Player Matchup

Hel
Hel
CruiserYTT
Hel
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,138 Elo+
Party 2
Scylla
Scylla
Eweckp
Scylla
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,039 Elo+
Party 2
Ymir
Ymir
desertsneake
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,428 Elo+
Party 3
Bakasura
Bakasura
iTz_Valent813
Bakasura
Level 8
God Stats
2W - 4L
1,203 SR
Queue Stats
11W - 21L
1,255 Elo+
Party 3
Cu Chulainn
Cu Chulainn
unaizuga05
Cu Chulainn
Level 18
God Stats
0W - 3L
1,177 SR
Queue Stats
33W - 46L
1,258 Elo+
Party 3
Team Averages
Level 8
1,376 SR
1,224 Elo+

VS

Team Averages
Level 8
1,347 SR
1,323 Elo+
Izanami
Izanami
BaianoVL
Izanami
Level 7
God Stats
62W - 54L
1,197 SR
Queue Stats
109W - 112L
1,308 Elo+
Party 1
Bakasura
Bakasura
DemonDais
Bakasura
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 20L
1,255 Elo+
Solo
Neith
Neith
KurosakiFrance
Neith
Level 5
God Stats
17W - 19L
1,342 SR
Queue Stats
34W - 39L
1,343 Elo+
Party 1
Thanatos
Thanatos
SalvePoze
Thanatos
Level 7
God Stats
16W - 14L
1,397 SR
Queue Stats
94W - 83L
1,396 Elo+
Party 1
Aphrodite
Aphrodite
gordaumAFTER
Aphrodite
Level 6
God Stats
4W - 2L
1,299 SR
Queue Stats
91W - 84L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 9 / 16
11,024
919
14,797
14,801
5,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Scylla
Eweckp
Scylla
17
2 / 10 / 16
10,888
907
5,229
15,821
4,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
2 / 12 / 14
12,006
1,001
14,100
26,896
25,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
iTz_Valent813
Bakasura
18
12 / 12 / 8
12,910
1,076
24,118
28,181
14,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
unaizuga05
Cu Chulainn
18
5 / 12 / 13
12,011
1,001
15,949
33,072
25,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

0

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BaianoVL
Izanami
20
9 / 7 / 27
13,520
1,127
25,692
19,078
7,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
DemonDais
Bakasura
18
1 / 11 / 20
10,970
914
6,503
19,110
7,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
10 / 0 / 24
13,421
1,118
22,498
7,855
3,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
SalvePoze
Thanatos
20
32 / 3 / 17
18,214
1,518
41,304
23,851
9,725
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
gordaumAFTER
Aphrodite
20
3 / 1 / 33
13,141
1,095
11,937
11,768
8,339
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
176
22
Kills
55
55
Deaths
22
67
Assists
121
Player
Kills
Deaths
Assists
KDA
W
Izanami
BaianoVL
Izanami
9
7
27
3.21
L
1
9
16
1
W
Bakasura
DemonDais
Bakasura
1
11
20
1
L
Scylla
Eweckp
Scylla
2
10
16
1
W
10
0
24
22
W
Thanatos
SalvePoze
Thanatos
32
3
17
13.5
L
2
12
14
0.75
W
Aphrodite
gordaumAFTER
Aphrodite
3
1
33
19.5
L
Bakasura
iTz_Valent813
Bakasura
12
12
8
1.33
L
Cu Chulainn
unaizuga05
Cu Chulainn
5
12
13
0.96

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,193
Damage
107,934
118,771
Taken
81,662
74,797
Mitigated
36,399
12,175
Healing
37,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BaianoVL
Izanami
25,692
18,171
0
3,751
19,078
7,780
0
8,803
9,975
0
46,827
L
14,797
4,094
1,790
1,804
14,801
5,223
0
334
14,457
32,301
0
W
Bakasura
DemonDais
Bakasura
6,503
4,440
0
1,172
19,110
7,042
0
6,636
11,579
0
24,304
L
Scylla
Eweckp
Scylla
5,229
2,938
0
388
15,821
4,144
0
1,294
14,507
18,158
0
W
22,498
12,531
0
3,637
7,855
3,513
0
4,019
3,616
0
38,353
W
Thanatos
SalvePoze
Thanatos
41,304
19,842
0
17,121
23,851
9,725
0
10,313
12,652
0
58,625
L
14,100
4,558
0
1,261
26,896
25,362
0
2,613
24,283
24,962
0
W
Aphrodite
gordaumAFTER
Aphrodite
11,937
3,875
5,279
6,948
11,768
8,339
0
5,330
6,168
29,606
0
L
Bakasura
iTz_Valent813
Bakasura
24,118
17,487
0
3,233
28,181
14,182
0
3,228
24,953
0
58,244
L
Cu Chulainn
unaizuga05
Cu Chulainn
15,949
4,477
0
3,699
33,072
25,886
0
4,468
28,334
3,486
40,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,839
Gold Earned
69,266
220
Minions Killed
201
4
Camps Cleared
5
974,466
Distance Traveled
1,003,754
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,520
1,127
56
5
0
179,537
0
L
Hel
11,024
919
44
4
1
163,703
0
W
Bakasura
10,970
914
26
2
0
174,824
0
L
Scylla
10,888
907
22
2
1
183,639
0
W
Neith
13,421
1,118
30
3
1
196,538
0
W
Thanatos
18,214
1,518
42
4
3
232,683
1
L
Ymir
12,006
1,001
17
1
1
193,405
0
W
Aphrodite
13,141
1,095
47
4
1
220,172
0
L
Bakasura
12,910
1,076
91
8
1
228,072
0
L
Cu Chulainn
12,011
1,001
46
4
0
205,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role