Player Matchup

Achilles
Achilles
Platinum V
Hypersound
Achilles
Platinum V
Level 142
God Stats
2W - 8L
1,708 SR
Queue Stats
375W - 482L
1,598 MMR
Party 1
Cerberus
Cerberus
Gold V
Vizija
Cerberus
Gold V
Level 89
God Stats
25W - 21L
1,566 SR
Queue Stats
36W - 41L
1,346 MMR
Party 1
Zeus
Zeus
Platinum V
Zorbnikas
Zeus
Platinum V
Level 59
God Stats
24W - 29L
1,476 SR
Queue Stats
76W - 90L
1,401 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 97
1,583 SR
1,448 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 128
1,601 SR
1,458 MMR
Ah Muzen Cab
Ah Muzen Cab
Bronze III
Kiddisimo
Ah Muzen Cab
Bronze III
Level 136
God Stats
0W - 1L
1,728 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Vulcan
Vulcan
Silver I
lottscem
Vulcan
Silver I
Level 128
God Stats
126W - 153L
1,583 SR
Queue Stats
159W - 195L
1,447 MMR
Solo
Ares
Ares
Gold V
xyuСвободы
Ares
Gold V
Level 120
God Stats
6W - 4L
1,493 SR
Queue Stats
418W - 517L
1,428 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Hypersound
Achilles
11
6 / 3 / 9
8,290
829
10,090
9,958
9,353
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cerberus
Vizija
Cerberus
11
2 / 0 / 12
8,339
834
7,075
10,253
7,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
12
7 / 0 / 8
8,533
853
11,221
3,961
1,310
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ThothDanzaburouPersephoneSerqetGuan Yu

VS

Bans
Cu ChulainnSobekApolloCabrakanHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Kiddisimo
Ah Muzen Cab
10
2 / 5 / 0
7,117
712
6,304
10,649
3,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
lottscem
Vulcan
11
1 / 4 / 1
7,092
709
5,440
7,918
2,356
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
0 / 6 / 2
7,272
727
2,906
12,860
7,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
15
Kills
3
3
Deaths
15
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
Hypersound
Achilles
6
3
9
3.5
L
Ah Muzen Cab
Kiddisimo
Ah Muzen Cab
2
5
0
0.4
W
Cerberus
Vizija
Cerberus
2
0
12
8
W
Zeus
7
0
8
11
L
Vulcan
lottscem
Vulcan
1
4
1
0.38
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,386
Damage
14,650
24,172
Taken
31,427
18,000
Mitigated
13,632
6,595
Healing
7,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Hypersound
Achilles
10,090
3,541
0
1,215
9,958
9,353
126
3,471
6,487
0
21,940
L
Ah Muzen Cab
Kiddisimo
Ah Muzen Cab
6,304
3,228
0
4,401
10,649
3,365
0
4,752
5,627
0
31,207
W
Cerberus
Vizija
Cerberus
7,075
181
0
4,716
10,253
7,337
93
3,199
7,054
15,837
0
W
Zeus
11,221
438
0
664
3,961
1,310
399
1,686
2,275
46,753
0
L
Vulcan
lottscem
Vulcan
5,440
4,011
0
1,749
7,918
2,356
0
4,970
2,792
36,975
0
L
2,906
171
0
1,039
12,860
7,911
0
7,824
4,672
4,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,162
Gold Earned
21,481
150
Minions Killed
114
0
Camps Cleared
0
578,442
Distance Traveled
557,590
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,290
829
25
3
0
179,718
3
L
Ah Muzen Cab
7,117
712
59
6
0
182,238
0
W
Cerberus
8,339
834
32
3
0
202,753
2
W
Zeus
8,533
853
93
9
0
195,971
4
L
Vulcan
7,092
709
53
5
0
211,095
5
L
Ares
7,272
727
2
0
0
164,257
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role