Player Matchup

Mercury
Mercury
Br Sacripanta
Mercury
Level 23
God Stats
10W - 20L
1,428 SR
Queue Stats
71W - 72L
1,478 Elo+
Solo
Artio
Artio
Mhinos
Artio
Level 15
God Stats
1W - 2L
1,441 SR
Queue Stats
10W - 17L
1,234 Elo+
Solo
Discordia
Discordia
WollyGamer
Discordia
Level 19
God Stats
1W - 1L
1,844 SR
Queue Stats
4W - 11L
1,500 Elo+
Solo
Mulan
Mulan
notKarma7963
Mulan
Level 24
God Stats
1W - 4L
1,710 SR
Queue Stats
85W - 83L
1,406 Elo+
Solo
Izanami
Izanami
oTrismegisto
Izanami
Level 21
God Stats
9W - 9L
1,433 SR
Queue Stats
78W - 107L
1,405 Elo+
Solo
Team Averages
Level 20
1,571 SR
1,404 Elo+

VS

Team Averages
Level 25
1,590 SR
1,381 Elo+
Danzaburou
Danzaburou
AAE-ign4c1o
Danzaburou
Level 18
God Stats
11W - 10L
1,551 SR
Queue Stats
33W - 64L
1,297 Elo+
Party 1
Ne Zha
Ne Zha
LiL_R1pp3r_-X69
Ne Zha
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
323W - 436L
1,367 Elo+
Party 2
Sun Wukong
Sun Wukong
Xstefano-leonX
Sun Wukong
Level 27
God Stats
11W - 6L
1,500 SR
Queue Stats
69W - 121L
1,302 Elo+
Party 1
Ymir
Ymir
Xx_Alex604196_xX
Ymir
Level 27
God Stats
17W - 9L
1,536 SR
Queue Stats
481W - 590L
1,392 Elo+
Party 2
Anubis
Anubis
lucasvitor360
Anubis
Level 25
God Stats
4W - 0L
1,862 SR
Queue Stats
98W - 84L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
10
0 / 5 / 0
6,753
355
2,263
12,421
3,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
Mhinos
Artio
12
1 / 5 / 2
8,405
442
7,019
18,802
13,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
WollyGamer
Discordia
14
1 / 7 / 0
8,314
438
7,954
12,579
3,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
6 / 3 / 0
10,148
534
14,786
15,941
15,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
oTrismegisto
Izanami
13
2 / 9 / 1
8,299
437
7,600
14,784
3,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AAE-ign4c1o
Danzaburou
14
7 / 2 / 5
9,887
520
13,595
12,087
4,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
2 / 3 / 3
9,388
494
4,070
13,083
4,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Xstefano-leonX
Sun Wukong
15
1 / 4 / 2
9,482
499
7,164
12,948
8,479
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

14
5 / 0 / 11
9,920
522
7,622
12,954
7,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

19
13 / 1 / 4
12,335
649
19,320
10,263
5,255
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
10
Kills
28
29
Deaths
10
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AAE-ign4c1o
Danzaburou
7
2
5
4.75
L
Mercury
0
5
0
0
W
2
3
3
1.17
L
Artio
Mhinos
Artio
1
5
2
0.4
L
Discordia
WollyGamer
Discordia
1
7
0
0.14
W
Sun Wukong
Xstefano-leonX
Sun Wukong
1
4
2
0.5
W
5
0
11
10.5
W
13
1
4
15
L
6
3
0
2
L
Izanami
oTrismegisto
Izanami
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,622
Damage
51,771
74,527
Taken
61,335
39,128
Mitigated
30,156
19,559
Healing
20,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AAE-ign4c1o
Danzaburou
13,595
5,631
349
4,046
12,087
4,369
2,062
4,121
7,941
0
49,271
L
Mercury
2,263
780
0
3,894
12,421
3,784
224
3,545
8,826
0
23,203
W
4,070
2,639
0
3,903
13,083
4,431
405
2,557
10,451
0
54,290
L
Artio
Mhinos
Artio
7,019
519
554
5,653
18,802
13,489
33
4,909
13,743
27,773
0
L
Discordia
WollyGamer
Discordia
7,954
873
0
0
12,579
3,037
1,130
8,132
4,447
54,878
0
W
Sun Wukong
Xstefano-leonX
Sun Wukong
7,164
1,713
147
1,244
12,948
8,479
876
2,766
9,732
0
44,211
W
7,622
1,445
0
4,405
12,954
7,622
713
3,780
9,153
32,754
0
W
19,320
325
0
5,951
10,263
5,255
693
2,169
7,969
95,620
0
L
14,786
1,355
0
5,773
15,941
15,140
289
5,901
9,840
441
54,450
L
Izanami
oTrismegisto
Izanami
7,600
6,056
0
3,685
14,784
3,678
769
4,455
10,304
0
43,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,919
Gold Earned
51,012
367
Minions Killed
460
0
Camps Cleared
0
1,722,910
Distance Traveled
1,878,441
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,887
520
63
3
0
332,717
0
L
Mercury
6,753
355
42
2
0
359,117
1
W
Ne Zha
9,388
494
103
5
0
430,327
1
L
Artio
8,405
442
40
2
0
378,805
1
L
Discordia
8,314
438
91
5
0
318,173
5
W
Sun Wukong
9,482
499
79
4
0
401,060
5
W
Ymir
9,920
522
63
3
0
370,190
4
W
Anubis
12,335
649
152
8
0
344,147
4
L
Mulan
10,148
534
119
6
0
337,002
2
L
Izanami
8,299
437
75
4
0
329,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role