Player Matchup

Pele
Pele
LeftyHolly
Pele
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 66L
1,342 Elo+
Party 2
Kukulkan
Kukulkan
majora9000
Kukulkan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,055 Elo+
Solo
Cthulhu
Cthulhu
smarz007
Cthulhu
Level 4
God Stats
2W - 3L
1,464 SR
Queue Stats
4W - 7L
1,049 Elo+
Party 2
Heimdallr
Heimdallr
we80gussies
Heimdallr
Level 15
God Stats
3W - 7L
1,500 SR
Queue Stats
37W - 59L
1,398 Elo+
Party 2
Chaac
Chaac
wildguyxman
Chaac
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 9L
1,047 Elo+
Party 2
Team Averages
Level 12
1,493 SR
1,178 Elo+

VS

Team Averages
Level 23
1,558 SR
1,403 Elo+
Anubis
Anubis
Cotocoquin
Anubis
Level 18
God Stats
11W - 1L
1,926 SR
Queue Stats
360W - 370L
1,414 Elo+
Party 1
Ao Kuang
Ao Kuang
Raptor2418
Ao Kuang
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
codefakie
Cu Chulainn
Level 27
God Stats
22W - 18L
1,499 SR
Queue Stats
104W - 94L
1,433 Elo+
Solo
Thanatos
Thanatos
javenraid
Thanatos
Level 27
God Stats
13W - 24L
1,356 SR
Queue Stats
23W - 41L
1,300 Elo+
Party 1
Sylvanus
Sylvanus
moiffy
Sylvanus
Level 26
God Stats
14W - 9L
1,507 SR
Queue Stats
108W - 97L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 10 / 0
7,924
360
4,729
18,768
5,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
majora9000
Kukulkan
15
0 / 8 / 1
9,347
425
11,517
11,560
2,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
smarz007
Cthulhu
14
4 / 7 / 2
9,689
440
15,608
18,966
15,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
we80gussies
Heimdallr
15
2 / 6 / 5
9,287
422
10,944
15,635
4,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 5 / 1
8,792
400
5,088
18,531
11,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cotocoquin
Anubis
20
12 / 0 / 7
13,431
611
19,129
14,127
7,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Raptor2418
Ao Kuang
17
9 / 0 / 5
11,362
516
11,763
15,185
6,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
codefakie
Cu Chulainn
19
9 / 1 / 8
12,226
556
16,853
19,290
17,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
javenraid
Thanatos
16
4 / 3 / 5
10,189
463
8,296
17,776
7,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
moiffy
Sylvanus
15
2 / 4 / 13
10,908
496
8,379
19,408
17,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
74
6
Kills
36
36
Deaths
8
9
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Anubis
Cotocoquin
Anubis
12
0
7
15.5
L
0
10
0
0
W
Ao Kuang
Raptor2418
Ao Kuang
9
0
5
11.5
W
Cu Chulainn
codefakie
Cu Chulainn
9
1
8
13
W
Thanatos
javenraid
Thanatos
4
3
5
2.17
L
Kukulkan
majora9000
Kukulkan
0
8
1
0.06
W
Sylvanus
moiffy
Sylvanus
2
4
13
2.13
L
Cthulhu
smarz007
Cthulhu
4
7
2
0.71
L
Heimdallr
we80gussies
Heimdallr
2
6
5
0.75
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,886
Damage
64,420
83,460
Taken
85,786
40,785
Mitigated
57,369
11,830
Healing
46,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Cotocoquin
Anubis
19,129
441
0
10,770
14,127
7,969
2,241
7,040
7,062
95,510
0
L
4,729
856
0
3,657
18,768
5,926
0
6,982
11,463
0
44,552
W
Ao Kuang
Raptor2418
Ao Kuang
11,763
2,944
0
8,490
15,185
6,537
2,298
2,048
13,087
57,984
0
W
Cu Chulainn
codefakie
Cu Chulainn
16,853
2,399
0
7,048
19,290
17,981
1,932
3,396
15,544
0
75,847
W
Thanatos
javenraid
Thanatos
8,296
1,422
0
10,797
17,776
7,492
1,578
7,381
10,395
0
44,960
L
Kukulkan
majora9000
Kukulkan
11,517
975
0
1,082
11,560
2,694
344
9,467
1,662
57,439
0
W
Sylvanus
moiffy
Sylvanus
8,379
3,411
3,136
6,500
19,408
17,390
2,081
7,260
12,123
40,562
0
L
Cthulhu
smarz007
Cthulhu
15,608
1,324
142
1,214
18,966
15,676
0
7,317
11,415
43,824
0
L
Heimdallr
we80gussies
Heimdallr
10,944
7,113
0
4,240
15,635
4,896
704
7,653
7,871
0
49,044
L
5,088
1,410
0
1,495
18,531
11,593
0
6,969
10,945
0
42,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,039
Gold Earned
58,116
427
Minions Killed
517
0
Camps Cleared
0
1,952,679
Distance Traveled
2,133,612
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,431
611
155
7
0
401,764
3
L
Pele
7,924
360
90
4
0
397,350
0
W
Ao Kuang
11,362
516
89
4
0
482,371
4
W
Cu Chulainn
12,226
556
117
5
0
458,205
0
W
Thanatos
10,189
463
83
4
0
394,951
0
L
Kukulkan
9,347
425
110
5
0
381,170
7
W
Sylvanus
10,908
496
73
3
0
396,321
1
L
Cthulhu
9,689
440
57
3
0
391,112
0
L
Heimdallr
9,287
422
80
4
0
373,019
0
L
Chaac
8,792
400
90
4
0
410,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role