Player Matchup

Medusa
Medusa
Dseriesop
Medusa
Level 29
God Stats
19W - 22L
1,485 SR
Queue Stats
64W - 53L
1,598 Elo+
Solo
The Morrigan
The Morrigan
EloJudge
The Morrigan
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
SumDayUp
Sun Wukong
Level 148
God Stats
11W - 22L
1,658 SR
Queue Stats
182W - 200L
1,550 Elo+
Party 2
Sobek
Sobek
kimdokja
Sobek
Level 26
God Stats
9W - 3L
1,790 SR
Queue Stats
184W - 115L
1,695 Elo+
Solo
Thor
Thor
tamgyal
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,941 Elo+
Party 2
Team Averages
Level 45
1,586 SR
1,657 Elo+

VS

Team Averages
Level 42
1,478 SR
1,538 Elo+
Neith
Neith
Salfuman10
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,585 Elo+
Party 1
Awilix
Awilix
TdeTongo
Awilix
Level 49
God Stats
3W - 3L
1,270 SR
Queue Stats
59W - 49L
1,529 Elo+
Party 1
Amaterasu
Amaterasu
alexitom
Amaterasu
Level 8
God Stats
1W - 2L
1,457 SR
Queue Stats
11W - 19L
1,504 Elo+
Party 1
Jormungandr
Jormungandr
elcolchonero11
Jormungandr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 78L
1,574 Elo+
Party 1
Scylla
Scylla
lilteccajosse
Scylla
Level 29
God Stats
17W - 14L
1,661 SR
Queue Stats
28W - 25L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dseriesop
Medusa
15
8 / 1 / 1
8,893
684
8,380
10,410
3,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Morrigan
EloJudge
The Morrigan
14
5 / 1 / 5
8,641
665
11,461
6,670
2,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
SumDayUp
Sun Wukong
15
10 / 2 / 3
9,071
698
9,797
11,424
5,747
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sobek
kimdokja
Sobek
10
2 / 2 / 11
7,230
556
4,128
8,011
6,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thor
tamgyal
Thor
10
1 / 3 / 4
6,317
486
3,625
7,213
2,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
8
1 / 8 / 0
5,248
404
4,280
9,065
2,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Awilix
TdeTongo
Awilix
11
3 / 5 / 2
6,764
520
6,439
11,230
3,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
alexitom
Amaterasu
9
0 / 5 / 3
5,676
437
1,230
9,319
3,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
elcolchonero11
Jormungandr
10
2 / 4 / 3
6,635
510
6,842
12,441
4,248
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 4 / 1
6,401
492
4,718
6,472
2,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
26
Kills
9
9
Deaths
26
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
Dseriesop
Medusa
8
1
1
8.5
W
The Morrigan
EloJudge
The Morrigan
5
1
5
7.5
L
Neith
1
8
0
0.13
W
Sun Wukong
SumDayUp
Sun Wukong
10
2
3
5.75
L
Awilix
TdeTongo
Awilix
3
5
2
0.8
L
Amaterasu
alexitom
Amaterasu
0
5
3
0.3
L
Jormungandr
elcolchonero11
Jormungandr
2
4
3
0.88
W
Sobek
kimdokja
Sobek
2
2
11
3.75
L
3
4
1
0.88
W
Thor
tamgyal
Thor
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,391
Damage
23,509
43,728
Taken
48,527
21,106
Mitigated
16,151
16,840
Healing
8,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Dseriesop
Medusa
8,380
4,058
0
6,359
10,410
3,903
4,443
1,104
9,306
0
63,845
W
The Morrigan
EloJudge
The Morrigan
11,461
3,566
0
634
6,670
2,634
0
2,093
4,485
65,940
1,703
L
Neith
4,280
2,088
0
1,263
9,065
2,366
0
1,723
7,342
0
19,898
W
Sun Wukong
SumDayUp
Sun Wukong
9,797
3,068
0
5,344
11,424
5,747
199
2,380
8,998
0
59,026
L
Awilix
TdeTongo
Awilix
6,439
2,366
0
2,146
11,230
3,614
0
3,290
7,940
0
34,773
L
Amaterasu
alexitom
Amaterasu
1,230
719
0
2,296
9,319
3,696
0
995
8,324
0
16,171
L
Jormungandr
elcolchonero11
Jormungandr
6,842
1,394
0
2,634
12,441
4,248
0
4,085
8,356
24,086
0
W
Sobek
kimdokja
Sobek
4,128
823
0
2,807
8,011
6,489
0
2,050
5,805
11,337
0
L
4,718
874
0
606
6,472
2,227
0
3,793
2,679
29,226
0
W
Thor
tamgyal
Thor
3,625
1,319
0
1,696
7,213
2,333
0
3,571
3,574
0
22,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,152
Gold Earned
30,724
416
Minions Killed
221
0
Camps Cleared
0
1,235,227
Distance Traveled
1,234,185
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,893
684
116
9
0
242,247
0
W
The Morrigan
8,641
665
126
10
0
253,303
5
L
Neith
5,248
404
29
2
0
228,065
0
W
Sun Wukong
9,071
698
121
9
0
254,438
3
L
Awilix
6,764
520
61
5
0
270,766
3
L
Amaterasu
5,676
437
35
3
0
261,282
0
L
Jormungandr
6,635
510
32
2
0
237,237
1
W
Sobek
7,230
556
4
0
0
236,849
2
L
Scylla
6,401
492
64
5
0
236,835
2
W
Thor
6,317
486
49
4
0
248,390
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role