Player Matchup

Serqet
Serqet
Asponator
Serqet
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 76L
1,377 Elo+
Party 1
Cthulhu
Cthulhu
Beardedfoolmj
Cthulhu
Level 20
God Stats
9W - 1L
1,924 SR
Queue Stats
15W - 16L
1,358 Elo+
Solo
Janus
Janus
Crazyolman
Janus
Level 15
God Stats
3W - 4L
1,223 SR
Queue Stats
36W - 33L
1,483 Elo+
Party 1
Nemesis
Nemesis
Seayshud
Nemesis
Level 22
God Stats
44W - 32L
1,581 SR
Queue Stats
65W - 55L
1,494 Elo+
Solo
Olorun
Olorun
TheBeast2013
Olorun
Level 18
God Stats
8W - 5L
1,354 SR
Queue Stats
48W - 48L
1,405 Elo+
Solo
Team Averages
Level 17
1,516 SR
1,423 Elo+

VS

Team Averages
Level 27
1,400 SR
1,318 Elo+
Da Ji
Da Ji
MEdeSMU
Da Ji
Level 46
God Stats
2W - 3L
1,500 SR
Queue Stats
98W - 110L
1,343 Elo+
Party 2
Guan Yu
Guan Yu
PaunUbica
Guan Yu
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 69L
1,297 Elo+
Party 2
Yemoja
Yemoja
SeKc12
Yemoja
Level 21
God Stats
23W - 19L
1,559 SR
Queue Stats
34W - 34L
1,389 Elo+
Solo
Kukulkan
Kukulkan
YUkiNE358
Kukulkan
Level 7
God Stats
4W - 12L
1,270 SR
Queue Stats
5W - 14L
1,284 Elo+
Party 2
Artemis
Artemis
deVaux23
Artemis
Level 18
God Stats
3W - 8L
1,172 SR
Queue Stats
51W - 77L
1,280 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Asponator
Serqet
20
2 / 12 / 15
13,324
888
17,668
21,908
15,261
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
20
5 / 3 / 15
15,305
1,020
21,434
24,699
35,916
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Janus
20
2 / 4 / 17
14,733
982
20,544
13,280
5,447
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Seayshud
Nemesis
20
13 / 4 / 7
16,632
1,109
32,615
20,403
8,678
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
20
4 / 8 / 6
13,824
922
15,264
18,216
8,539
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

99

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
MEdeSMU
Da Ji
20
12 / 8 / 11
15,935
1,062
23,678
29,834
12,591
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Guan Yu
PaunUbica
Guan Yu
20
7 / 4 / 19
15,445
1,030
20,853
36,687
42,275
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yemoja
SeKc12
Yemoja
20
2 / 9 / 16
14,325
955
13,846
27,211
17,719
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kukulkan
YUkiNE358
Kukulkan
15
0 / 0 / 1
10,805
720
0
0
0
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
deVaux23
Artemis
20
10 / 6 / 10
15,337
1,022
32,919
23,227
9,141
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
88
26
Kills
31
31
Deaths
27
60
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Serqet
Asponator
Serqet
2
12
15
0.79
W
Cthulhu
5
3
15
4.17
W
Janus
2
4
17
2.63
L
Da Ji
MEdeSMU
Da Ji
12
8
11
2.19
L
Guan Yu
PaunUbica
Guan Yu
7
4
19
4.13
L
Yemoja
SeKc12
Yemoja
2
9
16
1.11
W
Nemesis
Seayshud
Nemesis
13
4
7
4.13
W
Olorun
4
8
6
0.88
L
Kukulkan
YUkiNE358
Kukulkan
0
0
1
0.5
L
Artemis
deVaux23
Artemis
10
6
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,525
Damage
91,296
98,506
Taken
116,959
73,841
Mitigated
81,726
13,414
Healing
27,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Asponator
Serqet
17,668
5,511
0
926
21,908
15,261
0
2,091
19,230
408
21,313
W
Cthulhu
21,434
2,087
1,559
855
24,699
35,916
0
6,072
18,184
51,656
0
W
Janus
20,544
1,557
0
1,286
13,280
5,447
0
784
12,314
63,146
0
L
Da Ji
MEdeSMU
Da Ji
23,678
4,530
0
953
29,834
12,591
0
11,634
17,876
0
31,222
L
Guan Yu
PaunUbica
Guan Yu
20,853
2,680
3,322
11,191
36,687
42,275
0
18,411
16,262
0
37,980
L
Yemoja
SeKc12
Yemoja
13,846
3,648
712
4,587
27,211
17,719
0
14,019
12,356
47,371
0
W
Nemesis
Seayshud
Nemesis
32,615
18,353
0
3,723
20,403
8,678
0
1,546
18,556
0
47,093
W
Olorun
15,264
12,886
965
4,100
18,216
8,539
0
3,353
14,524
42,505
0
L
Kukulkan
YUkiNE358
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Artemis
deVaux23
Artemis
32,919
21,347
0
7,143
23,227
9,141
0
12,292
10,518
0
57,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,818
Gold Earned
71,847
275
Minions Killed
182
12
Camps Cleared
3
1,258,900
Distance Traveled
1,093,044
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
13,324
888
16
1
1
216,316
3
W
Cthulhu
15,305
1,020
70
5
1
290,211
2
W
Janus
14,733
982
117
8
1
290,309
0
L
Da Ji
15,935
1,062
14
1
2
286,731
0
L
Guan Yu
15,445
1,030
38
3
1
349,446
2
L
Yemoja
14,325
955
73
5
0
209,192
4
W
Nemesis
16,632
1,109
27
2
5
300,363
1
W
Olorun
13,824
922
45
3
4
161,701
0
L
Kukulkan
10,805
720
0
0
0
8,951
0
L
Artemis
15,337
1,022
57
4
0
238,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role