Player Matchup

Cthulhu
Cthulhu
ATL0600
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,856 Elo+
Solo
Sobek
Sobek
Al-Iskxnder
Sobek
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
351W - 172L
1,751 Elo+
Solo
Ra
Ra
Deathwizard4312
Ra
Level 24
God Stats
30W - 23L
1,752 SR
Queue Stats
96W - 84L
1,676 Elo+
Solo
Arachne
Arachne
WaffleHore
Arachne
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,621 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ioLxgacy
Ah Muzen Cab
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 25L
1,716 Elo+
Solo
Team Averages
Level 18
1,550 SR
1,724 Elo+

VS

Team Averages
Level 27
1,535 SR
1,678 Elo+
Scylla
Scylla
FormerKetchup43
Scylla
Level 16
God Stats
3W - 2L
1,495 SR
Queue Stats
80W - 57L
1,737 Elo+
Party 1
Chronos
Chronos
IIIaureliusIII
Chronos
Level 25
God Stats
101W - 84L
1,635 SR
Queue Stats
106W - 92L
1,687 Elo+
Solo
Zeus
Zeus
ReDragon3691
Zeus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 16L
1,626 Elo+
Solo
Yemoja
Yemoja
iAmBakedBraj
Yemoja
Level 59
God Stats
6W - 5L
1,319 SR
Queue Stats
28W - 30L
1,464 Elo+
Party 1
Loki
Loki
xXAlphaSlayrXx
Loki
Level 11
God Stats
4W - 2L
1,725 SR
Queue Stats
34W - 28L
1,877 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ATL0600
Cthulhu
7
0 / 3 / 1
4,597
460
1,689
6,077
3,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Breastplate

Breastplate

+20
Physical Protection

1
0 / 0 / 0
3,383
338
0
14
5
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

11
3 / 2 / 1
6,496
650
3,668
4,256
1,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
WaffleHore
Arachne
7
1 / 3 / 1
4,688
469
1,025
5,892
1,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
ioLxgacy
Ah Muzen Cab
8
0 / 3 / 0
4,612
461
2,969
5,902
1,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
6,225
623
3,727
3,731
1,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
2 / 1 / 2
5,385
539
3,933
4,602
1,285
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
4 / 2 / 2
6,244
624
2,620
3,458
908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
9
0 / 0 / 4
5,476
548
1,144
4,172
2,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
3 / 0 / 1
6,379
638
2,472
5,158
1,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
4
Kills
11
11
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ATL0600
Cthulhu
0
3
1
0.17
L
0
0
0
0
L
3
2
1
1.75
W
2
1
0
2
W
2
1
2
3
W
4
2
2
2.5
L
Arachne
WaffleHore
Arachne
1
3
1
0.5
W
Yemoja
0
0
4
2
L
Ah Muzen Cab
ioLxgacy
Ah Muzen Cab
0
3
0
0
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,351
Damage
13,896
22,141
Taken
21,121
8,280
Mitigated
7,727
5,392
Healing
7,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ATL0600
Cthulhu
1,689
259
0
198
6,077
3,412
0
3,450
2,627
8,814
0
L
0
0
0
13
14
5
0
0
14
345
0
L
3,668
622
225
1,552
4,256
1,573
0
1,908
2,348
32,886
0
W
3,727
492
0
950
3,731
1,131
76
2,267
1,420
34,172
0
W
3,933
1,125
0
1,251
4,602
1,285
1,311
461
4,133
28,911
0
W
2,620
332
0
240
3,458
908
329
1,766
1,534
25,549
0
L
Arachne
WaffleHore
Arachne
1,025
668
0
925
5,892
1,596
0
1,769
4,123
0
18,295
W
Yemoja
1,144
398
1,306
2,314
4,172
2,898
207
381
3,773
9,483
0
L
Ah Muzen Cab
ioLxgacy
Ah Muzen Cab
2,969
1,157
0
2,479
5,902
1,694
0
4,297
1,605
0
18,953
W
2,472
788
0
1,488
5,158
1,505
0
254
4,904
0
38,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,776
Gold Earned
29,709
164
Minions Killed
289
0
Camps Cleared
0
692,230
Distance Traveled
910,840
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,597
460
16
2
0
192,977
1
L
Sobek
3,383
338
0
0
0
13,232
0
L
Ra
6,496
650
77
8
0
180,963
3
W
Scylla
6,225
623
72
7
0
161,759
1
W
Chronos
5,385
539
59
6
0
189,689
1
W
Zeus
6,244
624
52
5
0
171,786
1
L
Arachne
4,688
469
39
4
0
143,543
3
W
Yemoja
5,476
548
30
3
0
170,389
1
L
Ah Muzen Cab
4,612
461
32
3
0
161,515
2
W
Loki
6,379
638
76
8
0
217,217
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role