Player Matchup

Chang'e
Chang'e
Subzer0126
Chang'e
Level 159
God Stats
53W - 30L
1,691 SR
Queue Stats
674W - 543L
1,610 Elo+
Solo
Loki
Loki
Sup Im A Cat
Loki
Level 156
God Stats
10W - 3L
1,892 SR
Queue Stats
86W - 86L
1,630 Elo+
Solo
Kuzenbo
Kuzenbo
Tom Kruzenbo
Kuzenbo
Level 87
God Stats
27W - 11L
1,399 SR
Queue Stats
116W - 63L
1,724 Elo+
Solo
Team Averages
Level 134
1,661 SR
1,655 Elo+

VS

Team Averages
Level 137
1,612 SR
1,801 Elo+
Arachne
Arachne
Crystaaal Baby
Arachne
Level 116
God Stats
61W - 65L
1,574 SR
Queue Stats
254W - 248L
1,629 Elo+
Solo
Cerberus
Cerberus
Hi im Parrot
Cerberus
Level 158
God Stats
10W - 2L
1,762 SR
Queue Stats
1,041W - 239L
1,889 Elo+
Party 1
Baron Samedi
Baron Samedi
Mr Goldenhoops
Baron Samedi
Level 138
God Stats
4W - 1L
1,500 SR
Queue Stats
750W - 183L
1,884 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Subzer0126
Chang'e
16
1 / 7 / 12
12,577
629
12,706
20,700
4,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
10 / 6 / 3
14,304
715
14,803
21,602
13,250
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kuzenbo
Tom Kruzenbo
Kuzenbo
18
5 / 4 / 8
13,754
688
19,873
25,230
25,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 8 / 9
14,086
704
17,529
20,166
8,192
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Hi im Parrot
Cerberus
16
6 / 4 / 11
13,112
656
23,198
21,443
12,686
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Mr Goldenhoops
Baron Samedi
17
3 / 4 / 9
12,793
640
14,738
13,625
7,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
46
16
Kills
17
17
Deaths
16
23
Assists
29
Player
Kills
Deaths
Assists
KDA
L
8
8
9
1.56
L
Cerberus
Hi im Parrot
Cerberus
6
4
11
2.88
L
Baron Samedi
Mr Goldenhoops
Baron Samedi
3
4
9
1.88
W
Chang'e
Subzer0126
Chang'e
1
7
12
1
W
10
6
3
1.92
W
Kuzenbo
Tom Kruzenbo
Kuzenbo
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,382
Damage
55,465
67,532
Taken
55,234
42,505
Mitigated
28,774
19,768
Healing
20,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,529
10,360
0
5,545
20,166
8,192
1,350
13,329
6,637
0
46,868
L
Cerberus
Hi im Parrot
Cerberus
23,198
1,716
0
9,185
21,443
12,686
728
10,670
10,368
52,241
0
L
Baron Samedi
Mr Goldenhoops
Baron Samedi
14,738
559
2,000
3,726
13,625
7,896
751
7,790
5,619
81,033
0
W
Chang'e
Subzer0126
Chang'e
12,706
321
3,060
8,108
20,700
4,207
31
11,118
9,309
64,676
0
W
14,803
3,171
0
3,693
21,602
13,250
1,189
11,238
10,096
0
68,472
W
Kuzenbo
Tom Kruzenbo
Kuzenbo
19,873
5,268
0
4,907
25,230
25,048
277
14,927
9,854
71,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,635
Gold Earned
39,991
255
Minions Killed
270
0
Camps Cleared
0
1,060,238
Distance Traveled
1,009,608
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
14,086
704
63
3
0
338,844
1
L
Cerberus
13,112
656
75
4
0
338,423
3
L
Baron Samedi
12,793
640
132
7
0
332,341
0
W
Chang'e
12,577
629
106
5
0
330,439
5
W
Loki
14,304
715
86
4
0
376,321
2
W
Kuzenbo
13,754
688
63
3
0
353,478
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role