
Tiamat
5
1
5
7.5
W
1
5
1
0.3
W
The Morrigan
DemonicAcolyte
The Morrigan
2
4
6
1.25
L
5
8
1
0.69
L
Bakasura
L0aderb0t
Bakasura
6
4
4
2
L
Cthulhu
0
7
1
0.07
W
Jing Wei
Viscool
Jing Wei
7
0
5
9.5
W
Cu Chulainn
YaMamaiH0
Cu Chulainn
8
1
5
10.5
W
Thanatos
gilgomes
Thanatos
8
9
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,163
Damage
46,471
69,048
Taken
62,272
30,997
Mitigated
30,733
30,679
Healing
16,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,988
5,623
0
5,537
16,213
5,194
648
0
16,213
0
60,933
L
Tiamat
10,901
1,048
0
2,838
6,400
9,282
58
172
6,044
60,120
0
W
2,471
657
0
2,135
11,541
6,871
194
5,269
5,462
0
28,550
W
The Morrigan
DemonicAcolyte
The Morrigan
5,870
698
0
1,472
8,478
3,060
336
5,732
2,318
45,209
36
L
7,803
1,893
0
3,798
13,578
4,342
1,151
3,223
10,001
49,662
0
L
Bakasura
L0aderb0t
Bakasura
12,058
8,645
0
4,015
15,968
8,341
0
1,100
14,743
0
69,035
L
Cthulhu
3,721
323
0
0
10,113
3,574
111
889
9,158
14,302
0
W
Jing Wei
Viscool
Jing Wei
14,723
12,760
0
12,894
18,677
7,355
2,733
1,391
16,442
0
103,657
W
Cu Chulainn
YaMamaiH0
Cu Chulainn
9,590
834
0
1,805
9,976
6,188
27
2,537
6,412
303
36,787
W
Thanatos
gilgomes
Thanatos
15,509
4,685
0
12,373
20,376
7,523
0
5,645
13,038
0
70,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,794
Gold Earned
45,647
505
Minions Killed
504
0
Camps Cleared
0
1,601,098
Distance Traveled
1,552,069
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,961
498
110
6
0
295,340
3
L
Tiamat
10,396
578
141
8
0
351,106
4
W
Odin
7,772
432
71
4
0
278,366
0
W
The Morrigan
9,368
520
101
6
0
316,149
4
L
Zeus
9,499
528
100
6
0
267,563
1
L
Bakasura
10,384
577
126
7
0
385,832
2
L
Cthulhu
6,407
356
27
2
0
252,228
4
W
Jing Wei
10,441
580
180
10
0
327,327
0
W
Cu Chulainn
9,758
542
43
2
0
353,674
0
W
Thanatos
10,455
581
110
6
0
325,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role