Player Matchup

Sylvanus
Sylvanus
Farrouse
Sylvanus
Level 66
God Stats
2W - 2L
1,437 SR
Queue Stats
7W - 13L
1,337 Elo+
Party 1
Achilles
Achilles
Jackzerz
Achilles
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
299W - 305L
1,425 Elo+
Solo
Pele
Pele
Splliter
Pele
Level 18
God Stats
15W - 16L
1,537 SR
Queue Stats
43W - 47L
1,421 Elo+
Solo
Neith
Neith
TimTam1999
Neith
Level 12
God Stats
13W - 11L
1,255 SR
Queue Stats
23W - 22L
1,237 Elo+
Party 1
Bastet
Bastet
salajevos
Bastet
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,142 Elo+
Solo
Team Averages
Level 27
1,446 SR
1,312 Elo+

VS

Team Averages
Level 33
1,471 SR
1,493 Elo+
Tiamat
Tiamat
DibDog
Tiamat
Level 26
God Stats
1W - 1L
1,356 SR
Queue Stats
1W - 4L
1,494 Elo+
Solo
Cupid
Cupid
DzieckoJah
Cupid
Level 29
God Stats
8W - 10L
1,500 SR
Queue Stats
448W - 476L
1,457 Elo+
Solo
Bellona
Bellona
ELMAXIDIEKACKSI
Bellona
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
LuckyderSpacki
Amaterasu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 119L
1,516 Elo+
Party 2
Cthulhu
Cthulhu
zuesaoldman
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Farrouse
Sylvanus
16
4 / 4 / 19
12,629
574
10,530
21,163
28,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
Jackzerz
Achilles
18
5 / 7 / 7
12,055
548
8,506
18,769
24,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pele
18
14 / 5 / 6
12,551
571
17,129
16,315
8,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
16
10 / 2 / 7
11,384
517
16,832
10,283
4,449
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
salajevos
Bastet
16
5 / 5 / 11
11,120
505
9,488
11,526
4,871
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DibDog
Tiamat
10
0 / 5 / 5
7,542
343
4,851
10,968
4,323
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
10
0 / 10 / 5
7,501
341
2,937
10,761
2,090
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

19
17 / 4 / 2
12,605
573
18,808
24,921
21,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
LuckyderSpacki
Amaterasu
15
4 / 8 / 8
10,331
470
9,428
18,967
14,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
zuesaoldman
Cthulhu
11
1 / 11 / 7
8,512
387
7,131
17,930
7,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
49
38
Kills
22
23
Deaths
38
50
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Tiamat
DibDog
Tiamat
0
5
5
0.5
L
Cupid
0
10
5
0.25
L
17
4
2
4.5
W
Sylvanus
Farrouse
Sylvanus
4
4
19
3.38
W
Achilles
Jackzerz
Achilles
5
7
7
1.21
L
Amaterasu
LuckyderSpacki
Amaterasu
4
8
8
1
W
Pele
14
5
6
3.4
W
Neith
10
2
7
6.75
W
Bastet
salajevos
Bastet
5
5
11
2.1
L
Cthulhu
zuesaoldman
Cthulhu
1
11
7
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,485
Damage
43,155
78,056
Taken
83,547
69,915
Mitigated
50,338
21,992
Healing
10,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
DibDog
Tiamat
4,851
317
0
2,138
10,968
4,323
0
1,055
9,913
31,483
0
L
Cupid
2,937
1,444
0
291
10,761
2,090
718
1,459
9,277
0
14,922
L
18,808
7,611
0
4,389
24,921
21,707
362
4,396
20,375
0
77,543
W
Sylvanus
Farrouse
Sylvanus
10,530
2,261
3,716
7,570
21,163
28,327
994
4,016
17,072
34,483
0
W
Achilles
Jackzerz
Achilles
8,506
1,988
0
3,425
18,769
24,101
939
514
17,930
0
70,663
L
Amaterasu
LuckyderSpacki
Amaterasu
9,428
2,380
0
3,480
18,967
14,472
290
1,530
17,098
0
42,879
W
Pele
17,129
5,391
0
3,187
16,315
8,167
3,336
2,649
13,516
0
72,418
W
Neith
16,832
9,525
0
2,817
10,283
4,449
2,347
3,335
6,948
0
71,185
W
Bastet
salajevos
Bastet
9,488
3,508
0
1,277
11,526
4,871
3,910
1,468
10,033
0
39,088
L
Cthulhu
zuesaoldman
Cthulhu
7,131
923
50
312
17,930
7,746
30
2,090
15,820
21,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,739
Gold Earned
46,491
400
Minions Killed
329
0
Camps Cleared
0
1,946,439
Distance Traveled
1,560,326
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,542
343
53
2
0
252,550
0
L
Cupid
7,501
341
27
1
0
231,814
0
L
Bellona
12,605
573
119
5
0
426,986
0
W
Sylvanus
12,629
574
40
2
0
367,559
8
W
Achilles
12,055
548
110
5
0
383,240
0
L
Amaterasu
10,331
470
81
4
0
392,029
1
W
Pele
12,551
571
89
4
0
407,806
2
W
Neith
11,384
517
92
4
0
351,958
0
W
Bastet
11,120
505
69
3
0
435,876
2
L
Cthulhu
8,512
387
49
2
0
256,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role