Player Matchup

Athena
Athena
DrkWolfie
Athena
Level 99
God Stats
7W - 8L
1,250 SR
Queue Stats
291W - 313L
1,426 Elo+
Party 1
Ullr
Ullr
GowtherLaLujuria
Ullr
Level 157
God Stats
10W - 12L
1,493 SR
Queue Stats
386W - 368L
1,491 Elo+
Solo
Janus
Janus
Gr3gasm
Janus
Level 109
God Stats
2W - 1L
1,508 SR
Queue Stats
22W - 32L
1,444 Elo+
Solo
Awilix
Awilix
Silenticehunter
Awilix
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
idek123
Osiris
Level 54
God Stats
26W - 23L
1,511 SR
Queue Stats
274W - 303L
1,452 Elo+
Party 1
Team Averages
Level 98
1,452 SR
1,462 Elo+

VS

Team Averages
Level 92
1,572 SR
1,487 Elo+
Fafnir
Fafnir
BooDaBallZ
Fafnir
Level 149
God Stats
22W - 23L
1,537 SR
Queue Stats
224W - 217L
1,506 Elo+
Party 2
Medusa
Medusa
ConcernedPenguin
Medusa
Level 66
God Stats
18W - 24L
1,551 SR
Queue Stats
174W - 196L
1,456 Elo+
Party 2
Chaac
Chaac
CrazySamQc
Chaac
Level 48
God Stats
2W - 2L
1,517 SR
Queue Stats
10W - 8L
1,506 Elo+
Party 3
Fenrir
Fenrir
leloupvagabond
Fenrir
Level 120
God Stats
4W - 8L
1,459 SR
Queue Stats
201W - 185L
1,401 Elo+
Party 3
Nu Wa
Nu Wa
zoso421
Nu Wa
Level 77
God Stats
12W - 17L
1,795 SR
Queue Stats
532W - 473L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DrkWolfie
Athena
11
1 / 1 / 4
7,146
476
4,404
11,547
4,455
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 5 / 1
7,374
492
6,737
11,842
3,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Gr3gasm
Janus
14
3 / 1 / 2
8,838
589
2,629
4,622
1,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 3 / 6
8,549
570
5,949
11,865
4,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
idek123
Osiris
15
7 / 1 / 1
9,162
611
8,609
11,590
8,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BooDaBallZ
Fafnir
11
1 / 1 / 4
7,407
494
7,452
8,313
5,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 3 / 1
6,165
411
4,103
7,334
2,132
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
9
0 / 6 / 0
6,079
405
4,057
10,711
8,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
7 / 3 / 2
8,527
568
6,400
9,346
3,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
zoso421
Nu Wa
12
1 / 4 / 3
7,393
493
8,783
5,540
1,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
16
Kills
10
11
Deaths
17
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fafnir
BooDaBallZ
Fafnir
1
1
4
3
L
1
3
1
0.5
L
Chaac
0
6
0
0
W
Athena
DrkWolfie
Athena
1
1
4
3
W
2
5
1
0.5
W
Janus
Gr3gasm
Janus
3
1
2
4
W
3
3
6
2
W
Osiris
idek123
Osiris
7
1
1
7.5
L
7
3
2
2.67
L
Nu Wa
zoso421
Nu Wa
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,328
Damage
30,795
51,466
Taken
41,244
21,680
Mitigated
20,684
19,408
Healing
10,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
BooDaBallZ
Fafnir
7,452
1,462
0
3,550
8,313
5,478
0
2,302
5,939
21,827
0
L
4,103
1,625
0
2,375
7,334
2,132
0
1,932
5,322
0
32,191
L
Chaac
4,057
1,223
0
1,896
10,711
8,237
69
605
10,106
0
28,559
W
Athena
DrkWolfie
Athena
4,404
2,434
0
3,466
11,547
4,455
112
3,666
7,806
12,087
0
W
6,737
3,886
147
3,549
11,842
3,553
265
4,047
7,795
0
43,434
W
Janus
Gr3gasm
Janus
2,629
0
0
1,067
4,622
1,438
463
2,312
2,310
65,574
0
W
5,949
1,554
0
5,316
11,865
4,220
0
4,545
7,275
0
56,738
W
Osiris
idek123
Osiris
8,609
4,636
0
5,863
11,590
8,014
1,907
1,665
9,616
0
51,690
L
6,400
1,116
0
2,990
9,346
3,198
0
1,593
7,699
0
34,539
L
Nu Wa
zoso421
Nu Wa
8,783
1,736
0
28
5,540
1,639
81
349
5,145
42,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,069
Gold Earned
35,571
461
Minions Killed
275
0
Camps Cleared
0
1,505,597
Distance Traveled
1,374,072
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,407
494
31
2
0
288,040
5
L
Medusa
6,165
411
59
4
0
272,765
6
L
Chaac
6,079
405
40
3
0
219,249
0
W
Athena
7,146
476
8
1
0
327,164
6
W
Ullr
7,374
492
68
5
0
225,410
0
W
Janus
8,838
589
143
10
0
323,083
5
W
Awilix
8,549
570
113
8
0
355,503
2
W
Osiris
9,162
611
129
9
0
274,437
2
L
Fenrir
8,527
568
58
4
0
325,503
2
L
Nu Wa
7,393
493
87
6
0
268,515
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role