Player Matchup

Ullr
Ullr
Ilovetea21
Ullr
Level 13
God Stats
2W - 3L
1,830 SR
Queue Stats
83W - 64L
1,602 Elo+
Solo
Scylla
Scylla
ItzJoshyy
Scylla
Level 26
God Stats
7W - 10L
1,600 SR
Queue Stats
189W - 238L
1,561 Elo+
Solo
Ares
Ares
MafuyuS
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Bakasura
Bakasura
hyuragawa
Bakasura
Level 5
God Stats
15W - 13L
1,500 SR
Queue Stats
373W - 386L
1,567 Elo+
Solo
Tiamat
Tiamat
yazhog_301
Tiamat
Level 155
God Stats
0W - 3L
1,117 SR
Queue Stats
6W - 17L
1,365 Elo+
Party 2
Team Averages
Level 40
1,510 SR
1,519 Elo+

VS

Team Averages
Level 25
1,527 SR
1,591 Elo+
Janus
Janus
BadChickenfish
Janus
Level 17
God Stats
6W - 1L
1,479 SR
Queue Stats
20W - 9L
1,664 Elo+
Solo
Set
Set
Fowells
Set
Level 24
God Stats
2W - 4L
1,658 SR
Queue Stats
84W - 80L
1,575 Elo+
Party 1
Sun Wukong
Sun Wukong
ImSryM8te
Sun Wukong
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 17L
1,639 Elo+
Solo
Artemis
Artemis
MoonDefender
Artemis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,497 Elo+
Party 1
Fafnir
Fafnir
kartonski
Fafnir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 85L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 0
4,777
478
2,491
6,143
1,566
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
ItzJoshyy
Scylla
8
0 / 1 / 0
4,480
448
1,041
2,078
582
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ares
MafuyuS
Ares
8
0 / 4 / 2
4,597
460
706
5,818
1,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
hyuragawa
Bakasura
7
0 / 6 / 0
4,505
451
2,680
6,290
3,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
yazhog_301
Tiamat
9
0 / 2 / 0
4,829
483
3,541
6,987
4,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 1
7,055
706
845
2,523
591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Set
10
1 / 1 / 1
5,643
564
1,711
4,761
1,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
ImSryM8te
Sun Wukong
12
4 / 0 / 1
7,100
710
6,337
7,065
2,700
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
MoonDefender
Artemis
9
5 / 0 / 4
5,981
598
6,491
4,744
1,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fafnir
kartonski
Fafnir
10
4 / 1 / 5
6,828
683
3,280
4,684
3,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
15
16
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
W
Set
1
1
1
1.5
L
2
3
0
0.67
W
Sun Wukong
ImSryM8te
Sun Wukong
4
0
1
4.5
L
Scylla
ItzJoshyy
Scylla
0
1
0
0
L
Ares
MafuyuS
Ares
0
4
2
0.25
W
Artemis
MoonDefender
Artemis
5
0
4
7
L
Bakasura
hyuragawa
Bakasura
0
6
0
0
W
Fafnir
kartonski
Fafnir
4
1
5
6.5
L
Tiamat
yazhog_301
Tiamat
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,459
Damage
18,664
27,316
Taken
23,777
12,023
Mitigated
9,485
4,669
Healing
10,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
845
41
0
638
2,523
591
0
285
2,172
50,193
0
W
Set
1,711
836
0
2,787
4,761
1,508
0
875
3,806
0
30,735
L
2,491
895
0
1,386
6,143
1,566
0
1,708
4,435
0
20,606
W
Sun Wukong
ImSryM8te
Sun Wukong
6,337
1,252
0
2,866
7,065
2,700
576
2,999
3,576
0
45,758
L
Scylla
ItzJoshyy
Scylla
1,041
208
0
0
2,078
582
0
680
1,372
15,932
0
L
Ares
MafuyuS
Ares
706
145
0
396
5,818
1,936
0
1,115
4,703
7,537
0
W
Artemis
MoonDefender
Artemis
6,491
4,474
0
2,063
4,744
1,262
1,322
257
4,487
0
24,291
L
Bakasura
hyuragawa
Bakasura
2,680
1,854
0
253
6,290
3,050
0
596
5,694
0
20,182
W
Fafnir
kartonski
Fafnir
3,280
1,117
0
1,972
4,684
3,424
165
276
4,353
14,983
0
L
Tiamat
yazhog_301
Tiamat
3,541
692
0
2,634
6,987
4,889
0
0
6,987
26,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,188
Gold Earned
32,607
177
Minions Killed
348
0
Camps Cleared
0
869,917
Distance Traveled
915,378
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,055
706
116
12
0
207,363
4
W
Set
5,643
564
69
7
0
193,467
2
L
Ullr
4,777
478
32
3
0
160,430
3
W
Sun Wukong
7,100
710
101
10
0
171,173
0
L
Scylla
4,480
448
36
4
0
154,375
2
L
Ares
4,597
460
10
1
0
183,207
0
W
Artemis
5,981
598
49
5
0
149,370
1
L
Bakasura
4,505
451
45
5
0
204,420
2
W
Fafnir
6,828
683
13
1
0
194,005
5
L
Tiamat
4,829
483
54
5
0
167,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role