Player Matchup

Guan Yu
Guan Yu
Croooksz
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
FelineCastle64
Tiamat
Level 25
God Stats
6W - 5L
1,336 SR
Queue Stats
44W - 50L
1,305 Elo+
Party 2
Ganesha
Ganesha
JahadPrinces
Ganesha
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 52L
1,291 Elo+
Party 2
Chernobog
Chernobog
TiodaMedusa
Chernobog
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 37L
1,500 Elo+
Solo
Nemesis
Nemesis
wertbart
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,500 Elo+
Solo
Team Averages
Level 12
1,467 SR
1,419 Elo+

VS

Team Averages
Level 25
1,584 SR
1,390 Elo+
Nike
Nike
PouyaDrowned
Nike
Level 22
God Stats
17W - 16L
1,577 SR
Queue Stats
108W - 159L
1,411 Elo+
Party 1
Nu Wa
Nu Wa
TNTx Alive
Nu Wa
Level 17
God Stats
11W - 11L
1,572 SR
Queue Stats
56W - 63L
1,343 Elo+
Solo
Nemesis
Nemesis
XANDEKU
Nemesis
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
262W - 342L
1,382 Elo+
Party 1
Scylla
Scylla
sewi97
Scylla
Level 27
God Stats
17W - 12L
1,565 SR
Queue Stats
30W - 29L
1,410 Elo+
Solo
Fenrir
Fenrir
xxthestone321
Fenrir
Level 28
God Stats
3W - 2L
1,707 SR
Queue Stats
38W - 39L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Croooksz
Guan Yu
7
3 / 1 / 1
4,103
684
2,208
2,741
1,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
1 / 0 / 2
3,849
642
1,011
1,303
794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ganesha
JahadPrinces
Ganesha
5
0 / 1 / 3
3,499
583
431
2,544
941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chernobog
TiodaMedusa
Chernobog
5
3 / 2 / 2
3,856
643
2,319
2,527
453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
wertbart
Nemesis
7
3 / 1 / 2
4,535
756
1,027
3,756
873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 1
3,351
559
1,723
3,175
1,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
1
0 / 0 / 0
2,604
434
47
207
64
Nemesis
XANDEKU
Nemesis
4
0 / 2 / 1
3,207
535
966
3,024
655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
sewi97
Scylla
6
1 / 2 / 0
3,664
611
1,465
1,893
410
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes

Shoes

+6%
Movement Speed

6
3 / 3 / 1
4,259
710
2,676
5,633
1,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
10
Kills
4
5
Deaths
10
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Croooksz
Guan Yu
3
1
1
3.5
W
1
0
2
2
W
Ganesha
JahadPrinces
Ganesha
0
1
3
1.5
L
0
3
1
0.17
L
Nu Wa
0
0
0
0
W
Chernobog
TiodaMedusa
Chernobog
3
2
2
2
L
Nemesis
XANDEKU
Nemesis
0
2
1
0.25
L
Scylla
sewi97
Scylla
1
2
0
0.5
W
Nemesis
wertbart
Nemesis
3
1
2
4
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,996
Damage
6,877
12,871
Taken
13,932
4,585
Mitigated
3,731
4,062
Healing
3,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Croooksz
Guan Yu
2,208
541
85
500
2,741
1,524
0
0
2,616
0
7,267
W
1,011
293
0
360
1,303
794
460
47
1,256
10,272
0
W
Ganesha
JahadPrinces
Ganesha
431
203
198
466
2,544
941
0
1,083
1,461
3,632
0
L
1,723
241
0
141
3,175
1,203
0
0
3,075
0
8,653
L
Nu Wa
47
47
0
0
207
64
0
207
0
47
0
W
Chernobog
TiodaMedusa
Chernobog
2,319
1,911
0
646
2,527
453
0
382
2,145
0
5,700
L
Nemesis
XANDEKU
Nemesis
966
527
0
533
3,024
655
0
211
2,788
0
6,193
L
Scylla
sewi97
Scylla
1,465
209
0
125
1,893
410
0
467
1,426
12,019
0
W
Nemesis
wertbart
Nemesis
1,027
251
0
1,807
3,756
873
0
0
3,706
0
15,203
L
2,676
570
0
2,330
5,633
1,399
0
557
5,051
0
14,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,842
Gold Earned
17,085
90
Minions Killed
82
0
Camps Cleared
0
523,471
Distance Traveled
446,049
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
4,103
684
16
3
0
128,074
0
W
Tiamat
3,849
642
18
3
0
88,518
0
W
Ganesha
3,499
583
2
0
0
98,761
0
L
Nike
3,351
559
14
2
0
106,254
0
L
Nu Wa
2,604
434
0
0
0
14,520
0
W
Chernobog
3,856
643
11
2
0
87,825
1
L
Nemesis
3,207
535
16
3
0
119,279
0
L
Scylla
3,664
611
21
4
0
105,943
1
W
Nemesis
4,535
756
43
7
0
120,293
2
L
Fenrir
4,259
710
31
5
0
100,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role