Player Matchup

Hachiman
Hachiman
Neckbitter
Hachiman
Level 1
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Bakasura
Bakasura
Propanious
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,513 Elo+
Solo
Sun Wukong
Sun Wukong
XxDinksterxX532
Sun Wukong
Level 22
God Stats
4W - 3L
1,654 SR
Queue Stats
17W - 13L
1,644 Elo+
Party 1
Olorun
Olorun
fatmansackslong
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 43L
1,473 Elo+
Solo
Yemoja
Yemoja
pistachiocoffee
Yemoja
Level 5
God Stats
1W - 2L
1,486 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
Team Averages
Level 8
1,528 SR
1,526 Elo+

VS

Team Averages
Level 28
1,480 SR
1,544 Elo+
Medusa
Medusa
Heilero14
Medusa
Level 68
God Stats
12W - 12L
1,714 SR
Queue Stats
65W - 67L
1,570 Elo+
Party 2
Bellona
Bellona
MurcianoSalvaje
Bellona
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
PreacherJones
Anubis
Level 15
God Stats
6W - 6L
1,310 SR
Queue Stats
301W - 297L
1,640 Elo+
Solo
Poseidon
Poseidon
SergimaxX
Poseidon
Level 15
God Stats
65W - 59L
1,613 SR
Queue Stats
129W - 131L
1,548 Elo+
Party 2
King Arthur
King Arthur
ShaolimMataPorco
King Arthur
Level 17
God Stats
5W - 1L
1,261 SR
Queue Stats
69W - 59L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Neckbitter
Hachiman
12
0 / 6 / 1
7,353
817
6,518
15,633
4,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
Propanious
Bakasura
12
0 / 11 / 0
7,180
798
912
13,018
3,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sun Wukong
XxDinksterxX532
Sun Wukong
13
1 / 3 / 0
7,921
880
6,849
16,295
8,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
0 / 15 / 1
7,209
801
6,896
21,609
6,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 3 / 1
7,678
853
8,973
13,632
7,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

390

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Heilero14
Medusa
17
18 / 0 / 14
11,434
1,270
31,330
11,729
5,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
3 / 1 / 20
9,471
1,052
8,300
7,177
5,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
6 / 0 / 15
10,084
1,120
14,859
3,765
1,875
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
SergimaxX
Poseidon
16
7 / 0 / 19
9,823
1,091
11,816
5,375
2,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
ShaolimMataPorco
King Arthur
16
4 / 0 / 25
9,805
1,089
7,825
10,371
9,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
131
1
Kills
38
38
Deaths
1
3
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Medusa
Heilero14
Medusa
18
0
14
25
W
3
1
20
13
L
Hachiman
Neckbitter
Hachiman
0
6
1
0.08
W
6
0
15
13.5
L
Bakasura
Propanious
Bakasura
0
11
0
0
W
Poseidon
SergimaxX
Poseidon
7
0
19
16.5
W
King Arthur
ShaolimMataPorco
King Arthur
4
0
25
16.5
L
Sun Wukong
XxDinksterxX532
Sun Wukong
1
3
0
0.33
L
0
15
1
0.03
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,148
Damage
74,130
80,187
Taken
38,417
30,237
Mitigated
24,151
6,129
Healing
11,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Heilero14
Medusa
31,330
20,166
0
6,616
11,729
5,076
0
4,863
6,666
0
52,162
W
8,300
1,980
0
606
7,177
5,772
0
2,921
4,106
304
17,958
L
Hachiman
Neckbitter
Hachiman
6,518
4,908
0
973
15,633
4,256
0
7,112
8,396
0
12,866
W
14,859
1,108
0
2,544
3,765
1,875
0
1,058
2,682
44,800
0
L
Bakasura
Propanious
Bakasura
912
397
0
317
13,018
3,463
0
2,808
9,960
0
5,696
W
Poseidon
SergimaxX
Poseidon
11,816
1,222
0
0
5,375
2,046
0
3,052
2,248
21,201
0
W
King Arthur
ShaolimMataPorco
King Arthur
7,825
1,204
0
2,001
10,371
9,382
0
4,015
6,308
67
12,244
L
Sun Wukong
XxDinksterxX532
Sun Wukong
6,849
665
0
1,720
16,295
8,255
0
6,271
9,774
40
28,427
L
6,896
2,381
220
1,816
21,609
6,473
0
5,279
16,155
9,789
0
L
8,973
1,690
713
370
13,632
7,790
0
5,576
7,831
16,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,341
Gold Earned
50,617
89
Minions Killed
186
0
Camps Cleared
8
673,617
Distance Traveled
876,945
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,434
1,270
45
5
5
169,291
0
W
Bellona
9,471
1,052
25
3
0
177,080
0
L
Hachiman
7,353
817
20
2
0
142,819
1
W
Anubis
10,084
1,120
82
9
1
151,658
0
L
Bakasura
7,180
798
9
1
0
79,818
2
W
Poseidon
9,823
1,091
22
2
2
187,570
0
W
King Arthur
9,805
1,089
12
1
0
191,346
0
L
Sun Wukong
7,921
880
46
5
0
174,861
0
L
Olorun
7,209
801
7
1
0
119,944
1
L
Yemoja
7,678
853
7
1
0
156,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role