Player Matchup

Izanami
Izanami
ElHaracakoso
Izanami
Level 100
God Stats
91W - 64L
1,634 SR
Queue Stats
105W - 86L
1,606 Elo+
Party 3
Fenrir
Fenrir
GeneralESP_FJ
Fenrir
Level 82
God Stats
12W - 13L
1,691 SR
Queue Stats
250W - 246L
1,431 Elo+
Party 3
Sol
Sol
Maximuskiller
Sol
Level 137
God Stats
2W - 1L
1,475 SR
Queue Stats
31W - 43L
1,461 Elo+
Party 1
Ares
Ares
NeSsKiMo91
Ares
Level 122
God Stats
6W - 2L
1,910 SR
Queue Stats
58W - 43L
1,550 Elo+
Party 1
Cu Chulainn
Cu Chulainn
balkor77
Cu Chulainn
Level 120
God Stats
34W - 28L
1,532 SR
Queue Stats
107W - 108L
1,528 Elo+
Party 1
Team Averages
Level 112
1,649 SR
1,515 Elo+

VS

Team Averages
Level 92
1,530 SR
1,496 Elo+
Chronos
Chronos
Hooch
Chronos
Level 119
God Stats
8W - 8L
1,500 SR
Queue Stats
133W - 100L
1,477 Elo+
Party 2
Neith
Neith
LordTinderG
Neith
Level 16
God Stats
0W - 2L
1,348 SR
Queue Stats
82W - 34L
1,519 Elo+
Party 2
Nike
Nike
Terence ILL187
Nike
Level 157
God Stats
13W - 6L
1,500 SR
Queue Stats
442W - 203L
1,509 Elo+
Party 2
Discordia
Discordia
TootsnHoots507
Discordia
Level 42
God Stats
0W - 4L
1,500 SR
Queue Stats
180W - 165L
1,510 Elo+
Solo
Set
Set
midorfeedm9
Set
Level 126
God Stats
3W - 5L
1,802 SR
Queue Stats
261W - 137L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ElHaracakoso
Izanami
5
0 / 0 / 0
3,210
642
2,165
2,977
601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 0 / 0
3,156
631
414
2,494
609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 0 / 0
3,584
717
538
2,500
609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

4
0 / 0 / 0
3,135
627
1,086
3,048
963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
balkor77
Cu Chulainn
7
2 / 0 / 0
4,269
854
2,005
2,390
1,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Hooch
Chronos
5
0 / 0 / 0
3,021
604
1,527
1,782
478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

1
0 / 0 / 0
951
190
0
0
0
5
0 / 0 / 0
3,237
647
1,680
3,060
826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
TootsnHoots507
Discordia
7
0 / 0 / 0
3,690
738
1,772
1,461
315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 2 / 0
3,532
706
1,002
3,735
1,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
ElHaracakoso
Izanami
0
0
0
0
W
0
0
0
0
L
Chronos
Hooch
Chronos
0
0
0
0
L
0
0
0
0
W
0
0
0
0
W
0
0
0
0
L
0
0
0
0
L
Discordia
TootsnHoots507
Discordia
0
0
0
0
W
Cu Chulainn
balkor77
Cu Chulainn
2
0
0
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,208
Damage
5,981
13,409
Taken
10,038
3,795
Mitigated
2,677
7,037
Healing
4,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ElHaracakoso
Izanami
2,165
1,826
0
1,781
2,977
601
0
909
2,068
0
17,197
W
414
94
0
1,164
2,494
609
0
439
2,013
0
8,233
L
Chronos
Hooch
Chronos
1,527
726
0
969
1,782
478
0
740
1,042
11,871
0
L
0
0
0
0
0
0
0
0
0
0
0
W
538
166
0
1,316
2,500
609
0
1,241
1,059
14,499
0
W
1,086
0
0
1,230
3,048
963
0
468
2,580
3,768
0
L
1,680
148
0
1,273
3,060
826
0
346
2,714
0
8,814
L
Discordia
TootsnHoots507
Discordia
1,772
168
0
545
1,461
315
0
434
923
16,687
0
W
Cu Chulainn
balkor77
Cu Chulainn
2,005
129
0
1,546
2,390
1,013
354
0
2,390
0
16,297
L
1,002
383
0
1,386
3,735
1,058
0
0
3,510
0
15,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,354
Gold Earned
14,431
140
Minions Killed
108
0
Camps Cleared
0
469,407
Distance Traveled
370,416
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
3,210
642
38
8
0
94,722
0
W
Fenrir
3,156
631
25
5
0
96,443
0
L
Chronos
3,021
604
25
5
0
92,857
1
L
Neith
951
190
0
0
0
0
0
W
Sol
3,584
717
36
7
0
81,057
0
W
Ares
3,135
627
3
1
0
103,680
3
L
Nike
3,237
647
12
2
0
97,120
1
L
Discordia
3,690
738
39
8
0
89,033
2
W
Cu Chulainn
4,269
854
38
8
0
93,505
0
L
Set
3,532
706
32
6
0
91,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role