Player Matchup

Hercules
Hercules
Dkc17GS
Hercules
Level 108
God Stats
6W - 7L
1,597 SR
Queue Stats
96W - 88L
1,505 Elo+
Solo
The Morrigan
The Morrigan
Worthless94
The Morrigan
Level 29
God Stats
1W - 5L
1,378 SR
Queue Stats
139W - 99L
1,600 Elo+
Solo
Artemis
Artemis
kuriikame
Artemis
Level 5
God Stats
1W - 2L
1,378 SR
Queue Stats
1W - 3L
1,666 Elo+
Solo
Team Averages
Level 47
1,451 SR
1,590 Elo+

VS

Team Averages
Level 20
1,605 SR
1,542 Elo+
Cabrakan
Cabrakan
Papita_Feliz90
Cabrakan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,520 Elo+
Solo
Hel
Hel
Shi3rke
Hel
Level 14
God Stats
36W - 54L
1,443 SR
Queue Stats
107W - 160L
1,417 Elo+
Solo
Bellona
Bellona
whycantisayfork
Bellona
Level 28
God Stats
3W - 1L
1,871 SR
Queue Stats
37W - 23L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dkc17GS
Hercules
13
3 / 9 / 8
10,666
711
8,488
22,567
23,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Morrigan
Worthless94
The Morrigan
16
7 / 6 / 3
12,252
817
9,716
9,594
3,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
kuriikame
Artemis
12
3 / 11 / 5
9,836
656
6,454
12,114
4,312
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
14
3 / 5 / 18
10,743
716
10,254
12,690
13,386
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hel
14
5 / 3 / 15
10,848
723
9,796
9,588
5,530
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
18 / 5 / 7
13,455
897
19,054
19,588
20,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
66
13
Kills
26
26
Deaths
13
16
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Hercules
Dkc17GS
Hercules
3
9
8
0.78
W
Cabrakan
3
5
18
2.4
W
Hel
5
3
15
4.17
L
The Morrigan
Worthless94
The Morrigan
7
6
3
1.42
L
Artemis
kuriikame
Artemis
3
11
5
0.5
W
18
5
7
4.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,658
Damage
39,104
44,275
Taken
41,866
31,181
Mitigated
39,837
8,573
Healing
8,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Dkc17GS
Hercules
8,488
3,422
0
7,638
22,567
23,125
136
9,354
13,213
0
17,938
W
Cabrakan
10,254
1,027
0
250
12,690
13,386
175
2,164
10,262
21,209
0
W
Hel
9,796
90
2,676
4,398
9,588
5,530
218
3,138
6,352
47,433
0
L
The Morrigan
Worthless94
The Morrigan
9,716
1,861
0
693
9,594
3,744
471
4,652
4,942
57,874
1,160
L
Artemis
kuriikame
Artemis
6,454
4,278
0
242
12,114
4,312
427
6,092
6,022
0
17,399
W
19,054
9,344
0
958
19,588
20,921
49
3,292
16,187
0
70,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,754
Gold Earned
35,046
141
Minions Killed
174
0
Camps Cleared
0
680,306
Distance Traveled
793,137
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,666
711
24
2
0
229,558
3
W
Cabrakan
10,743
716
28
2
0
234,316
2
W
Hel
10,848
723
65
4
0
290,589
1
L
The Morrigan
12,252
817
90
6
0
250,067
0
L
Artemis
9,836
656
27
2
0
200,681
0
W
Bellona
13,455
897
81
5
0
268,232
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role