Player Matchup

Ymir
Ymir
Adam425_
Ymir
Level 12
God Stats
2W - 3L
1,500 SR
Queue Stats
101W - 102L
1,533 Elo+
Party 2
Cupid
Cupid
Terrible knees
Cupid
Level 15
God Stats
1W - 1L
1,290 SR
Queue Stats
28W - 14L
1,500 Elo+
Party 2
Bellona
Bellona
XxKaosghostxX
Bellona
Level 17
God Stats
1W - 1L
1,536 SR
Queue Stats
5W - 2L
1,677 Elo+
Solo
Nemesis
Nemesis
temp-192265
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 91L
1,587 Elo+
Party 2
Tiamat
Tiamat
wardenofshadows
Tiamat
Level 21
God Stats
2W - 7L
1,230 SR
Queue Stats
97W - 114L
1,407 Elo+
Solo
Team Averages
Level 14
1,411 SR
1,541 Elo+

VS

Team Averages
Level 26
1,532 SR
1,660 Elo+
Cernunnos
Cernunnos
AlmightyLeco
Cernunnos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 3L
1,715 Elo+
Party 1
Sun Wukong
Sun Wukong
GanjaTolkier
Sun Wukong
Level 6
God Stats
2W - 6L
1,309 SR
Queue Stats
2W - 6L
1,408 Elo+
Solo
Ymir
Ymir
HSmokezz
Ymir
Level 3
God Stats
3W - 0L
1,757 SR
Queue Stats
3W - 0L
1,748 Elo+
Party 1
Aphrodite
Aphrodite
I Xerath I
Aphrodite
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,715 Elo+
Party 1
Cerberus
Cerberus
JG10000
Cerberus
Level 77
God Stats
2W - 1L
1,592 SR
Queue Stats
55W - 41L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
2 / 8 / 4
8,035
446
6,346
17,315
10,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 7 / 2
8,104
450
10,595
14,563
5,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
12
0 / 9 / 0
7,419
412
5,030
13,867
6,786
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
temp-192265
Nemesis
13
0 / 5 / 2
7,844
436
4,607
13,049
4,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 7 / 1
8,283
460
7,324
12,073
6,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AlmightyLeco
Cernunnos
17
12 / 1 / 10
11,144
619
18,289
15,954
6,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
GanjaTolkier
Sun Wukong
11
1 / 2 / 4
7,909
439
629
10,148
6,937
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
13
2 / 4 / 12
9,255
514
8,735
13,115
11,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
I Xerath I
Aphrodite
18
14 / 0 / 6
11,677
649
13,956
14,085
6,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
JG10000
Cerberus
17
7 / 0 / 6
11,283
627
9,999
12,970
15,830
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
74
7
Kills
36
36
Deaths
7
9
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
8
4
0.5
W
Cernunnos
AlmightyLeco
Cernunnos
12
1
10
17
W
Sun Wukong
GanjaTolkier
Sun Wukong
1
2
4
1.5
W
Ymir
2
4
12
2
W
Aphrodite
I Xerath I
Aphrodite
14
0
6
17
W
Cerberus
JG10000
Cerberus
7
0
6
10
L
3
7
2
0.57
L
Bellona
0
9
0
0
L
Nemesis
temp-192265
Nemesis
0
5
2
0.2
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,902
Damage
51,608
70,867
Taken
66,272
32,648
Mitigated
46,455
10,991
Healing
29,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
6,346
1,356
0
604
17,315
10,036
217
7,725
9,590
30,609
0
W
Cernunnos
AlmightyLeco
Cernunnos
18,289
9,551
0
10,156
15,954
6,143
5,706
3,955
11,999
0
72,104
W
Sun Wukong
GanjaTolkier
Sun Wukong
629
164
0
0
10,148
6,937
576
1,098
9,050
0
32,389
W
Ymir
8,735
1,917
0
948
13,115
11,439
371
4,565
8,550
23,040
0
W
Aphrodite
I Xerath I
Aphrodite
13,956
1,814
2,836
10,874
14,085
6,106
682
2,960
11,125
82,483
0
W
Cerberus
JG10000
Cerberus
9,999
845
0
5,011
12,970
15,830
583
1,113
11,857
63,285
0
L
10,595
5,380
0
3,687
14,563
5,149
0
3,647
10,916
0
57,933
L
Bellona
5,030
2,835
0
815
13,867
6,786
0
8,252
5,615
45
36,346
L
Nemesis
temp-192265
Nemesis
4,607
2,052
0
4,063
13,049
4,272
0
6,308
6,741
0
43,319
L
7,324
392
0
1,822
12,073
6,405
417
6,758
5,315
39,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,685
Gold Earned
51,268
363
Minions Killed
473
0
Camps Cleared
0
1,630,224
Distance Traveled
1,706,654
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,035
446
36
2
0
318,799
0
W
Cernunnos
11,144
619
106
6
0
320,441
1
W
Sun Wukong
7,909
439
45
3
0
357,940
0
W
Ymir
9,255
514
34
2
0
345,620
0
W
Aphrodite
11,677
649
146
8
0
370,707
4
W
Cerberus
11,283
627
142
8
0
311,946
2
L
Cupid
8,104
450
92
5
0
311,192
1
L
Bellona
7,419
412
71
4
0
316,277
0
L
Nemesis
7,844
436
86
5
0
376,840
0
L
Tiamat
8,283
460
78
4
0
307,116
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role