Player Matchup

Mercury
Mercury
Art4ri4n
Mercury
Level 108
God Stats
5W - 4L
1,163 SR
Queue Stats
261W - 268L
1,595 Elo+
Solo
Camazotz
Camazotz
Blu3pot
Camazotz
Level 106
God Stats
6W - 4L
1,500 SR
Queue Stats
68W - 50L
1,533 Elo+
Solo
Neith
Neith
IGHIGOchan
Neith
Level 155
God Stats
13W - 13L
1,596 SR
Queue Stats
95W - 92L
1,601 Elo+
Solo
Agni
Agni
NeryWaro
Agni
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
RAYMUNDO1234
Athena
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 127
1,452 SR
1,546 Elo+

VS

Team Averages
Level 95
1,646 SR
1,542 Elo+
Anhur
Anhur
Cahmaro
Anhur
Level 128
God Stats
12W - 13L
1,628 SR
Queue Stats
382W - 343L
1,553 Elo+
Party 2
Fenrir
Fenrir
Calesface
Fenrir
Level 88
God Stats
37W - 20L
1,697 SR
Queue Stats
398W - 318L
1,558 Elo+
Party 1
Khepri
Khepri
Dillinger DO
Khepri
Level 106
God Stats
48W - 26L
1,654 SR
Queue Stats
609W - 611L
1,532 Elo+
Party 2
Janus
Janus
Ragnorøk
Janus
Level 84
God Stats
22W - 18L
1,612 SR
Queue Stats
473W - 417L
1,561 Elo+
Party 1
Mulan
Mulan
matttdamon
Mulan
Level 71
God Stats
18W - 15L
1,640 SR
Queue Stats
47W - 49L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Art4ri4n
Mercury
17
5 / 2 / 4
10,228
568
6,531
12,309
4,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Camazotz
Blu3pot
Camazotz
17
10 / 1 / 3
10,902
606
10,407
19,095
11,065
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
16
4 / 3 / 7
9,897
550
12,506
11,230
3,877
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
15
1 / 5 / 2
9,259
514
10,402
12,070
4,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Athena
13
5 / 2 / 4
8,741
486
7,878
13,447
10,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cahmaro
Anhur
13
1 / 7 / 5
7,799
433
8,448
13,754
4,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Calesface
Fenrir
13
4 / 6 / 4
8,629
479
9,156
16,593
8,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Khepri
13
2 / 3 / 6
8,059
448
3,669
10,236
8,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
Ragnorøk
Janus
16
6 / 3 / 4
9,536
530
10,731
10,737
3,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
14
0 / 6 / 1
8,173
454
5,472
11,319
7,112
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
33
25
Kills
13
13
Deaths
25
20
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Mercury
Art4ri4n
Mercury
5
2
4
3.5
W
Camazotz
Blu3pot
Camazotz
10
1
3
11.5
L
Anhur
Cahmaro
Anhur
1
7
5
0.5
L
Fenrir
Calesface
Fenrir
4
6
4
1
L
Khepri
2
3
6
1.67
W
Neith
4
3
7
2.5
W
Agni
1
5
2
0.4
W
Athena
5
2
4
3.5
L
Janus
Ragnorøk
Janus
6
3
4
2.67
L
Mulan
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,724
Damage
37,476
68,151
Taken
62,639
34,007
Mitigated
32,631
23,116
Healing
13,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Art4ri4n
Mercury
6,531
3,437
0
5,315
12,309
4,379
0
557
11,708
0
82,920
W
Camazotz
Blu3pot
Camazotz
10,407
3,725
0
12,114
19,095
11,065
531
2,147
16,858
0
53,665
L
Anhur
Cahmaro
Anhur
8,448
4,571
0
4,541
13,754
4,142
0
1,849
11,869
0
45,663
L
Fenrir
Calesface
Fenrir
9,156
3,323
0
3,546
16,593
8,936
0
5,115
11,306
0
47,378
L
Khepri
3,669
609
0
1,729
10,236
8,519
0
3,799
6,411
21,633
0
W
Neith
12,506
4,381
0
2,438
11,230
3,877
863
2,433
8,698
0
71,344
W
Agni
10,402
390
0
1,807
12,070
4,084
444
4,869
6,937
74,271
0
W
Athena
7,878
2,882
0
1,442
13,447
10,602
0
3,751
9,550
32,526
0
L
Janus
Ragnorøk
Janus
10,731
861
0
2,263
10,737
3,922
0
6,031
4,438
57,538
0
L
Mulan
5,472
522
0
1,016
11,319
7,112
0
966
10,335
0
48,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,027
Gold Earned
42,196
545
Minions Killed
406
0
Camps Cleared
0
1,734,038
Distance Traveled
1,539,989
26
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,228
568
134
7
0
398,119
6
W
Camazotz
10,902
606
98
5
0
353,831
4
L
Anhur
7,799
433
82
5
0
265,603
0
L
Fenrir
8,629
479
64
4
0
323,689
3
L
Khepri
8,059
448
22
1
0
324,979
3
W
Neith
9,897
550
127
7
0
290,549
5
W
Agni
9,259
514
138
8
0
321,918
7
W
Athena
8,741
486
48
3
0
369,621
4
L
Janus
9,536
530
120
7
0
318,251
4
L
Mulan
8,173
454
118
7
0
307,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role