Player Matchup

Bacchus
Bacchus
CuZe1337_
Bacchus
Level 18
God Stats
2W - 1L
1,540 SR
Queue Stats
34W - 24L
1,640 Elo+
Party 1
Thor
Thor
Deanmitch
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,533 Elo+
Party 1
Thanatos
Thanatos
DieArkebuse
Thanatos
Level 28
God Stats
2W - 0L
1,838 SR
Queue Stats
34W - 14L
1,761 Elo+
Party 1
Anubis
Anubis
GurkenSlayer
Anubis
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
PhantomThieef
Danzaburou
Level 23
God Stats
5W - 0L
1,500 SR
Queue Stats
55W - 37L
1,682 Elo+
Party 1
Team Averages
Level 18
1,576 SR
1,623 Elo+

VS

Team Averages
Level 22
1,482 SR
1,535 Elo+
King Arthur
King Arthur
Drascuza
King Arthur
Level 29
God Stats
41W - 41L
1,559 SR
Queue Stats
112W - 101L
1,575 Elo+
Solo
Aphrodite
Aphrodite
KweenFatimma
Aphrodite
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Da Ji
Da Ji
Mereoleonas
Da Ji
Level 13
God Stats
0W - 4L
1,170 SR
Queue Stats
17W - 26L
1,514 Elo+
Solo
Fafnir
Fafnir
Necrobyte23
Fafnir
Level 30
God Stats
4W - 3L
1,681 SR
Queue Stats
282W - 269L
1,539 Elo+
Solo
Izanami
Izanami
YourDaddy314534
Izanami
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
24W - 27L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CuZe1337_
Bacchus
12
1 / 0 / 5
7,835
461
4,944
8,376
5,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
14
0 / 1 / 3
7,915
466
2,854
6,677
3,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thanatos
DieArkebuse
Thanatos
16
13 / 4 / 10
10,578
622
15,408
15,361
6,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
17
11 / 3 / 8
11,141
655
20,249
13,184
6,600
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
PhantomThieef
Danzaburou
15
2 / 3 / 2
9,545
561
5,400
10,095
3,615
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Drascuza
King Arthur
13
2 / 4 / 0
8,404
494
5,726
13,919
5,093
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
KweenFatimma
Aphrodite
14
5 / 8 / 2
8,849
521
9,708
14,135
3,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 7 / 1
7,022
413
3,202
13,841
3,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
9
1 / 4 / 1
6,679
393
2,933
8,576
4,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 4 / 2
8,455
497
6,904
13,721
3,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
27
Kills
11
11
Deaths
27
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CuZe1337_
Bacchus
1
0
5
3.5
W
Thor
0
1
3
1.5
W
Thanatos
DieArkebuse
Thanatos
13
4
10
4.5
L
King Arthur
Drascuza
King Arthur
2
4
0
0.5
W
Anubis
11
3
8
5
L
Aphrodite
KweenFatimma
Aphrodite
5
8
2
0.75
L
1
7
1
0.21
L
Fafnir
1
4
1
0.38
W
Danzaburou
PhantomThieef
Danzaburou
2
3
2
1
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,855
Damage
28,473
53,693
Taken
64,192
25,622
Mitigated
18,599
30,222
Healing
20,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CuZe1337_
Bacchus
4,944
923
0
1,674
8,376
5,632
311
1,391
6,985
15,476
0
W
Thor
2,854
934
0
1,913
6,677
3,567
1,195
437
6,240
0
29,596
W
Thanatos
DieArkebuse
Thanatos
15,408
6,592
0
13,045
15,361
6,208
20
3,494
11,867
0
57,373
L
King Arthur
Drascuza
King Arthur
5,726
845
0
3,194
13,919
5,093
0
8,392
5,307
0
47,606
W
Anubis
20,249
2,018
0
8,282
13,184
6,600
1,042
6,020
7,164
72,703
0
L
Aphrodite
KweenFatimma
Aphrodite
9,708
1,518
422
6,573
14,135
3,020
0
6,078
8,057
39,721
0
L
3,202
805
0
3,664
13,841
3,229
0
4,299
9,517
0
33,481
L
Fafnir
2,933
972
0
1,017
8,576
4,056
0
3,764
4,812
10,497
0
W
Danzaburou
PhantomThieef
Danzaburou
5,400
2,583
0
5,308
10,095
3,615
2,820
1,299
8,796
0
63,005
L
6,904
3,953
0
6,004
13,721
3,201
0
2,660
11,061
0
59,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,014
Gold Earned
39,409
406
Minions Killed
372
0
Camps Cleared
0
1,489,206
Distance Traveled
1,365,069
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,835
461
18
1
0
322,087
2
W
Thor
7,915
466
67
4
0
288,827
1
W
Thanatos
10,578
622
79
5
0
316,863
2
L
King Arthur
8,404
494
108
6
0
277,554
9
W
Anubis
11,141
655
135
8
0
284,317
4
L
Aphrodite
8,849
521
74
4
0
264,116
4
L
Da Ji
7,022
413
61
4
0
287,598
0
L
Fafnir
6,679
393
16
1
0
247,446
4
W
Danzaburou
9,545
561
107
6
0
277,112
2
L
Izanami
8,455
497
113
7
0
288,355
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role