Player Matchup

Ra
Ra
Bigmikechillin9
Ra
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 26L
1,630 Elo+
Solo
Fenrir
Fenrir
LostPlayz YT
Fenrir
Level 13
God Stats
7W - 13L
1,325 SR
Queue Stats
31W - 30L
1,234 Elo+
Solo
Cthulhu
Cthulhu
RayCam1011
Cthulhu
Level 18
God Stats
85W - 71L
1,543 SR
Queue Stats
861W - 970L
1,335 Elo+
Solo
Heimdallr
Heimdallr
dukes56
Heimdallr
Level 26
God Stats
87W - 68L
1,441 SR
Queue Stats
750W - 800L
1,307 Elo+
Solo
Hera
Hera
el pizza71
Hera
Level 28
God Stats
5W - 3L
1,453 SR
Queue Stats
126W - 169L
1,212 Elo+
Solo
Team Averages
Level 20
1,452 SR
1,344 Elo+

VS

Team Averages
Level 20
1,370 SR
1,228 Elo+
Olorun
Olorun
BiggAinsOoalGown
Olorun
Level 39
God Stats
12W - 12L
1,513 SR
Queue Stats
133W - 221L
1,347 Elo+
Party 1
Nemesis
Nemesis
CBSIMBA
Nemesis
Level 17
God Stats
30W - 55L
1,308 SR
Queue Stats
31W - 66L
1,216 Elo+
Party 1
Artemis
Artemis
Daddy43
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,099 Elo+
Solo
Kukulkan
Kukulkan
jaquelinerex
Kukulkan
Level 17
God Stats
16W - 13L
1,260 SR
Queue Stats
96W - 139L
1,174 Elo+
Solo
Anubis
Anubis
kingmatt818
Anubis
Level 22
God Stats
0W - 2L
1,267 SR
Queue Stats
11W - 14L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 13
12,753
981
7,377
7,395
2,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
18
10 / 4 / 8
13,412
1,032
19,044
16,278
6,812
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cthulhu
RayCam1011
Cthulhu
19
9 / 1 / 12
13,422
1,032
12,809
16,882
10,860
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
dukes56
Heimdallr
20
4 / 4 / 16
13,400
1,031
25,409
19,188
8,217
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
2 / 5 / 11
12,025
925
14,907
10,864
4,007
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

248

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 11 / 6
11,668
898
14,303
26,265
11,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nemesis
CBSIMBA
Nemesis
18
4 / 2 / 8
13,560
1,043
15,896
22,931
29,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Artemis
Daddy43
Artemis
14
0 / 1 / 0
9,710
747
187
731
198
Kukulkan
jaquelinerex
Kukulkan
18
3 / 6 / 5
12,103
931
15,600
14,231
6,725
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
19
6 / 8 / 7
13,990
1,076
17,097
23,727
19,596
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
41
28
Kills
15
15
Deaths
28
60
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
11
6
0.45
W
3
1
13
9.5
L
Nemesis
CBSIMBA
Nemesis
4
2
8
4
L
Artemis
Daddy43
Artemis
0
1
0
0
W
Fenrir
10
4
8
3.5
W
Cthulhu
RayCam1011
Cthulhu
9
1
12
15
W
Heimdallr
dukes56
Heimdallr
4
4
16
3
W
2
5
11
1.5
L
Kukulkan
jaquelinerex
Kukulkan
3
6
5
0.92
L
Anubis
6
8
7
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,546
Damage
63,083
70,607
Taken
87,885
32,637
Mitigated
67,713
18,678
Healing
16,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,303
7,273
0
8,036
26,265
11,235
0
10,982
15,283
27,283
0
W
7,377
1,711
1,154
412
7,395
2,741
0
6,052
1,343
37,005
0
L
Nemesis
CBSIMBA
Nemesis
15,896
6,550
0
4,009
22,931
29,959
0
6,314
16,617
0
28,549
L
Artemis
Daddy43
Artemis
187
0
0
0
731
198
0
391
340
0
187
W
Fenrir
19,044
8,058
698
3,869
16,278
6,812
0
10,159
6,119
0
22,649
W
Cthulhu
RayCam1011
Cthulhu
12,809
535
916
4,248
16,882
10,860
0
12,906
3,976
29,650
0
W
Heimdallr
dukes56
Heimdallr
25,409
19,089
0
6,446
19,188
8,217
0
11,072
8,116
0
54,919
W
14,907
4,406
125
810
10,864
4,007
0
6,811
4,053
24,581
0
L
Kukulkan
jaquelinerex
Kukulkan
15,600
839
0
583
14,231
6,725
0
5,059
9,172
27,245
0
L
Anubis
17,097
3,037
0
4,288
23,727
19,596
0
12,347
11,380
47,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,012
Gold Earned
61,031
201
Minions Killed
149
5
Camps Cleared
3
1,122,394
Distance Traveled
790,240
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,668
898
30
2
0
154,436
0
W
Ra
12,753
981
85
7
1
260,836
0
L
Nemesis
13,560
1,043
29
2
3
263,845
2
L
Artemis
9,710
747
0
0
0
12,221
0
W
Fenrir
13,412
1,032
7
1
0
216,845
0
W
Cthulhu
13,422
1,032
39
3
1
247,341
1
W
Heimdallr
13,400
1,031
55
4
2
181,163
0
W
Hera
12,025
925
15
1
1
216,209
0
L
Kukulkan
12,103
931
21
2
0
190,890
0
L
Anubis
13,990
1,076
69
5
0
168,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role