Player Matchup

Scylla
Scylla
AMS_Fuzzy420
Scylla
Level 28
God Stats
29W - 15L
1,728 SR
Queue Stats
122W - 81L
1,696 Elo+
Solo
Hun Batz
Hun Batz
GLANDTROPE
Hun Batz
Level 10
God Stats
1W - 2L
1,509 SR
Queue Stats
18W - 16L
1,563 Elo+
Solo
Khepri
Khepri
Ithylim
Khepri
Level 6
God Stats
0W - 5L
1,170 SR
Queue Stats
10W - 19L
1,541 Elo+
Solo
Ullr
Ullr
OAKCEO036
Ullr
Level 3
God Stats
4W - 9L
1,240 SR
Queue Stats
38W - 31L
1,174 Elo+
Solo
Jormungandr
Jormungandr
Zuco2011
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 11
1,429 SR
1,495 Elo+

VS

Team Averages
Level 15
1,637 SR
1,602 Elo+
Ymir
Ymir
Stremer btw5546
Ymir
Level 9
God Stats
14W - 10L
1,493 SR
Queue Stats
115W - 133L
1,564 Elo+
Solo
Anubis
Anubis
jra01220
Anubis
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
222W - 129L
1,804 Elo+
Solo
Set
Set
kaiko0115
Set
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
silentttwhisper
Neith
Level 25
God Stats
10W - 6L
1,870 SR
Queue Stats
85W - 84L
1,583 Elo+
Solo
Cernunnos
Cernunnos
zBvng-
Cernunnos
Level 26
God Stats
5W - 3L
1,819 SR
Queue Stats
56W - 54L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
7
3 / 3 / 0
5,265
405
3,740
5,234
894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
GLANDTROPE
Hun Batz
8
1 / 2 / 1
5,670
436
1,701
5,926
1,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
Ithylim
Khepri
8
0 / 2 / 6
5,923
456
1,960
6,005
3,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
11
6 / 2 / 1
6,837
526
9,003
7,065
2,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Zuco2011
Jormungandr
6
1 / 9 / 2
5,024
386
2,486
10,322
4,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
6,078
468
1,152
10,203
6,519
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
jra01220
Anubis
14
7 / 2 / 6
8,649
665
11,206
5,705
2,365
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
0 / 4 / 4
6,097
469
1,151
6,532
2,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 3 / 2
6,282
483
3,010
6,671
1,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cernunnos
zBvng-
Cernunnos
14
8 / 0 / 2
8,806
677
4,227
6,983
2,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
11
Kills
16
18
Deaths
12
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Scylla
3
3
0
1
L
Hun Batz
GLANDTROPE
Hun Batz
1
2
1
0.75
L
Khepri
Ithylim
Khepri
0
2
6
1.5
L
Ullr
6
2
1
3.25
W
0
3
1
0.17
L
Jormungandr
Zuco2011
Jormungandr
1
9
2
0.22
W
Anubis
jra01220
Anubis
7
2
6
5
W
0
4
4
0.5
W
1
3
2
0.67
W
Cernunnos
zBvng-
Cernunnos
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,890
Damage
20,746
34,552
Taken
36,094
12,753
Mitigated
15,811
4,754
Healing
12,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
3,740
245
0
762
5,234
894
66
3,325
1,909
14,174
0
L
Hun Batz
GLANDTROPE
Hun Batz
1,701
581
0
2,632
5,926
1,279
0
1,977
3,949
0
22,339
L
Khepri
Ithylim
Khepri
1,960
153
0
562
6,005
3,021
0
2,165
3,840
8,549
0
L
Ullr
9,003
5,383
0
572
7,065
2,678
0
1,316
5,749
0
43,266
W
1,152
393
0
1,968
10,203
6,519
694
1,364
8,833
19,304
0
L
Jormungandr
Zuco2011
Jormungandr
2,486
702
0
226
10,322
4,881
51
3,575
6,747
12,778
0
W
Anubis
jra01220
Anubis
11,206
954
366
2,878
5,705
2,365
1,136
1,995
3,318
49,451
0
W
1,151
228
0
233
6,532
2,378
265
2,004
4,403
0
17,096
W
3,010
882
0
2,997
6,671
1,909
1,308
1,242
5,347
0
26,039
W
Cernunnos
zBvng-
Cernunnos
4,227
2,134
0
3,560
6,983
2,640
4,787
847
6,007
0
48,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,719
Gold Earned
35,912
185
Minions Killed
308
0
Camps Cleared
0
1,036,412
Distance Traveled
1,115,373
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,265
405
28
2
0
209,240
2
L
Hun Batz
5,670
436
54
4
0
143,503
1
L
Khepri
5,923
456
10
1
0
270,769
2
L
Ullr
6,837
526
70
5
0
208,755
0
W
Ymir
6,078
468
38
3
0
230,376
3
L
Jormungandr
5,024
386
23
2
0
204,145
3
W
Anubis
8,649
665
106
8
0
241,554
0
W
Set
6,097
469
18
1
0
220,232
0
W
Neith
6,282
483
42
3
0
204,651
0
W
Cernunnos
8,806
677
104
8
0
218,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role