Player Matchup

Hercules
Hercules
AlienPolecat585
Hercules
Level 6
God Stats
2W - 3L
1,415 SR
Queue Stats
4W - 6L
1,280 Elo+
Party 1
Cthulhu
Cthulhu
RetroTuba497095
Cthulhu
Level 18
God Stats
26W - 27L
1,403 SR
Queue Stats
41W - 57L
1,261 Elo+
Party 1
Pele
Pele
Whoyou708
Pele
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
ac_do_da_most
Arachne
Level 4
God Stats
0W - 3L
1,188 SR
Queue Stats
0W - 6L
935 Elo+
Party 1
Yemoja
Yemoja
rombusNUToid
Yemoja
Level 21
God Stats
20W - 29L
1,293 SR
Queue Stats
47W - 61L
1,274 Elo+
Party 1
Team Averages
Level 12
1,360 SR
1,250 Elo+

VS

Team Averages
Level 14
1,439 SR
1,346 Elo+
Fenrir
Fenrir
BloodCodeOne
Fenrir
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
39W - 59L
1,289 Elo+
Party 2
Nu Wa
Nu Wa
MoonyHalo11
Nu Wa
Level 10
God Stats
111W - 104L
1,441 SR
Queue Stats
137W - 135L
1,341 Elo+
Solo
Thor
Thor
Talon StrikerZ
Thor
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 39L
1,398 Elo+
Solo
Chernobog
Chernobog
muddycoconut
Chernobog
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 40L
1,257 Elo+
Solo
Cerberus
Cerberus
poolmad
Cerberus
Level 24
God Stats
6W - 6L
1,253 SR
Queue Stats
195W - 184L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
1 / 10 / 2
9,082
826
8,100
18,411
8,205
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
5 / 7 / 4
11,045
1,004
15,551
26,906
19,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Pele
16
2 / 7 / 5
10,285
935
5,531
16,351
5,569
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
15
1 / 7 / 3
9,535
867
4,786
12,451
7,140
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Yemoja
17
4 / 2 / 6
10,987
999
10,878
13,138
7,413
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

104

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
3 / 10 / 10
10,274
934
10,060
15,640
10,169
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

19
6 / 0 / 16
11,756
1,069
16,807
4,420
1,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
12 / 3 / 14
12,871
1,170
19,377
14,893
6,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chernobog
muddycoconut
Chernobog
19
10 / 0 / 17
12,937
1,176
20,183
11,043
5,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
poolmad
Cerberus
18
2 / 0 / 20
11,022
1,002
10,371
7,154
5,113
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
110
13
Kills
33
33
Deaths
13
20
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Hercules
1
10
2
0.2
W
Fenrir
3
10
10
0.8
W
6
0
16
14
L
5
7
4
1
W
12
3
14
6.33
L
Pele
2
7
5
0.64
L
Arachne
1
7
3
0.36
W
Chernobog
muddycoconut
Chernobog
10
0
17
18.5
W
Cerberus
poolmad
Cerberus
2
0
20
12
L
Yemoja
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,846
Damage
76,798
87,257
Taken
53,150
48,182
Mitigated
28,955
13,581
Healing
8,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
8,100
2,053
0
1,719
18,411
8,205
0
4,381
14,030
0
16,459
W
Fenrir
10,060
5,382
0
603
15,640
10,169
0
8,042
7,348
0
20,141
W
16,807
5,162
0
489
4,420
1,628
0
2,289
2,028
32,755
0
L
15,551
1,670
703
3,917
26,906
19,855
0
12,018
14,888
32,118
0
W
19,377
9,554
0
1,549
14,893
6,833
0
6,304
8,439
0
35,148
L
Pele
5,531
948
0
434
16,351
5,569
0
3,990
12,361
0
19,644
L
Arachne
4,786
4,138
0
1,584
12,451
7,140
0
3,931
8,520
0
13,719
W
Chernobog
muddycoconut
Chernobog
20,183
11,538
0
3,634
11,043
5,212
0
4,778
6,159
0
30,133
W
Cerberus
poolmad
Cerberus
10,371
591
0
2,005
7,154
5,113
0
4,307
2,747
24,322
0
L
Yemoja
10,878
3,058
4,196
1,028
13,138
7,413
0
2,858
10,280
22,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,934
Gold Earned
58,860
138
Minions Killed
162
3
Camps Cleared
4
779,295
Distance Traveled
930,872
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,082
826
12
1
0
129,724
0
W
Fenrir
10,274
934
24
2
0
137,113
1
W
Nu Wa
11,756
1,069
31
3
1
179,259
0
L
Cthulhu
11,045
1,004
41
4
1
189,773
1
W
Thor
12,871
1,170
34
3
0
194,294
0
L
Pele
10,285
935
36
3
1
151,659
0
L
Arachne
9,535
867
20
2
0
117,493
0
W
Chernobog
12,937
1,176
21
2
3
197,901
2
W
Cerberus
11,022
1,002
52
5
0
222,305
0
L
Yemoja
10,987
999
29
3
1
190,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role