Player Matchup

Chernobog
Chernobog
AisuIkosai
Chernobog
Level 3
God Stats
2W - 0L
1,715 SR
Queue Stats
7W - 2L
1,614 Elo+
Party 3
Guan Yu
Guan Yu
CactusPie
Guan Yu
Level 15
God Stats
2W - 2L
1,513 SR
Queue Stats
3W - 2L
1,518 Elo+
Party 2
Olorun
Olorun
PsychoStar
Olorun
Level 13
God Stats
1W - 0L
1,393 SR
Queue Stats
3W - 1L
1,631 Elo+
Party 2
Fenrir
Fenrir
Shawddore
Fenrir
Level 157
God Stats
2W - 1L
1,285 SR
Queue Stats
183W - 134L
1,677 Elo+
Party 3
Izanami
Izanami
YourDaddy314534
Izanami
Level 14
God Stats
2W - 3L
1,308 SR
Queue Stats
24W - 27L
1,533 Elo+
Solo
Team Averages
Level 40
1,443 SR
1,595 Elo+

VS

Team Averages
Level 31
1,457 SR
1,401 Elo+
Fenrir
Fenrir
Dorakos
Fenrir
Level 78
God Stats
0W - 2L
1,671 SR
Queue Stats
9W - 11L
1,608 Elo+
Party 1
Yemoja
Yemoja
Elcapø
Yemoja
Level 33
God Stats
0W - 2L
1,224 SR
Queue Stats
2W - 7L
1,470 Elo+
Party 1
Danzaburou
Danzaburou
Leerooyy
Danzaburou
Level 6
God Stats
1W - 4L
1,389 SR
Queue Stats
6W - 9L
1,401 Elo+
Party 1
Guan Yu
Guan Yu
extrashot
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,263 Elo+
Party 1
Zeus
Zeus
kaburizn
Zeus
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AisuIkosai
Chernobog
17
0 / 6 / 4
11,245
469
4,248
13,684
4,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
CactusPie
Guan Yu
16
1 / 3 / 8
10,660
444
4,000
12,938
11,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
PsychoStar
Olorun
18
4 / 9 / 5
12,354
515
12,891
20,068
7,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Shawddore
Fenrir
20
11 / 4 / 5
13,592
566
16,448
23,311
11,192
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
12 / 3 / 8
15,535
647
31,537
19,427
9,372
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dorakos
Fenrir
17
4 / 6 / 8
10,870
453
10,542
25,754
13,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
Elcapø
Yemoja
16
2 / 2 / 14
11,105
463
6,548
13,294
15,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Leerooyy
Danzaburou
19
9 / 4 / 5
12,825
534
18,380
21,814
14,645
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
extrashot
Guan Yu
17
1 / 8 / 8
10,213
426
7,052
26,359
30,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zeus
17
9 / 8 / 6
11,797
492
17,683
16,305
6,798
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
66
28
Kills
25
25
Deaths
28
30
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Chernobog
AisuIkosai
Chernobog
0
6
4
0.33
W
Guan Yu
CactusPie
Guan Yu
1
3
8
1.67
L
Fenrir
Dorakos
Fenrir
4
6
8
1.33
L
Yemoja
Elcapø
Yemoja
2
2
14
4.5
L
Danzaburou
Leerooyy
Danzaburou
9
4
5
2.88
W
Olorun
PsychoStar
Olorun
4
9
5
0.72
W
Fenrir
Shawddore
Fenrir
11
4
5
3.38
W
12
3
8
5.33
L
Guan Yu
extrashot
Guan Yu
1
8
8
0.63
L
Zeus
9
8
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,124
Damage
60,205
89,428
Taken
103,526
43,432
Mitigated
79,896
32,927
Healing
40,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
AisuIkosai
Chernobog
4,248
2,474
0
4,113
13,684
4,518
4,744
3,498
10,136
0
48,880
W
Guan Yu
CactusPie
Guan Yu
4,000
454
1,314
2,493
12,938
11,086
455
3,655
9,233
0
25,116
L
Fenrir
Dorakos
Fenrir
10,542
3,184
0
8,159
25,754
13,128
903
4,886
20,793
0
70,829
L
Yemoja
Elcapø
Yemoja
6,548
1,644
6,698
3,369
13,294
15,030
956
3,039
10,155
28,578
0
L
Danzaburou
Leerooyy
Danzaburou
18,380
13,446
0
10,234
21,814
14,645
1,015
1,556
20,233
0
102,616
W
Olorun
PsychoStar
Olorun
12,891
7,826
1,698
8,083
20,068
7,264
1,940
8,721
11,272
62,538
0
W
Fenrir
Shawddore
Fenrir
16,448
3,598
0
7,268
23,311
11,192
2,079
6,280
16,881
0
88,959
W
31,537
24,330
0
7,958
19,427
9,372
7,559
2,077
17,200
0
130,728
L
Guan Yu
extrashot
Guan Yu
7,052
1,549
2,230
6,174
26,359
30,295
948
5,647
20,587
0
45,485
L
Zeus
17,683
4,094
0
3,700
16,305
6,798
1,032
3,075
13,155
67,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,386
Gold Earned
56,810
535
Minions Killed
490
0
Camps Cleared
0
2,186,178
Distance Traveled
2,103,962
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,245
469
89
4
0
350,565
1
W
Guan Yu
10,660
444
47
2
0
537,080
3
L
Fenrir
10,870
453
106
4
0
446,325
2
L
Yemoja
11,105
463
33
1
0
454,697
9
L
Danzaburou
12,825
534
155
6
0
386,571
2
W
Olorun
12,354
515
92
4
0
406,500
4
W
Fenrir
13,592
566
102
4
0
489,472
2
W
Izanami
15,535
647
205
9
0
402,561
2
L
Guan Yu
10,213
426
75
3
0
450,886
2
L
Zeus
11,797
492
121
5
0
365,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role