Player Matchup

Tiamat
Tiamat
Moderhalo7
Tiamat
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 1
Chaac
Chaac
WorldWarZ 353
Chaac
Level 79
God Stats
25W - 8L
1,273 SR
Queue Stats
219W - 195L
1,428 Elo+
Party 1
Neith
Neith
rytsuka
Neith
Level 84
God Stats
6W - 8L
1,939 SR
Queue Stats
77W - 86L
1,441 Elo+
Solo
Team Averages
Level 81
1,570 SR
1,456 Elo+

VS

Team Averages
Level 71
1,481 SR
1,459 Elo+
Raijin
Raijin
CallMeIrish
Raijin
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 57L
1,520 Elo+
Solo
Ravana
Ravana
MommyTingle
Ravana
Level 101
God Stats
3W - 2L
1,500 SR
Queue Stats
34W - 39L
1,458 Elo+
Solo
Sobek
Sobek
Ulfhedinn03
Sobek
Level 67
God Stats
24W - 33L
1,444 SR
Queue Stats
150W - 186L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Moderhalo7
Tiamat
13
2 / 2 / 8
9,506
679
7,309
7,556
6,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
4 / 3 / 5
9,653
690
10,625
13,693
10,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
rytsuka
Neith
14
5 / 1 / 6
10,109
722
11,769
9,664
3,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
12
1 / 6 / 3
8,757
626
8,840
10,120
2,892
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
9
2 / 4 / 1
8,306
593
4,526
7,162
2,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
3 / 1 / 2
8,910
636
6,824
18,864
17,655
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
11
Kills
6
6
Deaths
11
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Raijin
1
6
3
0.42
W
Tiamat
Moderhalo7
Tiamat
2
2
8
3
L
Ravana
2
4
1
0.63
L
3
1
2
4
W
4
3
5
2.17
W
Neith
rytsuka
Neith
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,703
Damage
20,190
30,913
Taken
36,146
19,818
Mitigated
22,763
13,928
Healing
8,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
8,840
824
0
1,528
10,120
2,892
385
1,280
8,690
37,585
0
W
Tiamat
Moderhalo7
Tiamat
7,309
1,419
0
3,278
7,556
6,138
299
3,312
4,244
36,157
0
L
Ravana
4,526
1,999
0
1,359
7,162
2,216
0
1,693
5,365
0
17,311
L
6,824
665
378
5,449
18,864
17,655
0
4,351
14,138
29,864
0
W
10,625
2,758
0
5,035
13,693
10,485
466
6,736
6,957
0
30,778
W
Neith
rytsuka
Neith
11,769
5,821
0
5,615
9,664
3,195
662
5,698
3,966
0
50,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,268
Gold Earned
25,973
176
Minions Killed
130
0
Camps Cleared
0
833,050
Distance Traveled
649,766
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,757
626
49
4
0
189,107
2
W
Tiamat
9,506
679
48
3
0
271,457
3
L
Ravana
8,306
593
32
2
0
171,854
2
L
Sobek
8,910
636
49
4
0
288,805
2
W
Chaac
9,653
690
28
2
0
302,577
3
W
Neith
10,109
722
100
7
0
259,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role