Player Matchup

Artemis
Artemis
DanteDan77
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,466 Elo+
Solo
Ymir
Ymir
Hades_Dva
Ymir
Level 28
God Stats
3W - 5L
1,499 SR
Queue Stats
59W - 62L
1,446 Elo+
Solo
Hun Batz
Hun Batz
Mudinho
Hun Batz
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,153 Elo+
Solo
Nu Wa
Nu Wa
Tutufii
Nu Wa
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
431W - 505L
1,500 Elo+
Solo
King Arthur
King Arthur
grezzaninha
King Arthur
Level 21
God Stats
1W - 1L
1,846 SR
Queue Stats
46W - 34L
1,576 Elo+
Solo
Team Averages
Level 21
1,569 SR
1,428 Elo+

VS

Team Averages
Level 21
1,510 SR
1,484 Elo+
Scylla
Scylla
AndreeAlex22
Scylla
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
MegaMachoDo-LS
Bacchus
Level 23
God Stats
9W - 2L
1,753 SR
Queue Stats
87W - 91L
1,569 Elo+
Solo
Fenrir
Fenrir
chert232
Fenrir
Level 18
God Stats
3W - 6L
1,153 SR
Queue Stats
39W - 46L
1,450 Elo+
Solo
Neith
Neith
lordotar00
Neith
Level 18
God Stats
2W - 1L
1,791 SR
Queue Stats
129W - 135L
1,505 Elo+
Solo
Amaterasu
Amaterasu
notKarma7963
Amaterasu
Level 23
God Stats
3W - 3L
1,352 SR
Queue Stats
85W - 83L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DanteDan77
Artemis
4
0 / 3 / 0
5,204
306
1,972
4,185
704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
9
0 / 7 / 2
6,549
385
5,072
14,983
7,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
Mudinho
Hun Batz
12
3 / 9 / 1
7,609
448
7,976
13,396
6,313
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
Tutufii
Nu Wa
14
3 / 5 / 2
8,457
497
8,341
9,745
3,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
grezzaninha
King Arthur
14
3 / 4 / 4
8,708
512
8,988
18,294
11,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
5 / 1 / 3
10,071
592
7,001
8,559
3,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
2 / 3 / 7
8,260
486
9,104
11,739
10,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
chert232
Fenrir
15
7 / 1 / 8
9,837
579
8,122
10,042
4,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
14
4 / 3 / 7
8,664
510
11,448
10,768
3,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
notKarma7963
Amaterasu
14
10 / 1 / 6
9,740
573
8,826
12,363
10,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
59
9
Kills
28
28
Deaths
9
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Scylla
5
1
3
6.5
L
Artemis
DanteDan77
Artemis
0
3
0
0
L
Ymir
0
7
2
0.14
W
2
3
7
1.83
L
Hun Batz
Mudinho
Hun Batz
3
9
1
0.39
L
Nu Wa
Tutufii
Nu Wa
3
5
2
0.8
W
Fenrir
chert232
Fenrir
7
1
8
11
L
King Arthur
grezzaninha
King Arthur
3
4
4
1.25
W
Neith
4
3
7
2.5
W
Amaterasu
notKarma7963
Amaterasu
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,349
Damage
44,501
60,603
Taken
53,471
29,494
Mitigated
31,914
9,837
Healing
16,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
7,001
623
0
3,773
8,559
3,042
919
3,434
4,664
52,763
0
L
Artemis
DanteDan77
Artemis
1,972
1,211
0
829
4,185
704
0
0
4,185
0
8,534
L
Ymir
5,072
927
0
890
14,983
7,465
0
1,674
13,224
24,251
0
W
9,104
1,222
0
1,750
11,739
10,462
593
2,275
8,906
25,622
0
L
Hun Batz
Mudinho
Hun Batz
7,976
3,012
0
1,504
13,396
6,313
0
2,699
10,510
0
35,780
L
Nu Wa
Tutufii
Nu Wa
8,341
1,477
0
628
9,745
3,280
0
5,677
3,730
37,083
0
W
Fenrir
chert232
Fenrir
8,122
1,186
0
4,291
10,042
4,446
1,702
1,937
7,811
0
50,117
L
King Arthur
grezzaninha
King Arthur
8,988
727
0
5,986
18,294
11,732
222
4,803
12,849
0
44,341
W
Neith
11,448
4,975
0
4,230
10,768
3,794
3,518
2,141
8,367
0
57,031
W
Amaterasu
notKarma7963
Amaterasu
8,826
3,541
0
2,331
12,363
10,170
885
2,425
9,711
0
26,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,527
Gold Earned
46,572
270
Minions Killed
397
0
Camps Cleared
0
1,200,312
Distance Traveled
1,569,769
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,071
592
123
7
0
323,696
3
L
Artemis
5,204
306
7
0
0
119,873
0
L
Ymir
6,549
385
31
2
0
258,688
1
W
Bacchus
8,260
486
53
3
0
291,576
3
L
Hun Batz
7,609
448
59
3
0
280,409
4
L
Nu Wa
8,457
497
69
4
0
256,121
0
W
Fenrir
9,837
579
97
6
0
332,980
3
L
King Arthur
8,708
512
104
6
0
285,221
1
W
Neith
8,664
510
78
5
0
285,053
4
W
Amaterasu
9,740
573
46
3
0
336,464
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role