Player Matchup

Horus
Horus
Masters
Chirillo_o
Horus
Masters
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 58L
2,612 MMR
Party 3
Chronos
Chronos
Diamond III
Flew
Chronos
Diamond III
Level 126
God Stats
2W - 3L
1,675 SR
Queue Stats
51W - 38L
2,389 MMR
Party 3
Mercury
Mercury
Masters
Raganko
Mercury
Masters
Level 160
God Stats
45W - 24L
1,879 SR
Queue Stats
599W - 450L
2,876 MMR
Party 2
Osiris
Osiris
Platinum I
SenatorQuin
Osiris
Platinum I
Level 143
God Stats
4W - 0L
1,927 SR
Queue Stats
159W - 61L
2,444 MMR
Solo
Agni
Agni
Masters
Seтт
Agni
Masters
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
214W - 172L
2,655 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 145
1,696 SR
2,595 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 128
1,649 SR
2,587 MMR
Apollo
Apollo
Diamond IV
AntiSataGaming
Apollo
Diamond IV
Level 107
God Stats
3W - 6L
1,618 SR
Queue Stats
195W - 163L
2,704 MMR
Party 1
Ao Kuang
Ao Kuang
Masters
Azterixs
Ao Kuang
Masters
Level 137
God Stats
17W - 13L
1,812 SR
Queue Stats
507W - 426L
2,354 MMR
Solo
Cerberus
Cerberus
Diamond II
CrazyGlitch
Cerberus
Diamond II
Level 158
God Stats
3W - 8L
1,414 SR
Queue Stats
229W - 201L
2,574 MMR
Solo
Guan Yu
Guan Yu
Diamond I
XxHunter_PopxX
Guan Yu
Diamond I
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
1,762W - 1,809L
2,695 MMR
Solo
Vulcan
Vulcan
Masters
unearthlyNgirthy
Vulcan
Masters
Level 81
God Stats
7W - 2L
1,901 SR
Queue Stats
299W - 236L
2,609 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
20
3 / 5 / 19
14,263
549
6,745
29,211
33,539
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos
Flew
Chronos
20
7 / 1 / 8
16,827
647
20,425
18,335
9,026
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Raganko
Mercury
20
7 / 6 / 10
14,990
577
17,865
20,945
7,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
20
5 / 5 / 12
15,269
587
25,268
40,293
40,595
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Agni
Seтт
Agni
20
6 / 5 / 12
14,697
565
24,757
13,190
5,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AphroditeChang'eSetErlang ShenDanzaburou

VS

Bans
ScyllaChernobogGebKhepriNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 6
13,852
533
12,018
18,739
11,485
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Azterixs
Ao Kuang
20
10 / 6 / 6
13,780
530
18,954
24,347
10,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
CrazyGlitch
Cerberus
18
4 / 6 / 6
12,476
480
10,924
39,859
36,712
19
2 / 5 / 4
12,168
468
13,479
29,892
28,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
2 / 6 / 7
12,411
477
17,881
12,786
6,326
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
50
28
Kills
21
22
Deaths
28
61
Assists
29
Player
Kills
Deaths
Assists
KDA
L
3
5
6
1.2
L
Ao Kuang
Azterixs
Ao Kuang
10
6
6
2.17
W
Horus
3
5
19
2.5
L
Cerberus
CrazyGlitch
Cerberus
4
6
6
1.17
W
Chronos
Flew
Chronos
7
1
8
11
W
Mercury
Raganko
Mercury
7
6
10
2
W
Osiris
5
5
12
2.2
W
Agni
Seтт
Agni
6
5
12
2.4
L
2
5
4
0.8
L
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,060
Damage
73,256
121,974
Taken
125,623
96,836
Mitigated
94,028
60,594
Healing
35,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,018
7,686
0
6,121
18,739
11,485
2,552
5,605
13,134
0
121,605
L
Ao Kuang
Azterixs
Ao Kuang
18,954
2,730
162
9,883
24,347
10,958
0
6,543
17,804
97,163
0
W
Horus
6,745
2,415
4,402
12,900
29,211
33,539
940
12,243
14,718
0
21,094
L
Cerberus
CrazyGlitch
Cerberus
10,924
652
0
8,530
39,859
36,712
94
23,468
16,391
51,928
0
W
Chronos
Flew
Chronos
20,425
8,297
0
13,319
18,335
9,026
9,043
7,503
10,832
159,464
0
W
Mercury
Raganko
Mercury
17,865
11,518
0
2,572
20,945
7,692
1,349
9,253
10,206
0
116,388
W
Osiris
25,268
9,504
0
21,937
40,293
40,595
2,517
12,501
25,023
15,214
95,076
W
Agni
Seтт
Agni
24,757
2,963
644
4,820
13,190
5,984
3,270
8,138
5,052
113,251
0
L
13,479
2,914
1,541
8,565
29,892
28,547
454
10,349
19,543
0
78,793
L
17,881
5,591
0
1,098
12,786
6,326
0
5,593
7,193
113,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,046
Gold Earned
64,687
767
Minions Killed
776
0
Camps Cleared
0
2,577,596
Distance Traveled
2,418,448
34
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
13,852
533
214
8
0
471,754
4
L
Ao Kuang
13,780
530
156
6
0
499,577
2
W
Horus
14,263
549
27
1
0
533,041
10
L
Cerberus
12,476
480
74
3
0
476,473
9
W
Chronos
16,827
647
253
10
0
532,985
7
W
Mercury
14,990
577
145
6
0
551,424
3
W
Osiris
15,269
587
166
6
0
481,720
4
W
Agni
14,697
565
176
7
0
478,426
10
L
Guan Yu
12,168
468
140
5
0
470,010
5
L
Vulcan
12,411
477
192
7
0
500,634
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role