Player Matchup

Loki
Loki
Datcrispycookie
Loki
Level 105
God Stats
1W - 3L
1,509 SR
Queue Stats
26W - 32L
1,428 Elo+
Party 2
Izanami
Izanami
Fabio2007Br
Izanami
Level 160
God Stats
0W - 1L
1,899 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Sol
Sol
LeandroMB
Sol
Level 101
God Stats
4W - 2L
1,636 SR
Queue Stats
9W - 13L
1,463 Elo+
Party 3
Zeus
Zeus
jokesterbrenden
Zeus
Level 84
God Stats
18W - 14L
1,543 SR
Queue Stats
55W - 69L
1,370 Elo+
Solo
Guan Yu
Guan Yu
koberolli
Guan Yu
Level 48
God Stats
1W - 2L
1,313 SR
Queue Stats
12W - 9L
1,435 Elo+
Party 2
Team Averages
Level 100
1,580 SR
1,439 Elo+

VS

Team Averages
Level 107
1,554 SR
1,478 Elo+
He Bo
He Bo
GraveTK
He Bo
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,396 Elo+
Party 1
Sylvanus
Sylvanus
JuhTuh
Sylvanus
Level 108
God Stats
8W - 7L
1,758 SR
Queue Stats
19W - 13L
1,600 Elo+
Solo
Nu Wa
Nu Wa
NightCrawler5304
Nu Wa
Level 82
God Stats
1W - 0L
1,719 SR
Queue Stats
69W - 71L
1,492 Elo+
Solo
Izanami
Izanami
Snipen Rey
Izanami
Level 148
God Stats
202W - 175L
1,425 SR
Queue Stats
608W - 605L
1,462 Elo+
Solo
Fenrir
Fenrir
akdk
Fenrir
Level 121
God Stats
2W - 1L
1,370 SR
Queue Stats
54W - 60L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 9 / 15
18,329
764
21,133
24,028
7,572
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Fabio2007Br
Izanami
20
2 / 9 / 5
15,324
639
9,095
24,329
8,938
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
9 / 4 / 12
18,648
777
23,747
27,238
11,892
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 7 / 11
17,097
712
31,788
18,395
6,494
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Guan Yu
koberolli
Guan Yu
20
7 / 4 / 18
17,934
747
15,396
32,143
31,715
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
GraveTK
He Bo
20
5 / 8 / 15
16,514
688
16,245
20,198
8,151
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
JuhTuh
Sylvanus
20
1 / 4 / 16
14,742
614
11,127
26,491
34,184
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
9 / 4 / 17
21,206
884
36,602
15,426
6,454
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
Snipen Rey
Izanami
20
10 / 6 / 14
19,084
795
22,987
20,530
11,338
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
akdk
Fenrir
20
8 / 11 / 18
18,297
762
20,460
33,809
32,787
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
113
33
Kills
33
33
Deaths
33
61
Assists
80
Player
Kills
Deaths
Assists
KDA
L
9
9
15
1.83
L
Izanami
Fabio2007Br
Izanami
2
9
5
0.5
W
He Bo
GraveTK
He Bo
5
8
15
1.56
W
Sylvanus
JuhTuh
Sylvanus
1
4
16
2.25
L
9
4
12
3.75
W
9
4
17
4.38
W
Izanami
Snipen Rey
Izanami
10
6
14
2.83
W
Fenrir
akdk
Fenrir
8
11
18
1.55
L
6
7
11
1.64
L
Guan Yu
koberolli
Guan Yu
7
4
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,159
Damage
107,421
126,133
Taken
116,454
66,611
Mitigated
92,914
31,377
Healing
21,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,133
5,999
0
2,327
24,028
7,572
368
15,115
8,835
0
61,754
L
Izanami
Fabio2007Br
Izanami
9,095
4,214
0
3,690
24,329
8,938
3,428
10,388
13,866
0
78,288
W
He Bo
GraveTK
He Bo
16,245
332
0
1,256
20,198
8,151
0
8,157
11,796
45,122
0
W
Sylvanus
JuhTuh
Sylvanus
11,127
1,322
6,532
8,817
26,491
34,184
867
17,265
8,902
41,228
0
L
23,747
4,137
0
11,062
27,238
11,892
958
14,410
12,758
104,191
0
W
36,602
8,935
1,264
2,124
15,426
6,454
351
6,075
9,154
116,616
0
W
Izanami
Snipen Rey
Izanami
22,987
15,426
0
143
20,530
11,338
2,960
10,514
9,832
0
81,943
W
Fenrir
akdk
Fenrir
20,460
3,853
0
1,430
33,809
32,787
1,292
13,839
19,513
5,879
42,729
L
31,788
856
0
1,296
18,395
6,494
279
8,589
9,806
94,609
0
L
Guan Yu
koberolli
Guan Yu
15,396
1,032
3,473
9,529
32,143
31,715
549
19,452
12,334
0
51,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,332
Gold Earned
89,843
611
Minions Killed
524
7
Camps Cleared
10
2,081,312
Distance Traveled
2,051,987
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
18,329
764
79
3
3
374,268
1
L
Izanami
15,324
639
143
6
1
356,052
1
W
He Bo
16,514
688
62
3
0
443,882
7
W
Sylvanus
14,742
614
60
3
1
404,097
1
L
Sol
18,648
777
190
8
0
457,203
4
W
Nu Wa
21,206
884
182
8
3
434,156
2
W
Izanami
19,084
795
157
7
3
360,382
6
W
Fenrir
18,297
762
63
3
3
409,470
3
L
Zeus
17,097
712
132
6
3
404,522
14
L
Guan Yu
17,934
747
67
3
0
489,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role