Player Matchup

Cthulhu
Cthulhu
Dexi59
Cthulhu
Level 26
God Stats
6W - 3L
1,491 SR
Queue Stats
102W - 131L
1,358 Elo+
Party 2
Chernobog
Chernobog
KovacsRicsi
Chernobog
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 31L
1,430 Elo+
Party 2
Tiamat
Tiamat
Looneydroid54
Tiamat
Level 28
God Stats
13W - 8L
1,584 SR
Queue Stats
195W - 192L
1,418 Elo+
Solo
Nike
Nike
Tucik03
Nike
Level 45
God Stats
11W - 8L
1,318 SR
Queue Stats
243W - 251L
1,364 Elo+
Party 2
Thor
Thor
vaillo9
Thor
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
91W - 113L
1,500 Elo+
Solo
Team Averages
Level 22
1,478 SR
1,414 Elo+

VS

Team Averages
Level 17
1,488 SR
1,260 Elo+
Ymir
Ymir
FeazL
Ymir
Level 29
God Stats
40W - 39L
1,513 SR
Queue Stats
58W - 57L
1,404 Elo+
Party 1
Cupid
Cupid
Flanders2002
Cupid
Level 26
God Stats
9W - 9L
1,626 SR
Queue Stats
27W - 30L
1,418 Elo+
Solo
Bellona
Bellona
Rsantos15
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,072 Elo+
Party 3
Neith
Neith
SMIR FeDeRo
Neith
Level 17
God Stats
22W - 18L
1,600 SR
Queue Stats
29W - 30L
1,396 Elo+
Party 1
Tsukuyomi
Tsukuyomi
mestrep_YT
Tsukuyomi
Level 7
God Stats
0W - 4L
1,201 SR
Queue Stats
2W - 15L
1,009 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dexi59
Cthulhu
14
4 / 3 / 6
9,639
482
8,923
14,291
16,539
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chernobog
KovacsRicsi
Chernobog
13
4 / 5 / 5
9,070
454
6,159
11,379
3,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
3 / 1 / 4
11,847
592
8,876
12,574
8,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nike
Tucik03
Nike
18
15 / 2 / 3
12,120
606
16,929
18,001
18,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thor
vaillo9
Thor
16
4 / 2 / 8
10,670
534
7,590
11,849
4,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
FeazL
Ymir
13
0 / 7 / 7
8,730
437
9,713
17,068
12,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
5 / 3 / 1
10,189
509
9,946
13,221
4,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
Rsantos15
Bellona
13
0 / 8 / 3
8,419
421
5,457
16,179
14,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
6 / 3 / 2
9,145
457
12,711
14,570
5,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
mestrep_YT
Tsukuyomi
11
2 / 9 / 1
7,917
396
4,833
13,737
4,546
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
27
30
Kills
13
13
Deaths
30
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Dexi59
Cthulhu
4
3
6
2.33
L
Ymir
FeazL
Ymir
0
7
7
0.5
L
5
3
1
1.83
W
Chernobog
KovacsRicsi
Chernobog
4
5
5
1.3
W
3
1
4
5
L
Bellona
Rsantos15
Bellona
0
8
3
0.19
L
6
3
2
2.33
W
Nike
Tucik03
Nike
15
2
3
8.25
L
Tsukuyomi
mestrep_YT
Tsukuyomi
2
9
1
0.28
W
Thor
vaillo9
Thor
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,477
Damage
42,660
68,094
Taken
74,775
52,175
Mitigated
41,307
16,494
Healing
19,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Dexi59
Cthulhu
8,923
351
105
243
14,291
16,539
0
3,842
10,449
37,360
0
L
Ymir
FeazL
Ymir
9,713
2,616
369
2,396
17,068
12,396
72
4,864
12,204
38,044
0
L
9,946
4,881
201
5,627
13,221
4,614
356
5,084
8,137
0
47,526
W
Chernobog
KovacsRicsi
Chernobog
6,159
3,705
0
1,554
11,379
3,319
0
3,880
7,499
0
20,617
W
8,876
3,387
137
6,222
12,574
8,519
2,860
15
12,559
107,015
0
L
Bellona
Rsantos15
Bellona
5,457
1,530
0
624
16,179
14,710
455
743
15,436
6,509
20,099
L
12,711
6,459
747
8,455
14,570
5,041
738
5,516
9,054
0
56,290
W
Nike
Tucik03
Nike
16,929
4,664
0
4,558
18,001
18,869
1,060
1,467
16,166
552
77,501
L
Tsukuyomi
mestrep_YT
Tsukuyomi
4,833
909
0
885
13,737
4,546
0
2,110
11,627
0
31,481
W
Thor
vaillo9
Thor
7,590
2,156
0
3,675
11,849
4,929
1,270
2,379
9,420
0
61,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,346
Gold Earned
44,400
488
Minions Killed
330
0
Camps Cleared
0
1,682,075
Distance Traveled
1,707,254
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,639
482
65
3
0
312,260
0
L
Ymir
8,730
437
47
2
0
352,413
1
L
Cupid
10,189
509
97
5
0
344,720
1
W
Chernobog
9,070
454
29
1
0
320,542
0
W
Tiamat
11,847
592
153
8
0
368,297
5
L
Bellona
8,419
421
59
3
0
351,778
0
L
Neith
9,145
457
75
4
0
310,392
0
W
Nike
12,120
606
130
7
0
312,893
1
L
Tsukuyomi
7,917
396
52
3
0
347,951
0
W
Thor
10,670
534
111
6
0
368,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role