Player Matchup

Da Ji
Da Ji
Marlbōro
Da Ji
Level 160
God Stats
12W - 3L
1,531 SR
Queue Stats
380W - 185L
1,680 Elo+
Party 3
Vamana
Vamana
XxMicheinxX
Vamana
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 93L
1,642 Elo+
Party 3
Tiamat
Tiamat
ZehelLucifer
Tiamat
Level 145
God Stats
17W - 20L
1,553 SR
Queue Stats
104W - 129L
1,484 Elo+
Solo
Sobek
Sobek
leguitincho
Sobek
Level 157
God Stats
15W - 6L
1,700 SR
Queue Stats
740W - 540L
1,643 Elo+
Party 3
Rama
Rama
ƒänäticø
Rama
Level 159
God Stats
3W - 0L
1,500 SR
Queue Stats
62W - 22L
1,514 Elo+
Party 3
Team Averages
Level 150
1,557 SR
1,593 Elo+

VS

Team Averages
Level 131
1,458 SR
1,545 Elo+
Erlang Shen
Erlang Shen
AhMuzenCone
Erlang Shen
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Gummy25
Vulcan
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 68L
1,585 Elo+
Solo
Ares
Ares
KuuuuuuZ
Ares
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 104L
1,570 Elo+
Party 2
Hel
Hel
LittleAnne
Hel
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
SuHeal
Neith
Level 122
God Stats
6W - 6L
1,290 SR
Queue Stats
134W - 141L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Marlbōro
Da Ji
13
8 / 5 / 4
8,660
619
8,308
12,200
4,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vamana
13
1 / 1 / 4
8,126
580
6,526
9,298
5,492
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
14
5 / 1 / 4
8,962
640
8,813
7,667
4,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 0 / 5
7,969
569
5,858
11,668
9,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
6 / 1 / 2
9,536
681
7,849
7,993
2,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AhMuzenCone
Erlang Shen
14
7 / 4 / 0
8,440
603
9,268
12,673
7,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
Gummy25
Vulcan
10
0 / 8 / 2
6,222
444
5,811
9,331
3,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ares
10
1 / 5 / 1
6,188
442
4,452
11,814
6,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
0 / 3 / 2
7,011
501
4,175
9,410
7,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Neith
SuHeal
Neith
10
0 / 4 / 1
6,325
452
5,430
6,332
1,721
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
24
Kills
8
8
Deaths
24
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
AhMuzenCone
Erlang Shen
7
4
0
1.75
L
Vulcan
Gummy25
Vulcan
0
8
2
0.13
L
Ares
1
5
1
0.3
L
0
3
2
0.33
W
Da Ji
Marlbōro
Da Ji
8
5
4
2
L
Neith
SuHeal
Neith
0
4
1
0.13
W
Vamana
1
1
4
3
W
Tiamat
5
1
4
7
W
4
0
5
6.5
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,354
Damage
29,136
48,826
Taken
49,560
27,445
Mitigated
26,840
21,026
Healing
11,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
AhMuzenCone
Erlang Shen
9,268
4,944
0
3,635
12,673
7,802
0
4,031
8,430
0
49,709
L
Vulcan
Gummy25
Vulcan
5,811
1,865
0
290
9,331
3,066
0
3,835
5,310
33,963
0
L
Ares
4,452
258
0
1,564
11,814
6,982
0
4,015
7,551
11,389
0
L
4,175
489
250
4,758
9,410
7,269
0
475
8,927
42,916
0
W
Da Ji
Marlbōro
Da Ji
8,308
3,419
0
2,910
12,200
4,472
61
1,621
10,471
0
38,641
L
Neith
SuHeal
Neith
5,430
3,046
0
1,329
6,332
1,721
0
1,950
4,382
0
40,315
W
Vamana
6,526
1,628
0
3,694
9,298
5,492
146
3,338
5,598
289
47,813
W
Tiamat
8,813
1,368
0
3,122
7,667
4,879
436
2,968
4,553
44,646
0
W
5,858
478
0
6,038
11,668
9,986
124
3,692
7,886
24,465
0
W
7,849
5,772
0
5,262
7,993
2,616
2,602
2,061
5,880
0
68,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,253
Gold Earned
34,186
441
Minions Killed
346
0
Camps Cleared
0
1,369,329
Distance Traveled
1,320,912
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,440
603
90
6
0
268,769
4
L
Vulcan
6,222
444
67
5
0
272,876
2
L
Ares
6,188
442
12
1
0
285,469
1
L
Hel
7,011
501
86
6
0
242,594
6
W
Da Ji
8,660
619
75
5
0
261,349
3
L
Neith
6,325
452
91
7
0
251,204
4
W
Vamana
8,126
580
95
7
0
284,841
2
W
Tiamat
8,962
640
98
7
0
261,859
6
W
Sobek
7,969
569
28
2
0
297,797
8
W
Rama
9,536
681
145
10
0
263,483
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role