Player Matchup

Merlin
Merlin
Gold II
BigBadCat_
Merlin
Gold II
Level 104
God Stats
1W - 2L
1,311 SR
Queue Stats
174W - 167L
1,663 MMR
Party 1
Xing Tian
Xing Tian
Gold II
fanxykid
Xing Tian
Gold II
Level 146
God Stats
8W - 5L
1,968 SR
Queue Stats
59W - 53L
1,693 MMR
Party 3
Tsukuyomi
Tsukuyomi
Platinum III
i35EK-
Tsukuyomi
Platinum III
Level 149
God Stats
1W - 2L
1,769 SR
Queue Stats
203W - 200L
1,718 MMR
Party 3
Cu Chulainn
Cu Chulainn
Gold V
oO_MANIC_GOD_Oo
Cu Chulainn
Gold V
Level 101
God Stats
3W - 8L
1,685 SR
Queue Stats
98W - 93L
1,700 MMR
Solo
Cupid
Cupid
Gold I
ranishkayt
Cupid
Gold I
Level 47
God Stats
15W - 13L
1,668 SR
Queue Stats
45W - 48L
1,687 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 109
1,680 SR
1,692 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 126
1,691 SR
1,693 MMR
Sobek
Sobek
Gold III
Curtleton
Sobek
Gold III
Level 101
God Stats
2W - 1L
1,811 SR
Queue Stats
70W - 67L
1,666 MMR
Solo
The Morrigan
The Morrigan
Diamond V
FraserScott17x
The Morrigan
Diamond V
Level 129
God Stats
2W - 4L
1,500 SR
Queue Stats
167W - 161L
1,752 MMR
Solo
Pele
Pele
Platinum III
Ix Quickscoped
Pele
Platinum III
Level 157
God Stats
8W - 5L
1,979 SR
Queue Stats
387W - 363L
1,729 MMR
Party 2
Hercules
Hercules
Gold IV
Lyric AG
Hercules
Gold IV
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 11L
1,680 MMR
Solo
Izanami
Izanami
Silver I
W1BUG
Izanami
Silver I
Level 108
God Stats
29W - 23L
1,663 SR
Queue Stats
183W - 178L
1,637 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BigBadCat_
Merlin
20
8 / 8 / 3
14,678
524
15,460
23,951
9,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
fanxykid
Xing Tian
16
2 / 5 / 6
11,832
423
10,976
22,660
20,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
i35EK-
Tsukuyomi
20
2 / 9 / 5
12,595
450
9,455
26,564
10,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
oO_MANIC_GOD_Oo
Cu Chulainn
19
0 / 6 / 3
12,333
440
16,570
28,031
25,060
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
20
4 / 6 / 2
13,128
469
12,888
24,714
10,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
SetNemesisScyllaJanusDanzaburou

VS

Bans
Nu WaChang'eGuan YuKhepriApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Curtleton
Sobek
18
1 / 1 / 18
13,529
483
8,331
21,660
22,543
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Morrigan
FraserScott17x
The Morrigan
20
14 / 6 / 11
16,926
605
25,795
15,609
7,411
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
14 / 4 / 11
17,647
630
28,328
23,422
13,936
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hercules
Lyric AG
Hercules
20
1 / 1 / 14
14,649
523
14,641
33,147
40,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
W1BUG
Izanami
20
4 / 4 / 11
16,864
602
18,416
23,057
10,429
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
99
16
Kills
34
34
Deaths
16
19
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Merlin
BigBadCat_
Merlin
8
8
3
1.19
W
Sobek
Curtleton
Sobek
1
1
18
10
W
The Morrigan
FraserScott17x
The Morrigan
14
6
11
3.25
W
14
4
11
4.88
W
Hercules
Lyric AG
Hercules
1
1
14
8
W
Izanami
W1BUG
Izanami
4
4
11
2.38
L
Xing Tian
fanxykid
Xing Tian
2
5
6
1
L
Tsukuyomi
i35EK-
Tsukuyomi
2
9
5
0.5
L
Cu Chulainn
oO_MANIC_GOD_Oo
Cu Chulainn
0
6
3
0.25
L
Cupid
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,349
Damage
95,511
125,920
Taken
116,895
76,358
Mitigated
94,768
31,616
Healing
46,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BigBadCat_
Merlin
15,460
804
280
3,681
23,951
9,283
0
9,719
13,913
104,678
0
W
Sobek
Curtleton
Sobek
8,331
401
0
7,529
21,660
22,543
549
8,982
12,678
32,762
0
W
The Morrigan
FraserScott17x
The Morrigan
25,795
2,283
4
2,191
15,609
7,411
613
6,257
9,263
101,826
15,024
W
28,328
6,275
0
1,020
23,422
13,936
641
5,003
18,419
0
153,190
W
Hercules
Lyric AG
Hercules
14,641
3,416
0
21,144
33,147
40,449
588
6,470
26,677
411
80,248
W
Izanami
W1BUG
Izanami
18,416
11,873
0
14,240
23,057
10,429
11,482
4,982
18,075
0
181,847
L
Xing Tian
fanxykid
Xing Tian
10,976
1,255
0
1,819
22,660
20,972
0
6,584
15,809
41,416
0
L
Tsukuyomi
i35EK-
Tsukuyomi
9,455
2,107
0
7,285
26,564
10,498
0
2,250
24,192
0
102,196
L
Cu Chulainn
oO_MANIC_GOD_Oo
Cu Chulainn
16,570
3,269
0
8,731
28,031
25,060
0
4,258
23,260
0
93,347
L
Cupid
12,888
6,500
188
9,632
24,714
10,545
0
2,582
21,847
0
95,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,566
Gold Earned
79,615
687
Minions Killed
760
0
Camps Cleared
0
2,707,048
Distance Traveled
2,779,163
42
Wards Purchased
61
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
14,678
524
173
6
0
515,244
10
W
Sobek
13,529
483
29
1
0
581,238
16
W
The Morrigan
16,926
605
164
6
0
538,652
9
W
Pele
17,647
630
191
7
0
583,585
11
W
Hercules
14,649
523
143
5
0
566,367
12
W
Izanami
16,864
602
233
8
0
509,321
13
L
Xing Tian
11,832
423
49
2
0
600,274
11
L
Tsukuyomi
12,595
450
147
5
0
558,360
3
L
Cu Chulainn
12,333
440
172
6
0
518,894
11
L
Cupid
13,128
469
146
5
0
514,276
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role