Player Matchup

Khepri
Khepri
DkOnTheRun
Khepri
Level 18
God Stats
3W - 3L
1,307 SR
Queue Stats
53W - 25L
1,776 Elo+
Solo
Neith
Neith
KillSecuredSon
Neith
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 62L
1,620 Elo+
Solo
Anubis
Anubis
Reyoril
Anubis
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,657 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sachmoe
Cu Chulainn
Level 29
God Stats
21W - 28L
1,527 SR
Queue Stats
157W - 153L
1,684 Elo+
Solo
Fenrir
Fenrir
bugezin
Fenrir
Level 23
God Stats
4W - 8L
1,399 SR
Queue Stats
151W - 142L
1,590 Elo+
Solo
Team Averages
Level 21
1,447 SR
1,665 Elo+

VS

Team Averages
Level 34
1,615 SR
1,622 Elo+
Ganesha
Ganesha
F3arLessGoat
Ganesha
Level 26
God Stats
1W - 1L
1,258 SR
Queue Stats
39W - 36L
1,573 Elo+
Solo
Anhur
Anhur
Kouz
Anhur
Level 26
God Stats
21W - 9L
1,829 SR
Queue Stats
201W - 151L
1,641 Elo+
Solo
Apollo
Apollo
MrKodiak
Apollo
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
TheMountainMomma
Tiamat
Level 6
God Stats
4W - 2L
1,809 SR
Queue Stats
35W - 19L
1,763 Elo+
Party 1
Cu Chulainn
Cu Chulainn
faviox2002
Cu Chulainn
Level 25
God Stats
5W - 2L
1,681 SR
Queue Stats
69W - 34L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DkOnTheRun
Khepri
8
1 / 3 / 0
5,012
501
2,401
7,956
2,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 4 / 1
5,037
504
2,159
4,734
683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
Reyoril
Anubis
8
0 / 3 / 0
4,598
460
1,839
5,742
1,841
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
Sachmoe
Cu Chulainn
12
5 / 0 / 0
6,983
698
5,427
4,783
3,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
bugezin
Fenrir
10
0 / 3 / 3
5,711
571
1,977
6,771
2,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
F3arLessGoat
Ganesha
9
0 / 0 / 7
5,453
545
2,465
5,003
1,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
Kouz
Anhur
11
5 / 1 / 2
6,068
607
5,213
4,955
1,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
MrKodiak
Apollo
11
5 / 1 / 3
6,260
626
3,819
5,102
1,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 0 / 3
6,491
649
5,145
2,160
1,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
faviox2002
Cu Chulainn
9
1 / 4 / 0
5,027
503
2,480
7,743
4,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
6
Kills
13
13
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Khepri
DkOnTheRun
Khepri
1
3
0
0.33
W
Ganesha
F3arLessGoat
Ganesha
0
0
7
3.5
L
0
4
1
0.13
W
Anhur
Kouz
Anhur
5
1
2
6
W
Apollo
MrKodiak
Apollo
5
1
3
6.5
L
Anubis
Reyoril
Anubis
0
3
0
0
L
Cu Chulainn
Sachmoe
Cu Chulainn
5
0
0
5
W
2
0
3
3.5
L
Fenrir
bugezin
Fenrir
0
3
3
0.5
W
Cu Chulainn
faviox2002
Cu Chulainn
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,803
Damage
19,122
29,986
Taken
24,963
10,171
Mitigated
10,820
9,325
Healing
6,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
DkOnTheRun
Khepri
2,401
496
0
2,022
7,956
2,248
0
2,156
5,716
11,912
0
W
Ganesha
F3arLessGoat
Ganesha
2,465
708
0
1,872
5,003
1,885
474
1,422
3,581
12,220
0
L
2,159
1,296
0
808
4,734
683
0
985
3,749
0
20,344
W
Anhur
Kouz
Anhur
5,213
2,594
0
2,773
4,955
1,270
376
802
4,153
0
33,150
W
Apollo
MrKodiak
Apollo
3,819
1,849
0
500
5,102
1,452
0
324
4,778
0
37,040
L
Anubis
Reyoril
Anubis
1,839
0
171
1,992
5,742
1,841
0
2,861
2,578
20,404
0
L
Cu Chulainn
Sachmoe
Cu Chulainn
5,427
1,695
0
1,946
4,783
3,067
744
839
3,709
0
37,377
W
5,145
140
0
912
2,160
1,916
104
1,115
1,045
32,587
0
L
Fenrir
bugezin
Fenrir
1,977
638
0
2,386
6,771
2,332
44
362
6,401
0
28,955
W
Cu Chulainn
faviox2002
Cu Chulainn
2,480
595
0
924
7,743
4,297
0
577
7,166
0
20,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,341
Gold Earned
29,299
239
Minions Killed
273
0
Camps Cleared
0
929,336
Distance Traveled
1,012,313
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,012
501
9
1
0
183,263
3
W
Ganesha
5,453
545
6
1
0
215,712
3
L
Neith
5,037
504
43
4
0
177,611
1
W
Anhur
6,068
607
65
7
0
187,697
2
W
Apollo
6,260
626
63
6
0
196,823
1
L
Anubis
4,598
460
36
4
0
170,203
0
L
Cu Chulainn
6,983
698
87
9
0
190,674
0
W
Tiamat
6,491
649
91
9
0
216,995
0
L
Fenrir
5,711
571
64
6
0
207,585
4
W
Cu Chulainn
5,027
503
48
5
0
195,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role