Player Matchup

Khepri
Khepri
FulChubPicard
Khepri
Level 7
God Stats
7W - 7L
1,500 SR
Queue Stats
242W - 221L
1,295 Elo+
Solo
Bakasura
Bakasura
LeGeNDaRioYoe
Bakasura
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
185W - 207L
1,412 Elo+
Solo
Kukulkan
Kukulkan
Skirck
Kukulkan
Level 5
God Stats
0W - 3L
1,203 SR
Queue Stats
1W - 7L
1,307 Elo+
Solo
Neith
Neith
smarz007
Neith
Level 5
God Stats
0W - 2L
1,143 SR
Queue Stats
4W - 7L
1,010 Elo+
Party 1
Heimdallr
Heimdallr
we80gussies
Heimdallr
Level 15
God Stats
3W - 7L
1,305 SR
Queue Stats
37W - 59L
1,382 Elo+
Party 1
Team Averages
Level 12
1,330 SR
1,281 Elo+

VS

Team Averages
Level 23
1,484 SR
1,378 Elo+
Cerberus
Cerberus
HighBSharp
Cerberus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 61L
1,388 Elo+
Solo
Fenrir
Fenrir
clotaldo
Fenrir
Level 25
God Stats
26W - 27L
1,620 SR
Queue Stats
367W - 386L
1,441 Elo+
Solo
Medusa
Medusa
loremaster69
Medusa
Level 16
God Stats
48W - 50L
1,209 SR
Queue Stats
149W - 155L
1,360 Elo+
Solo
Neith
Neith
macdaddymare
Neith
Level 18
God Stats
10W - 16L
1,503 SR
Queue Stats
15W - 24L
1,434 Elo+
Solo
Anubis
Anubis
sadnes1
Anubis
Level 26
God Stats
5W - 6L
1,588 SR
Queue Stats
37W - 53L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,929
195
0
0
0
Bakasura
LeGeNDaRioYoe
Bakasura
12
4 / 4 / 2
7,525
502
5,467
11,924
3,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Skirck
Kukulkan
13
3 / 9 / 2
7,456
497
4,738
8,968
2,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
smarz007
Neith
11
6 / 5 / 2
7,753
517
6,595
10,821
3,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heimdallr
we80gussies
Heimdallr
11
2 / 7 / 0
7,318
488
4,638
10,469
3,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HighBSharp
Cerberus
12
6 / 4 / 3
8,129
542
6,186
12,431
6,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
clotaldo
Fenrir
14
4 / 1 / 5
8,440
563
4,407
8,401
3,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
13
10 / 1 / 1
8,387
559
6,451
7,550
2,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 5 / 6
6,901
460
3,875
8,606
2,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
sadnes1
Anubis
12
4 / 5 / 6
7,963
531
6,986
9,400
3,587
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
15
Kills
24
25
Deaths
16
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Cerberus
HighBSharp
Cerberus
6
4
3
1.88
L
Bakasura
LeGeNDaRioYoe
Bakasura
4
4
2
1.25
L
Kukulkan
Skirck
Kukulkan
3
9
2
0.44
W
Fenrir
clotaldo
Fenrir
4
1
5
6.5
W
Medusa
10
1
1
10.5
W
0
5
6
0.6
W
Anubis
sadnes1
Anubis
4
5
6
1.4
L
Neith
smarz007
Neith
6
5
2
1.4
L
Heimdallr
we80gussies
Heimdallr
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,438
Damage
27,905
42,182
Taken
46,388
12,778
Mitigated
18,607
9,350
Healing
15,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
HighBSharp
Cerberus
6,186
699
0
2,646
12,431
6,511
148
1,008
11,128
33,607
0
L
Bakasura
LeGeNDaRioYoe
Bakasura
5,467
4,110
0
5,075
11,924
3,876
0
2,585
9,339
0
27,400
L
Kukulkan
Skirck
Kukulkan
4,738
1,175
0
0
8,968
2,485
0
4,186
4,782
36,434
0
W
Fenrir
clotaldo
Fenrir
4,407
215
0
4,633
8,401
3,278
1,642
92
8,309
0
42,859
W
Medusa
6,451
3,952
0
2,792
7,550
2,389
1,131
991
6,379
0
33,527
W
3,875
2,026
0
2,554
8,606
2,842
373
807
7,799
0
26,993
W
Anubis
sadnes1
Anubis
6,986
54
0
3,227
9,400
3,587
730
1,840
7,466
37,127
0
L
Neith
smarz007
Neith
6,595
2,691
0
2,448
10,821
3,105
600
3,641
7,180
0
31,843
L
Heimdallr
we80gussies
Heimdallr
4,638
1,677
0
1,827
10,469
3,312
1,621
2,760
7,709
0
32,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,981
Gold Earned
39,820
248
Minions Killed
348
0
Camps Cleared
0
1,009,378
Distance Traveled
1,359,383
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
2,929
195
0
0
0
0
0
W
Cerberus
8,129
542
74
5
0
326,072
4
L
Bakasura
7,525
502
67
4
0
247,187
2
L
Kukulkan
7,456
497
76
5
0
252,443
0
W
Fenrir
8,440
563
88
6
0
307,274
0
W
Medusa
8,387
559
63
4
0
303,357
0
W
Neith
6,901
460
54
4
0
210,623
0
W
Anubis
7,963
531
69
5
0
212,057
8
L
Neith
7,753
517
49
3
0
272,838
0
L
Heimdallr
7,318
488
56
4
0
236,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role