Player Matchup

Ares
Ares
GalaxusWolfi
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
Mattara19
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
MrGhost_2020
Ymir
Level 21
God Stats
1W - 4L
1,336 SR
Queue Stats
107W - 132L
1,294 Elo+
Party 1
Danzaburou
Danzaburou
laucha_baroni
Danzaburou
Level 20
God Stats
8W - 5L
1,449 SR
Queue Stats
366W - 414L
1,315 Elo+
Party 1
Zeus
Zeus
pukino79
Zeus
Level 2
God Stats
7W - 6L
1,500 SR
Queue Stats
10W - 13L
1,500 Elo+
Solo
Team Averages
Level 10
1,457 SR
1,422 Elo+

VS

Team Averages
Level 5
1,599 SR
1,630 Elo+
Discordia
Discordia
 
Discordia
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
CoquinhaGelada21
Raijin
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,717 Elo+
Party 2
Artemis
Artemis
JogadôGosto
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PRO_player1409
Tsukuyomi
Level 4
God Stats
4W - 2L
1,776 SR
Queue Stats
6W - 10L
1,717 Elo+
Party 2
Anubis
Anubis
Wilson9606
Anubis
Level 3
God Stats
6W - 5L
1,719 SR
Queue Stats
11W - 8L
1,717 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 7
7,736
352
524
7,158
2,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Mattara19
Neith
14
2 / 10 / 1
8,289
377
7,218
19,068
5,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
8 / 5 / 7
10,220
465
8,119
24,313
14,037
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
laucha_baroni
Danzaburou
16
9 / 8 / 4
11,016
501
14,777
18,092
6,151
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Zeus
4
0 / 1 / 1
6,158
280
220
593
139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
4 / 4 / 6
10,232
465
13,626
8,209
2,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
17 / 0 / 2
13,558
616
18,399
10,863
4,863
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
JogadôGosto
Artemis
16
2 / 8 / 9
10,555
480
10,428
16,349
6,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
PRO_player1409
Tsukuyomi
13
2 / 10 / 4
8,947
407
4,641
13,522
4,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
Wilson9606
Anubis
15
3 / 4 / 2
10,227
465
6,201
11,780
5,268
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
51
19
Kills
28
30
Deaths
26
20
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
4
6
1.75
W
17
0
2
18
L
0
6
7
0.58
W
Artemis
JogadôGosto
Artemis
2
8
9
0.81
L
Neith
Mattara19
Neith
2
10
1
0.25
L
8
5
7
2.3
W
Tsukuyomi
PRO_player1409
Tsukuyomi
2
10
4
0.4
W
Anubis
Wilson9606
Anubis
3
4
2
1
L
Danzaburou
laucha_baroni
Danzaburou
9
8
4
1.38
L
Zeus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,858
Damage
53,295
69,224
Taken
60,723
28,519
Mitigated
24,540
8,803
Healing
13,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
13,626
2,421
0
0
8,209
2,862
1,867
1,989
6,220
53,698
0
W
18,399
2,691
1,164
2,346
10,863
4,863
5,344
1,995
8,868
69,475
0
L
524
311
0
391
7,158
2,928
144
2,090
5,068
8,393
0
W
Artemis
JogadôGosto
Artemis
10,428
6,258
0
5,891
16,349
6,780
5,208
3,483
12,866
0
53,992
L
Neith
Mattara19
Neith
7,218
1,803
0
2,986
19,068
5,264
11
9,298
9,770
0
35,537
L
8,119
1,448
531
4,113
24,313
14,037
431
16,817
7,496
26,571
0
W
Tsukuyomi
PRO_player1409
Tsukuyomi
4,641
1,470
0
284
13,522
4,767
1,065
263
12,669
0
24,113
W
Anubis
Wilson9606
Anubis
6,201
785
0
4,126
11,780
5,268
1,356
1,133
10,647
48,569
0
L
Danzaburou
laucha_baroni
Danzaburou
14,777
8,730
0
782
18,092
6,151
3,175
9,656
8,436
0
65,051
L
Zeus
220
106
0
0
593
139
0
365
228
722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,419
Gold Earned
53,519
206
Minions Killed
419
0
Camps Cleared
0
1,321,863
Distance Traveled
1,887,989
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,232
465
73
3
0
412,131
0
W
Raijin
13,558
616
135
6
0
424,848
0
L
Ares
7,736
352
15
1
0
204,440
3
W
Artemis
10,555
480
84
4
0
282,894
2
L
Neith
8,289
377
53
2
0
371,409
1
L
Ymir
10,220
465
39
2
0
349,742
0
W
Tsukuyomi
8,947
407
28
1
0
416,166
0
W
Anubis
10,227
465
99
5
0
351,950
0
L
Danzaburou
11,016
501
97
4
0
352,092
0
L
Zeus
6,158
280
2
0
0
44,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role