Player Matchup

Raijin
Raijin
Gigem717
Raijin
Level 67
God Stats
4W - 4L
1,417 SR
Queue Stats
43W - 43L
1,465 Elo+
Party 1
Ne Zha
Ne Zha
JACKt2
Ne Zha
Level 86
God Stats
1W - 2L
1,450 SR
Queue Stats
69W - 74L
1,512 Elo+
Party 1
Amaterasu
Amaterasu
RifleH
Amaterasu
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,552 Elo+
Party 1
Team Averages
Level 69
1,456 SR
1,510 Elo+

VS

Team Averages
Level 85
1,395 SR
1,496 Elo+
Bellona
Bellona
Bickern
Bellona
Level 68
God Stats
6W - 8L
1,163 SR
Queue Stats
775W - 706L
1,489 Elo+
Solo
Thor
Thor
FAT_SLAPZ1105
Thor
Level 80
God Stats
0W - 1L
1,241 SR
Queue Stats
36W - 32L
1,595 Elo+
Solo
Janus
Janus
InsanityIVII0
Janus
Level 108
God Stats
8W - 5L
1,781 SR
Queue Stats
20W - 27L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Gigem717
Raijin
18
5 / 8 / 7
14,917
649
17,686
17,066
6,540
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
JACKt2
Ne Zha
19
10 / 7 / 6
16,498
717
22,015
22,586
11,455
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Amaterasu
RifleH
Amaterasu
18
2 / 3 / 11
13,786
599
7,687
17,855
17,877
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bickern
Bellona
16
4 / 7 / 11
13,769
599
6,957
22,815
16,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
7 / 4 / 10
14,742
641
16,935
18,478
14,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
7 / 6 / 7
14,451
628
21,698
15,307
5,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
46
17
Kills
18
18
Deaths
17
24
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bellona
Bickern
Bellona
4
7
11
1.36
L
7
4
10
3
W
Raijin
Gigem717
Raijin
5
8
7
1.06
L
7
6
7
1.75
W
Ne Zha
JACKt2
Ne Zha
10
7
6
1.86
W
Amaterasu
RifleH
Amaterasu
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,388
Damage
45,590
57,507
Taken
56,600
35,872
Mitigated
35,673
8,745
Healing
8,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Bickern
Bellona
6,957
1,509
0
1,852
22,815
16,485
931
7,166
15,649
0
34,741
L
16,935
6,425
1,267
3,725
18,478
14,169
498
6,233
12,245
0
65,703
W
Raijin
Gigem717
Raijin
17,686
367
708
1,681
17,066
6,540
534
8,570
8,178
83,553
0
L
21,698
214
0
1,955
15,307
5,019
689
4,369
10,938
77,704
0
W
Ne Zha
JACKt2
Ne Zha
22,015
6,194
0
4,464
22,586
11,455
1,478
5,892
16,494
0
87,845
W
Amaterasu
RifleH
Amaterasu
7,687
1,957
0
1,892
17,855
17,877
955
6,414
11,082
0
22,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,201
Gold Earned
42,962
214
Minions Killed
215
0
Camps Cleared
0
1,268,783
Distance Traveled
1,164,559
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
13,769
599
38
2
0
419,019
3
L
Thor
14,742
641
78
3
0
372,340
5
W
Raijin
14,917
649
123
5
0
390,410
0
L
Janus
14,451
628
99
4
0
373,200
5
W
Ne Zha
16,498
717
65
3
0
420,087
3
W
Amaterasu
13,786
599
26
1
0
458,286
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role