Player Matchup

Tiamat
Tiamat
RE5ONANCE
Tiamat
Level 97
God Stats
1W - 4L
1,268 SR
Queue Stats
27W - 54L
1,403 Elo+
Solo
Cthulhu
Cthulhu
infinitusGhul
Cthulhu
Level 64
God Stats
0W - 2L
1,314 SR
Queue Stats
3W - 4L
1,457 Elo+
Solo
Heimdallr
Heimdallr
lasmahvir
Heimdallr
Level 14
God Stats
4W - 1L
1,868 SR
Queue Stats
20W - 12L
1,579 Elo+
Solo
Team Averages
Level 58
1,483 SR
1,479 Elo+

VS

Team Averages
Level 49
1,454 SR
1,593 Elo+
Sun Wukong
Sun Wukong
AquaSwagBoy
Sun Wukong
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,573 Elo+
Solo
Eset
Eset
Babykangaroo
Eset
Level 40
God Stats
1W - 0L
1,165 SR
Queue Stats
65W - 69L
1,475 Elo+
Party 1
Rama
Rama
smurfashonn
Rama
Level 6
God Stats
1W - 1L
1,698 SR
Queue Stats
101W - 92L
1,730 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
RE5ONANCE
Tiamat
13
3 / 8 / 6
10,364
610
11,901
13,282
9,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
12
1 / 5 / 6
9,751
574
10,103
25,077
31,599
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
lasmahvir
Heimdallr
14
6 / 4 / 3
11,256
662
14,791
15,428
9,311
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AquaSwagBoy
Sun Wukong
16
4 / 0 / 10
11,685
687
11,067
14,421
11,784
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 6 / 8
11,313
665
10,374
13,090
4,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
9 / 4 / 4
12,314
724
21,417
16,110
7,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
39
10
Kills
17
17
Deaths
10
15
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AquaSwagBoy
Sun Wukong
4
0
10
9
W
4
6
8
1.33
L
Tiamat
RE5ONANCE
Tiamat
3
8
6
0.75
L
Cthulhu
1
5
6
0.8
L
Heimdallr
lasmahvir
Heimdallr
6
4
3
1.88
W
9
4
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,795
Damage
42,858
53,787
Taken
43,621
50,817
Mitigated
23,093
8,728
Healing
10,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AquaSwagBoy
Sun Wukong
11,067
2,945
703
2,053
14,421
11,784
1,460
7,436
6,562
3,504
52,190
W
10,374
376
1,087
2,368
13,090
4,097
611
5,788
7,045
44,056
0
L
Tiamat
RE5ONANCE
Tiamat
11,901
974
1,221
3,091
13,282
9,907
383
2,488
10,794
37,359
0
L
Cthulhu
10,103
354
293
1,714
25,077
31,599
87
4,850
20,227
36,871
0
L
Heimdallr
lasmahvir
Heimdallr
14,791
7,498
0
2,409
15,428
9,311
513
3,942
11,486
0
61,062
W
21,417
12,947
0
4,256
16,110
7,212
1,098
7,826
7,968
0
54,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,371
Gold Earned
35,312
196
Minions Killed
190
0
Camps Cleared
0
825,396
Distance Traveled
872,733
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,685
687
70
4
0
301,605
0
W
Eset
11,313
665
60
4
0
290,429
0
L
Tiamat
10,364
610
54
3
0
271,318
2
L
Cthulhu
9,751
574
38
2
0
297,672
1
L
Heimdallr
11,256
662
104
6
0
256,406
0
W
Rama
12,314
724
60
4
0
280,699
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role