Player Matchup

Tsukuyomi
Tsukuyomi
Gold V
ConFamousXDusk
Tsukuyomi
Gold V
Level 155
God Stats
2W - 3L
1,500 SR
Queue Stats
407W - 410L
1,096 MMR
Solo
Discordia
Discordia
Silver I
Nightin2wolf
Discordia
Silver I
Level 128
God Stats
6W - 5L
1,542 SR
Queue Stats
94W - 99L
1,145 MMR
Solo
Sobek
Sobek
Silver I
PequenaPepino
Sobek
Silver I
Level 101
God Stats
23W - 17L
1,620 SR
Queue Stats
222W - 221L
1,100 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze IV
Qulzzd
Cu Chulainn
Bronze IV
Level 48
God Stats
21W - 15L
1,480 SR
Queue Stats
92W - 101L
1,123 MMR
Party 1
Danzaburou
Danzaburou
Silver IV
Samurai_Schulte
Danzaburou
Silver IV
Level 82
God Stats
3W - 3L
1,460 SR
Queue Stats
17W - 33L
1,141 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 103
1,520 SR
1,121 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 82
1,253 SR
1,121 MMR
Sun Wukong
Sun Wukong
Silver III
BagOfWetCats
Sun Wukong
Silver III
Level 46
God Stats
0W - 2L
1,331 SR
Queue Stats
66W - 71L
1,090 MMR
Solo
Fenrir
Fenrir
Silver IV
CatMon
Fenrir
Silver IV
Level 42
God Stats
0W - 5L
1,083 SR
Queue Stats
4W - 25L
1,140 MMR
Solo
Cupid
Cupid
Silver II
RSander90
Cupid
Silver II
Level 122
God Stats
12W - 6L
1,500 SR
Queue Stats
475W - 475L
1,124 MMR
Solo
Scylla
Scylla
Gold II
cheirinbonzin
Scylla
Gold II
Level 160
God Stats
0W - 5L
1,108 SR
Queue Stats
137W - 146L
1,125 MMR
Party 2
Khepri
Khepri
Bronze III
jaubinho-repeito
Khepri
Bronze III
Level 41
God Stats
10W - 16L
1,243 SR
Queue Stats
132W - 175L
1,124 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ConFamousXDusk
Tsukuyomi
11
5 / 1 / 0
6,556
596
3,083
5,292
1,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
Nightin2wolf
Discordia
12
2 / 0 / 1
6,942
631
4,518
4,483
1,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 0 / 8
6,883
626
3,400
9,494
5,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
Qulzzd
Cu Chulainn
12
1 / 0 / 0
7,099
645
4,884
5,474
2,938
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
Samurai_Schulte
Danzaburou
11
4 / 1 / 3
6,987
635
7,621
6,294
2,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
HeimdallrYmirBellonaHadesPersephone

VS

Bans
JanusBaron SamediCthulhuKing ArthurSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BagOfWetCats
Sun Wukong
12
0 / 1 / 0
6,198
563
2,858
6,915
6,428
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
CatMon
Fenrir
8
0 / 6 / 0
4,894
445
1,397
8,757
2,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cupid
RSander90
Cupid
8
0 / 4 / 1
5,061
460
3,346
7,512
1,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 0 / 0
5,609
510
2,693
4,822
1,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 3 / 0
5,531
503
2,423
6,428
3,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
14
Kills
2
2
Deaths
14
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BagOfWetCats
Sun Wukong
0
1
0
0
L
Fenrir
CatMon
Fenrir
0
6
0
0
W
Tsukuyomi
ConFamousXDusk
Tsukuyomi
5
1
0
5
W
Discordia
Nightin2wolf
Discordia
2
0
1
2.5
W
2
0
8
6
W
Cu Chulainn
Qulzzd
Cu Chulainn
1
0
0
1
L
Cupid
RSander90
Cupid
0
4
1
0.13
W
Danzaburou
Samurai_Schulte
Danzaburou
4
1
3
5.5
L
1
0
0
1
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,506
Damage
12,717
31,037
Taken
34,434
13,843
Mitigated
15,444
11,432
Healing
8,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BagOfWetCats
Sun Wukong
2,858
667
0
1,098
6,915
6,428
0
246
6,669
0
38,327
L
Fenrir
CatMon
Fenrir
1,397
246
0
2,054
8,757
2,405
0
1,145
7,534
0
16,894
W
Tsukuyomi
ConFamousXDusk
Tsukuyomi
3,083
478
0
2,450
5,292
1,965
0
867
4,381
0
35,136
W
Discordia
Nightin2wolf
Discordia
4,518
623
0
1,949
4,483
1,282
452
1,540
2,845
44,308
0
W
3,400
260
0
4,482
9,494
5,621
0
1,954
7,508
17,652
0
W
Cu Chulainn
Qulzzd
Cu Chulainn
4,884
1,026
0
1,031
5,474
2,938
0
0
5,474
1,000
41,568
L
Cupid
RSander90
Cupid
3,346
1,564
24
2,669
7,512
1,716
0
1,498
6,014
0
24,307
W
Danzaburou
Samurai_Schulte
Danzaburou
7,621
1,727
0
1,520
6,294
2,037
1,128
581
5,713
0
40,942
L
2,693
140
0
981
4,822
1,451
0
2,833
1,603
31,287
0
L
2,423
206
0
1,460
6,428
3,444
0
1,952
4,450
8,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,467
Gold Earned
27,293
361
Minions Killed
253
0
Camps Cleared
0
1,141,262
Distance Traveled
1,044,436
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,198
563
83
8
0
205,257
0
L
Fenrir
4,894
445
40
4
0
194,065
3
W
Tsukuyomi
6,556
596
70
6
0
243,615
1
W
Discordia
6,942
631
103
9
0
212,607
5
W
Sobek
6,883
626
16
1
0
231,292
2
W
Cu Chulainn
7,099
645
104
9
0
242,197
3
L
Cupid
5,061
460
53
5
0
199,627
2
W
Danzaburou
6,987
635
68
6
0
211,551
2
L
Scylla
5,609
510
64
6
0
218,871
3
L
Khepri
5,531
503
13
1
0
226,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role