Player Matchup

Medusa
Medusa
Dseriesop
Medusa
Level 29
God Stats
19W - 22L
1,478 SR
Queue Stats
64W - 53L
1,600 Elo+
Solo
Olorun
Olorun
Metaking
Olorun
Level 142
God Stats
7W - 4L
1,698 SR
Queue Stats
92W - 78L
1,534 Elo+
Party 1
Ymir
Ymir
TriLink7
Ymir
Level 6
God Stats
18W - 13L
1,762 SR
Queue Stats
93W - 56L
1,642 Elo+
Party 1
Tsukuyomi
Tsukuyomi
luigi333
Tsukuyomi
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 145L
1,552 Elo+
Party 1
Sun Wukong
Sun Wukong
m8pvp
Sun Wukong
Level 16
God Stats
5W - 1L
1,883 SR
Queue Stats
16W - 10L
1,609 Elo+
Party 1
Team Averages
Level 64
1,664 SR
1,587 Elo+

VS

Team Averages
Level 17
1,541 SR
1,435 Elo+
Neith
Neith
Babuloking
Neith
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 75L
1,322 Elo+
Party 2
Sun Wukong
Sun Wukong
Destrioger
Sun Wukong
Level 13
God Stats
26W - 25L
1,419 SR
Queue Stats
66W - 75L
1,469 Elo+
Party 2
Nu Wa
Nu Wa
KingMacbet
Nu Wa
Level 16
God Stats
2W - 1L
1,735 SR
Queue Stats
121W - 105L
1,512 Elo+
Solo
Terra
Terra
LuIspM
Terra
Level 17
God Stats
5W - 9L
1,549 SR
Queue Stats
38W - 53L
1,312 Elo+
Party 2
Thanatos
Thanatos
Pandasnows
Thanatos
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 40L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dseriesop
Medusa
12
6 / 2 / 0
7,213
721
8,296
8,788
2,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
Metaking
Olorun
11
2 / 1 / 3
6,708
671
4,750
8,066
2,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
10
1 / 2 / 6
6,315
632
4,537
7,725
4,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
luigi333
Tsukuyomi
12
9 / 4 / 3
7,315
732
7,357
8,209
2,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sun Wukong
m8pvp
Sun Wukong
11
3 / 2 / 3
6,655
666
3,351
7,436
3,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
8
2 / 5 / 3
5,021
502
2,911
6,834
1,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Destrioger
Sun Wukong
9
2 / 6 / 1
5,246
525
5,343
9,716
5,611
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
9
2 / 5 / 4
5,516
552
6,945
6,238
1,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Terra
LuIspM
Terra
7
3 / 1 / 3
5,492
549
2,619
7,400
3,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thanatos
Pandasnows
Thanatos
7
2 / 4 / 2
5,179
518
2,939
6,174
1,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
24
21
Kills
11
11
Deaths
21
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
2
5
3
0.7
L
Sun Wukong
Destrioger
Sun Wukong
2
6
1
0.42
W
Medusa
Dseriesop
Medusa
6
2
0
3
L
Nu Wa
2
5
4
0.8
L
Terra
LuIspM
Terra
3
1
3
4.5
W
Olorun
Metaking
Olorun
2
1
3
3.5
L
Thanatos
Pandasnows
Thanatos
2
4
2
0.75
W
Ymir
1
2
6
2
W
Tsukuyomi
luigi333
Tsukuyomi
9
4
3
2.63
W
Sun Wukong
m8pvp
Sun Wukong
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,291
Damage
20,757
40,224
Taken
36,362
15,293
Mitigated
14,309
16,214
Healing
8,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
2,911
1,730
0
919
6,834
1,753
0
920
5,914
0
16,130
L
Sun Wukong
Destrioger
Sun Wukong
5,343
1,103
0
1,458
9,716
5,611
0
2,882
6,834
0
16,378
W
Medusa
Dseriesop
Medusa
8,296
4,275
0
5,102
8,788
2,659
339
1,444
7,336
0
52,038
L
Nu Wa
6,945
1,873
0
630
6,238
1,924
0
2,543
3,695
25,882
0
L
Terra
LuIspM
Terra
2,619
738
409
1,415
7,400
3,364
0
1,816
5,584
7,235
0
W
Olorun
Metaking
Olorun
4,750
2,538
178
5,812
8,066
2,640
2,436
2,905
4,905
41,899
0
L
Thanatos
Pandasnows
Thanatos
2,939
1,213
0
3,823
6,174
1,657
0
1,126
5,048
0
15,641
W
Ymir
4,537
842
0
1,277
7,725
4,283
204
1,911
5,721
10,006
0
W
Tsukuyomi
luigi333
Tsukuyomi
7,357
2,304
0
2,399
8,209
2,573
450
1,641
6,347
0
28,933
W
Sun Wukong
m8pvp
Sun Wukong
3,351
490
0
1,446
7,436
3,138
1,172
1,063
5,951
0
27,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,206
Gold Earned
26,454
306
Minions Killed
145
0
Camps Cleared
0
922,332
Distance Traveled
896,280
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,021
502
28
3
0
189,389
0
L
Sun Wukong
5,246
525
29
3
0
179,172
0
W
Medusa
7,213
721
94
9
0
165,959
0
L
Nu Wa
5,516
552
46
5
0
184,747
1
L
Terra
5,492
549
10
1
0
207,772
1
W
Olorun
6,708
671
84
8
0
156,179
1
L
Thanatos
5,179
518
32
3
0
135,200
2
W
Ymir
6,315
632
11
1
0
204,382
0
W
Tsukuyomi
7,315
732
57
6
0
221,058
0
W
Sun Wukong
6,655
666
60
6
0
174,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role