Player Matchup

Horus
Horus
APRL
Horus
Level 46
God Stats
10W - 9L
1,587 SR
Queue Stats
155W - 87L
1,636 Elo+
Party 2
Nox
Nox
Igorcode
Nox
Level 29
God Stats
17W - 6L
1,879 SR
Queue Stats
163W - 86L
1,672 Elo+
Party 2
Vulcan
Vulcan
LarryMcWankfist
Vulcan
Level 38
God Stats
6W - 1L
1,720 SR
Queue Stats
130W - 71L
1,658 Elo+
Party 2
Artemis
Artemis
TheCursedOne2004
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,834 Elo+
Party 2
Bellona
Bellona
joaof12
Bellona
Level 26
God Stats
30W - 18L
1,698 SR
Queue Stats
125W - 74L
1,645 Elo+
Party 2
Team Averages
Level 29
1,677 SR
1,689 Elo+

VS

Team Averages
Level 22
1,568 SR
1,416 Elo+
Tyr
Tyr
Cosmojam
Tyr
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 44L
1,345 Elo+
Party 1
Ares
Ares
Emashin
Ares
Level 6
God Stats
4W - 2L
1,506 SR
Queue Stats
8W - 4L
1,587 Elo+
Solo
Kukulkan
Kukulkan
Gearfreedo
Kukulkan
Level 25
God Stats
10W - 11L
1,480 SR
Queue Stats
108W - 98L
1,552 Elo+
Solo
Chernobog
Chernobog
KeizerSozer
Chernobog
Level 7
God Stats
0W - 1L
1,855 SR
Queue Stats
38W - 39L
1,345 Elo+
Party 1
Jing Wei
Jing Wei
xKAYx
Jing Wei
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 25L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
APRL
Horus
17
4 / 1 / 32
10,585
1,176
7,696
10,319
11,904
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
9 / 2 / 28
11,331
1,259
16,679
5,857
2,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
14 / 0 / 18
11,742
1,305
23,034
6,133
2,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
7 / 1 / 29
10,858
1,206
26,577
8,821
4,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
joaof12
Bellona
16
10 / 1 / 16
10,499
1,167
12,897
10,736
9,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

343

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 12 / 1
7,991
888
8,120
23,773
24,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ares
Emashin
Ares
13
0 / 6 / 0
7,723
858
3,844
15,269
12,161
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Kukulkan
Gearfreedo
Kukulkan
13
1 / 7 / 1
8,289
921
10,876
18,834
7,509
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chernobog
KeizerSozer
Chernobog
14
3 / 11 / 1
9,456
1,051
7,686
20,435
8,007
Boots

Boots

+6%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jing Wei
xKAYx
Jing Wei
14
1 / 8 / 2
8,815
979
5,302
15,484
6,290
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
10
44
Kills
5
5
Deaths
44
123
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Horus
APRL
Horus
4
1
32
20
L
0
12
1
0.04
L
Ares
Emashin
Ares
0
6
0
0
L
Kukulkan
Gearfreedo
Kukulkan
1
7
1
0.21
W
9
2
28
11.5
L
Chernobog
KeizerSozer
Chernobog
3
11
1
0.32
W
14
0
18
23
W
7
1
29
21.5
W
Bellona
joaof12
Bellona
10
1
16
18
L
Jing Wei
xKAYx
Jing Wei
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,883
Damage
35,828
41,866
Taken
93,795
31,049
Mitigated
58,699
9,206
Healing
3,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
APRL
Horus
7,696
3,291
1,482
2,355
10,319
11,904
0
3,608
6,511
3,553
8,505
L
8,120
2,340
0
770
23,773
24,732
0
9,224
14,303
0
20,916
L
Ares
Emashin
Ares
3,844
273
0
119
15,269
12,161
0
3,427
11,806
10,160
0
L
Kukulkan
Gearfreedo
Kukulkan
10,876
1,737
0
0
18,834
7,509
0
10,738
8,046
22,369
0
W
16,679
488
0
250
5,857
2,568
0
1,984
3,798
28,420
0
L
Chernobog
KeizerSozer
Chernobog
7,686
3,910
0
2,162
20,435
8,007
0
9,998
10,341
0
21,595
W
23,034
6,264
0
0
6,133
2,877
0
2,108
3,900
51,967
0
W
26,577
17,274
0
4,167
8,821
4,363
0
3,525
5,271
0
37,031
W
Bellona
joaof12
Bellona
12,897
4,602
0
952
10,736
9,337
0
3,495
7,091
41
23,010
L
Jing Wei
xKAYx
Jing Wei
5,302
3,990
0
849
15,484
6,290
0
8,177
7,232
0
15,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,015
Gold Earned
42,274
169
Minions Killed
139
6
Camps Cleared
3
951,959
Distance Traveled
725,626
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,585
1,176
4
0
0
197,308
0
L
Tyr
7,991
888
34
4
1
173,789
0
L
Ares
7,723
858
14
2
0
109,159
3
L
Kukulkan
8,289
921
39
4
0
157,679
0
W
Nox
11,331
1,259
37
4
2
178,688
0
L
Chernobog
9,456
1,051
29
3
1
124,427
0
W
Vulcan
11,742
1,305
85
9
0
213,057
0
W
Artemis
10,858
1,206
23
3
1
178,673
0
W
Bellona
10,499
1,167
20
2
3
184,233
0
L
Jing Wei
8,815
979
23
3
1
160,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role