Player Matchup

Sobek
Sobek
Gold III
DLenny24
Sobek
Gold III
Level 135
God Stats
18W - 8L
1,760 SR
Queue Stats
154W - 148L
1,931 MMR
Party 1
Osiris
Osiris
Gold I
THE Just Sticky
Osiris
Gold I
Level 107
God Stats
0W - 1L
1,242 SR
Queue Stats
57W - 52L
1,759 MMR
Solo
Hachiman
Hachiman
Gold II
blazer7434
Hachiman
Gold II
Level 124
God Stats
4W - 4L
1,689 SR
Queue Stats
49W - 45L
1,649 MMR
Party 1
Nu Wa
Nu Wa
Platinum V
xJUMP23MANx
Nu Wa
Platinum V
Level 152
God Stats
18W - 14L
1,802 SR
Queue Stats
175W - 199L
1,620 MMR
Party 3
Tsukuyomi
Tsukuyomi
Gold III
xxSidewayz
Tsukuyomi
Gold III
Level 102
God Stats
1W - 3L
1,500 SR
Queue Stats
107W - 88L
1,875 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 124
1,599 SR
1,767 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 132
1,739 SR
1,766 MMR
Chaac
Chaac
Gold II
Biggie523
Chaac
Gold II
Level 157
God Stats
6W - 2L
1,961 SR
Queue Stats
137W - 122L
1,872 MMR
Party 2
Cerberus
Cerberus
Gold III
IKING0FTHEN0RTH
Cerberus
Gold III
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 36L
1,741 MMR
Solo
Anhur
Anhur
Gold I
Swarmoflemmings
Anhur
Gold I
Level 153
God Stats
14W - 9L
1,952 SR
Queue Stats
272W - 240L
1,783 MMR
Solo
Bastet
Bastet
Gold II
TheTrueGrampy
Bastet
Gold II
Level 156
God Stats
5W - 4L
1,500 SR
Queue Stats
204W - 201L
1,688 MMR
Party 2
Raijin
Raijin
Platinum IV
Viinjiince
Raijin
Platinum IV
Level 157
God Stats
9W - 7L
1,784 SR
Queue Stats
735W - 739L
1,747 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DLenny24
Sobek
15
0 / 5 / 7
10,368
415
7,187
26,033
29,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
4 / 6 / 5
12,026
481
16,005
32,773
28,666
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
blazer7434
Hachiman
16
3 / 4 / 1
10,833
433
11,943
19,960
7,262
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
5 / 8 / 7
12,252
490
20,551
17,950
6,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
xxSidewayz
Tsukuyomi
19
10 / 11 / 4
13,647
546
20,641
25,640
11,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
SetDanzaburouCthulhuCu ChulainnScylla

VS

Bans
ApolloChang'eYmirBellonaNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Biggie523
Chaac
20
4 / 5 / 13
15,012
600
20,304
26,814
24,469
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
19
5 / 4 / 17
13,978
559
14,943
27,093
28,434
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
3 / 4 / 6
14,120
565
10,111
21,434
9,661
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
10 / 2 / 9
14,810
592
20,675
21,386
10,247
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Raijin
Viinjiince
Raijin
20
12 / 7 / 10
15,192
608
27,540
21,241
9,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
89
22
Kills
34
34
Deaths
22
24
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Chaac
Biggie523
Chaac
4
5
13
2.1
L
Sobek
DLenny24
Sobek
0
5
7
0.7
W
Cerberus
5
4
17
3.38
W
3
4
6
1.5
L
4
6
5
1.08
W
10
2
9
7.25
W
Raijin
Viinjiince
Raijin
12
7
10
2.43
L
Hachiman
blazer7434
Hachiman
3
4
1
0.88
L
5
8
7
1.06
L
Tsukuyomi
xxSidewayz
Tsukuyomi
10
11
4
1.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,327
Damage
93,573
122,356
Taken
117,968
82,594
Mitigated
82,054
30,772
Healing
39,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Biggie523
Chaac
20,304
4,903
0
12,506
26,814
24,469
4,049
4,557
22,257
0
109,054
L
Sobek
DLenny24
Sobek
7,187
939
0
6,601
26,033
29,066
0
6,588
19,199
38,428
0
W
Cerberus
14,943
811
0
10,379
27,093
28,434
799
9,126
17,967
52,000
0
W
10,111
3,649
0
8,453
21,434
9,661
5,296
7,767
13,667
0
117,356
L
16,005
5,378
0
10,394
32,773
28,666
0
10,510
22,083
6,432
69,155
W
20,675
5,029
0
4,079
21,386
10,247
2,168
7,335
14,051
0
127,451
W
Raijin
Viinjiince
Raijin
27,540
2,056
481
3,589
21,241
9,243
544
7,158
14,083
99,298
0
L
Hachiman
blazer7434
Hachiman
11,943
6,683
0
5,981
19,960
7,262
730
5,285
14,599
0
70,620
L
20,551
2,687
0
3,081
17,950
6,495
222
7,333
10,311
81,520
0
L
Tsukuyomi
xxSidewayz
Tsukuyomi
20,641
6,345
0
4,715
25,640
11,105
0
12,025
13,304
0
88,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,126
Gold Earned
73,112
538
Minions Killed
704
0
Camps Cleared
0
2,129,232
Distance Traveled
2,322,966
19
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,012
600
183
7
0
451,097
3
L
Sobek
10,368
415
52
2
0
465,493
7
W
Cerberus
13,978
559
59
2
0
491,315
8
W
Anhur
14,120
565
164
7
0
423,606
7
L
Osiris
12,026
481
127
5
0
395,728
6
W
Bastet
14,810
592
156
6
0
560,078
6
W
Raijin
15,192
608
142
6
0
396,870
8
L
Hachiman
10,833
433
123
5
0
425,618
1
L
Nu Wa
12,252
490
121
5
0
415,534
2
L
Tsukuyomi
13,647
546
115
5
0
426,859
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role