Player Matchup

Ymir
Ymir
JKtheGreat1296
Ymir
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 40L
1,233 Elo+
Solo
Tiamat
Tiamat
JOSH MPW
Tiamat
Level 21
God Stats
15W - 16L
1,474 SR
Queue Stats
67W - 75L
1,319 Elo+
Solo
Bakasura
Bakasura
Jaeishere6
Bakasura
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
139W - 125L
1,556 Elo+
Solo
Ares
Ares
Miky_ELKOK
Ares
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 8L
1,536 Elo+
Solo
Chernobog
Chernobog
inxbot
Chernobog
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,466 Elo+
Solo
Team Averages
Level 20
1,495 SR
1,422 Elo+

VS

Team Averages
Level 28
1,529 SR
1,449 Elo+
Freya
Freya
ASAP Magnum
Freya
Level 28
God Stats
2W - 1L
1,579 SR
Queue Stats
30W - 35L
1,369 Elo+
Solo
Nike
Nike
Beardicus8151
Nike
Level 26
God Stats
5W - 5L
1,467 SR
Queue Stats
119W - 132L
1,499 Elo+
Party 1
Cthulhu
Cthulhu
BxBydream666
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Medusa
Medusa
GiacintoHulk
Medusa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,443 Elo+
Party 1
Fenrir
Fenrir
ysam
Fenrir
Level 76
God Stats
10W - 5L
1,600 SR
Queue Stats
95W - 119L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 9
11,616
1,162
10,208
17,465
23,670
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tiamat
JOSH MPW
Tiamat
16
2 / 7 / 11
10,201
1,020
11,542
15,741
12,845
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
Jaeishere6
Bakasura
16
8 / 13 / 5
11,297
1,130
20,143
18,127
8,146
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 5 / 1
7,976
798
108
6,279
2,622
Chernobog
inxbot
Chernobog
15
0 / 7 / 10
9,315
932
9,334
13,280
6,263
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

119

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
16 / 3 / 10
13,087
1,309
17,584
13,842
4,934
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
4 / 2 / 19
11,222
1,122
13,242
10,931
6,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
BxBydream666
Cthulhu
14
1 / 5 / 11
9,183
918
6,325
8,434
5,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
18
6 / 1 / 18
11,503
1,150
15,703
10,919
4,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
ysam
Fenrir
17
9 / 4 / 11
12,280
1,228
9,414
14,359
5,673
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
105
15
Kills
36
36
Deaths
15
36
Assists
69
Player
Kills
Deaths
Assists
KDA
W
16
3
10
7
W
4
2
19
6.75
W
Cthulhu
BxBydream666
Cthulhu
1
5
11
1.3
W
Medusa
6
1
18
15
L
5
4
9
2.38
L
Tiamat
JOSH MPW
Tiamat
2
7
11
1.07
L
Bakasura
Jaeishere6
Bakasura
8
13
5
0.81
L
0
5
1
0.1
L
Chernobog
inxbot
Chernobog
0
7
10
0.71
W
Fenrir
ysam
Fenrir
9
4
11
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,335
Damage
62,268
70,892
Taken
58,485
53,546
Mitigated
27,394
3,270
Healing
13,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,584
7,228
0
5,033
13,842
4,934
0
3,984
9,015
41,757
0
W
13,242
2,873
264
2,743
10,931
6,887
0
4,280
6,012
0
25,959
W
Cthulhu
BxBydream666
Cthulhu
6,325
787
0
400
8,434
5,441
0
2,167
5,422
8,546
0
W
Medusa
15,703
7,767
219
3,271
10,919
4,459
0
3,434
7,265
0
23,175
L
10,208
1,902
506
802
17,465
23,670
0
4,669
12,725
27,364
0
L
Tiamat
JOSH MPW
Tiamat
11,542
1,058
0
1,233
15,741
12,845
0
3,086
12,604
31,877
0
L
Bakasura
Jaeishere6
Bakasura
20,143
16,425
195
534
18,127
8,146
0
9,171
8,860
0
20,984
L
108
108
0
0
6,279
2,622
0
3,014
3,165
774
0
L
Chernobog
inxbot
Chernobog
9,334
4,395
0
0
13,280
6,263
0
3,601
9,629
0
26,335
W
Fenrir
ysam
Fenrir
9,414
5,475
0
1,887
14,359
5,673
0
7,993
5,991
0
28,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,405
Gold Earned
57,275
114
Minions Killed
144
1
Camps Cleared
11
707,140
Distance Traveled
774,767
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
13,087
1,309
54
5
2
162,912
0
W
Nike
11,222
1,122
23
2
2
169,961
1
W
Cthulhu
9,183
918
7
1
0
86,340
2
W
Medusa
11,503
1,150
21
2
0
176,395
0
L
Ymir
11,616
1,162
33
3
0
149,903
1
L
Tiamat
10,201
1,020
38
4
1
185,923
1
L
Bakasura
11,297
1,130
8
1
0
144,162
0
L
Ares
7,976
798
1
0
0
81,745
0
L
Chernobog
9,315
932
34
3
0
145,407
0
W
Fenrir
12,280
1,228
39
4
7
179,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role