Player Matchup

Vamana
Vamana
AyMrPotato
Vamana
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 23L
1,039 Elo+
Solo
Yemoja
Yemoja
Fabian120269
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Skadi
Skadi
ISmurfedMyself03
Skadi
Level 18
God Stats
6W - 7L
1,415 SR
Queue Stats
11W - 12L
1,453 Elo+
Solo
Set
Set
OutrunWriter811
Set
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 32L
1,261 Elo+
Solo
Cerberus
Cerberus
Swiggety_
Cerberus
Level 8
God Stats
1W - 3L
1,382 SR
Queue Stats
12W - 20L
1,435 Elo+
Solo
Team Averages
Level 9
1,459 SR
1,338 Elo+

VS

Team Averages
Level 17
1,597 SR
1,407 Elo+
Cabrakan
Cabrakan
EPEREZ2002
Cabrakan
Level 7
God Stats
2W - 0L
1,782 SR
Queue Stats
14W - 9L
1,526 Elo+
Party 1
Tiamat
Tiamat
JOSH MPW
Tiamat
Level 21
God Stats
15W - 16L
1,439 SR
Queue Stats
67W - 75L
1,307 Elo+
Solo
Sun Wukong
Sun Wukong
SparklingWill
Sun Wukong
Level 20
God Stats
118W - 89L
1,536 SR
Queue Stats
216W - 196L
1,449 Elo+
Party 1
Sol
Sol
Yoshi1021jr
Sol
Level 8
God Stats
84W - 57L
1,505 SR
Queue Stats
137W - 117L
1,420 Elo+
Party 1
Thor
Thor
xSimplyCabbage
Thor
Level 27
God Stats
2W - 1L
1,724 SR
Queue Stats
26W - 25L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AyMrPotato
Vamana
14
0 / 13 / 4
8,204
912
1,324
20,885
8,484
Yemoja
14
0 / 4 / 4
8,563
951
1,809
8,621
5,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 8 / 2
9,851
1,095
13,827
13,168
4,884
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 11 / 3
8,086
898
5,375
14,888
5,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cerberus
Swiggety_
Cerberus
14
1 / 7 / 4
8,616
957
5,867
18,008
19,870
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Team 1 Tickets

0

VS

Team 2 Tickets

343

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
EPEREZ2002
Cabrakan
16
4 / 3 / 24
9,974
1,108
8,416
10,326
14,112
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tiamat
JOSH MPW
Tiamat
16
3 / 2 / 26
9,757
1,084
12,491
7,514
6,744
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
SparklingWill
Sun Wukong
17
11 / 1 / 17
10,617
1,180
11,321
9,963
6,761
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
20 / 0 / 15
12,002
1,334
27,727
4,908
2,016
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
5 / 1 / 24
11,224
1,247
10,458
5,847
2,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
149
6
Kills
43
43
Deaths
7
17
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Vamana
AyMrPotato
Vamana
0
13
4
0.15
W
Cabrakan
EPEREZ2002
Cabrakan
4
3
24
5.33
L
Yemoja
0
4
4
0.5
L
5
8
2
0.75
W
Tiamat
JOSH MPW
Tiamat
3
2
26
8
L
0
11
3
0.14
W
Sun Wukong
SparklingWill
Sun Wukong
11
1
17
19.5
L
Cerberus
Swiggety_
Cerberus
1
7
4
0.43
W
20
0
15
27.5
W
5
1
24
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,202
Damage
70,413
75,570
Taken
38,558
44,568
Mitigated
32,109
7,044
Healing
7,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
AyMrPotato
Vamana
1,324
639
0
1,060
20,885
8,484
0
13,522
7,363
0
9,424
W
Cabrakan
EPEREZ2002
Cabrakan
8,416
594
204
204
10,326
14,112
0
2,204
7,356
15,298
0
L
Yemoja
1,809
603
396
397
8,621
5,411
0
5,540
3,081
9,073
0
L
13,827
6,665
0
0
13,168
4,884
0
9,465
3,703
0
31,478
W
Tiamat
JOSH MPW
Tiamat
12,491
2,027
0
1,055
7,514
6,744
0
1,357
6,157
21,666
0
L
5,375
2,789
0
1,583
14,888
5,919
0
8,402
6,486
0
16,641
W
Sun Wukong
SparklingWill
Sun Wukong
11,321
4,169
0
1,592
9,963
6,761
0
1,914
7,268
0
24,701
L
Cerberus
Swiggety_
Cerberus
5,867
600
744
2,864
18,008
19,870
0
11,705
6,303
15,745
0
W
27,727
13,413
0
3,143
4,908
2,016
0
786
4,122
49,671
0
W
10,458
3,709
475
680
5,847
2,476
0
1,415
4,432
0
25,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,320
Gold Earned
53,574
118
Minions Killed
150
4
Camps Cleared
8
617,868
Distance Traveled
880,216
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,204
912
18
2
0
132,306
1
W
Cabrakan
9,974
1,108
17
2
2
153,150
2
L
Yemoja
8,563
951
13
1
0
89,607
1
L
Skadi
9,851
1,095
33
4
1
151,157
1
W
Tiamat
9,757
1,084
17
2
0
173,097
1
L
Set
8,086
898
27
3
2
117,940
1
W
Sun Wukong
10,617
1,180
24
3
0
218,848
0
L
Cerberus
8,616
957
27
3
1
126,858
0
W
Sol
12,002
1,334
60
7
1
180,649
0
W
Thor
11,224
1,247
32
4
5
154,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role