Player Matchup

Bellona
Bellona
SnakiBoi
Bellona
Level 9
God Stats
1W - 5L
1,126 SR
Queue Stats
1W - 10L
1,164 Elo+
Party 1
Kuzenbo
Kuzenbo
Theicecream2
Kuzenbo
Level 9
God Stats
1W - 2L
1,487 SR
Queue Stats
2W - 5L
1,299 Elo+
Party 1
Arachne
Arachne
derRoyalBurrito
Arachne
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,283 Elo+
Party 1
Danzaburou
Danzaburou
derekgamer777
Danzaburou
Level 14
God Stats
1W - 2L
1,268 SR
Queue Stats
2W - 9L
1,218 Elo+
Party 1
Tiamat
Tiamat
yeetyettboi
Tiamat
Level 9
God Stats
0W - 2L
1,185 SR
Queue Stats
1W - 6L
1,280 Elo+
Party 1
Team Averages
Level 12
1,313 SR
1,249 Elo+

VS

Team Averages
Level 20
1,478 SR
1,404 Elo+
Hou Yi
Hou Yi
Bellerophon22
Hou Yi
Level 27
God Stats
21W - 16L
1,576 SR
Queue Stats
84W - 71L
1,569 Elo+
Solo
Neith
Neith
DylanDyllon
Neith
Level 25
God Stats
39W - 20L
1,500 SR
Queue Stats
161W - 142L
1,310 Elo+
Solo
Bellona
Bellona
FnRailroad
Bellona
Level 15
God Stats
1W - 2L
1,310 SR
Queue Stats
7W - 11L
1,314 Elo+
Solo
Fafnir
Fafnir
Grotesque60
Fafnir
Level 15
God Stats
37W - 27L
1,503 SR
Queue Stats
64W - 70L
1,446 Elo+
Solo
Sobek
Sobek
Hunterman12469
Sobek
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
SnakiBoi
Bellona
15
2 / 13 / 2
10,070
915
10,020
27,602
26,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
Theicecream2
Kuzenbo
15
1 / 6 / 0
10,044
913
6,960
20,001
26,412
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 9 / 2
9,614
874
5,965
21,539
9,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
derekgamer777
Danzaburou
15
0 / 5 / 3
9,594
872
10,371
17,276
7,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
15
1 / 6 / 2
9,476
861
8,730
17,154
9,507
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 22
11,740
1,067
25,705
6,993
3,174
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
8 / 0 / 16
11,449
1,041
9,779
2,985
1,458
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
FnRailroad
Bellona
19
14 / 1 / 22
13,239
1,204
32,621
16,014
16,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fafnir
19
6 / 1 / 26
12,566
1,142
8,831
9,294
12,790
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
5 / 2 / 26
12,331
1,121
18,299
12,863
15,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
151
5
Kills
39
39
Deaths
5
9
Assists
112
Player
Kills
Deaths
Assists
KDA
W
6
1
22
17
W
8
0
16
16
W
Bellona
FnRailroad
Bellona
14
1
22
25
W
Fafnir
6
1
26
19
W
5
2
26
9
L
Bellona
SnakiBoi
Bellona
2
13
2
0.23
L
Kuzenbo
Theicecream2
Kuzenbo
1
6
0
0.17
L
1
9
2
0.22
L
Danzaburou
derekgamer777
Danzaburou
0
5
3
0.3
L
Tiamat
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,046
Damage
95,235
103,572
Taken
48,149
78,805
Mitigated
49,275
6,169
Healing
10,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,705
19,600
0
0
6,993
3,174
0
2,073
4,870
0
49,702
W
9,779
5,341
0
589
2,985
1,458
0
952
1,983
0
38,993
W
Bellona
FnRailroad
Bellona
32,621
14,451
0
2,445
16,014
16,830
0
5,153
10,686
0
53,220
W
Fafnir
8,831
3,419
0
2,301
9,294
12,790
0
2,789
6,380
15,769
0
W
18,299
2,051
881
4,631
12,863
15,023
0
4,723
7,890
32,874
0
L
Bellona
SnakiBoi
Bellona
10,020
3,501
0
452
27,602
26,322
0
5,031
22,218
0
34,121
L
Kuzenbo
Theicecream2
Kuzenbo
6,960
1,989
0
738
20,001
26,412
0
3,822
15,960
14,810
0
L
5,965
3,969
0
1,915
21,539
9,452
0
7,389
14,025
0
13,917
L
Danzaburou
derekgamer777
Danzaburou
10,371
4,288
0
1,468
17,276
7,112
0
4,978
12,198
0
33,810
L
Tiamat
8,730
1,696
0
1,596
17,154
9,507
0
5,910
11,106
18,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,798
Gold Earned
61,325
162
Minions Killed
244
3
Camps Cleared
8
978,073
Distance Traveled
1,054,539
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,740
1,067
57
5
4
201,384
0
W
Neith
11,449
1,041
80
7
1
194,737
1
W
Bellona
13,239
1,204
54
5
1
228,452
0
W
Fafnir
12,566
1,142
16
1
0
217,481
4
W
Sobek
12,331
1,121
37
3
2
212,485
0
L
Bellona
10,070
915
71
6
0
187,894
0
L
Kuzenbo
10,044
913
11
1
0
208,516
1
L
Arachne
9,614
874
17
2
1
209,160
0
L
Danzaburou
9,594
872
49
4
1
179,836
0
L
Tiamat
9,476
861
14
1
1
192,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role