Player Matchup

Aphrodite
Aphrodite
Platinum III
Budskii Boy
Aphrodite
Platinum III
Level 124
God Stats
12W - 4L
1,804 SR
Queue Stats
264W - 250L
1,730 MMR
Party 2
Kuzenbo
Kuzenbo
Platinum IV
Ghosttboy305
Kuzenbo
Platinum IV
Level 109
God Stats
63W - 76L
1,482 SR
Queue Stats
768W - 596L
1,577 MMR
Party 2
Heimdallr
Heimdallr
Gold I
TDG Whisman
Heimdallr
Gold I
Level 103
God Stats
1W - 1L
1,910 SR
Queue Stats
38W - 34L
1,673 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 112
1,732 SR
1,660 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 63
1,688 SR
1,668 MMR
Nox
Nox
Silver I
AH MONEYYY817
Nox
Silver I
Level 122
God Stats
35W - 32L
1,605 SR
Queue Stats
39W - 40L
1,657 MMR
Solo
King Arthur
King Arthur
Bronze III
HaZeM x EU
King Arthur
Bronze III
Level 35
God Stats
1W - 0L
1,836 SR
Queue Stats
4W - 0L
1,673 MMR
Party 1
Scylla
Scylla
Bronze III
TesTRa PeKo
Scylla
Bronze III
Level 31
God Stats
1W - 0L
1,622 SR
Queue Stats
4W - 0L
1,673 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Budskii Boy
Aphrodite
15
0 / 4 / 0
10,520
526
10,843
15,663
6,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Ghosttboy305
Kuzenbo
14
0 / 3 / 0
10,273
514
11,225
24,760
28,067
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
TDG Whisman
Heimdallr
13
0 / 9 / 0
10,499
525
13,975
18,177
7,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
DanzaburouThothCabrakanCu ChulainnOdin

VS

Bans
SobekCerberusCthulhuKumbhakarnaGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 10
12,533
627
14,562
12,355
4,929
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
HaZeM x EU
King Arthur
17
3 / 0 / 13
12,347
617
17,911
28,663
28,065
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
18
8 / 0 / 7
13,768
688
19,779
8,180
2,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
46
0
Kills
16
16
Deaths
0
0
Assists
30
Player
Kills
Deaths
Assists
KDA
W
5
0
10
10
L
Aphrodite
Budskii Boy
Aphrodite
0
4
0
0
L
Kuzenbo
Ghosttboy305
Kuzenbo
0
3
0
0
W
King Arthur
HaZeM x EU
King Arthur
3
0
13
9.5
L
Heimdallr
TDG Whisman
Heimdallr
0
9
0
0
W
Scylla
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,043
Damage
52,252
58,600
Taken
49,198
42,297
Mitigated
35,989
24,267
Healing
21,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,562
1,185
0
5,363
12,355
4,929
1,342
7,605
4,750
59,206
0
L
Aphrodite
Budskii Boy
Aphrodite
10,843
431
10,666
9,170
15,663
6,956
0
8,640
6,803
59,638
0
L
Kuzenbo
Ghosttboy305
Kuzenbo
11,225
4,620
682
2,289
24,760
28,067
90
15,061
9,262
33,057
0
W
King Arthur
HaZeM x EU
King Arthur
17,911
1,548
0
13,972
28,663
28,065
145
10,086
18,577
0
46,230
L
Heimdallr
TDG Whisman
Heimdallr
13,975
6,166
0
1,460
18,177
7,274
0
9,750
8,153
0
63,504
W
Scylla
19,779
1,177
188
2,156
8,180
2,995
1,814
4,437
3,743
115,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,292
Gold Earned
38,648
223
Minions Killed
280
0
Camps Cleared
0
1,030,793
Distance Traveled
1,197,157
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,533
627
81
4
0
370,749
0
L
Aphrodite
10,520
526
102
5
0
356,267
5
L
Kuzenbo
10,273
514
47
2
0
378,933
5
W
King Arthur
12,347
617
34
2
0
443,855
3
L
Heimdallr
10,499
525
74
4
0
295,593
2
W
Scylla
13,768
688
165
8
0
382,553
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role