Player Matchup

Sobek
Sobek
Gold II
Dreamsland
Sobek
Gold II
Level 146
God Stats
54W - 49L
1,645 SR
Queue Stats
112W - 116L
1,520 MMR
Party 3
Sol
Sol
Bronze III
Super17Koza
Sol
Bronze III
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,462 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum IV
datlosse
Cu Chulainn
Platinum IV
Level 129
God Stats
11W - 10L
1,555 SR
Queue Stats
92W - 96L
1,467 MMR
Party 3
Cernunnos
Cernunnos
Gold V
ttvappletinidl
Cernunnos
Gold V
Level 158
God Stats
3W - 2L
1,646 SR
Queue Stats
361W - 346L
1,497 MMR
Solo
Fenrir
Fenrir
Gold II
добый
Fenrir
Gold II
Level 88
God Stats
6W - 4L
1,626 SR
Queue Stats
161W - 171L
1,487 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,594 SR
1,486 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 98
1,508 SR
1,483 MMR
Terra
Terra
Silver I
Bodo08
Terra
Silver I
Level 140
God Stats
0W - 1L
1,525 SR
Queue Stats
53W - 65L
1,497 MMR
Party 1
Hun Batz
Hun Batz
Bronze III
GroupSword
Hun Batz
Bronze III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Bronze III
Jerochim
Odin
Bronze III
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Anhur
Anhur
Silver IV
KRLEbreee
Anhur
Silver IV
Level 155
God Stats
2W - 6L
1,515 SR
Queue Stats
158W - 161L
1,418 MMR
Party 1
Agni
Agni
Bronze III
VexedSix
Agni
Bronze III
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
10
2 / 1 / 3
6,476
540
3,639
6,826
4,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 3 / 2
6,761
563
6,217
8,343
2,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
datlosse
Cu Chulainn
14
3 / 1 / 1
7,676
640
6,600
8,685
5,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
ttvappletinidl
Cernunnos
12
3 / 1 / 1
6,668
556
6,810
9,009
2,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
добый
Fenrir
10
2 / 3 / 2
6,053
504
2,425
9,852
2,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
SetAnubisDanzaburouYmirNemesis

VS

Bans
ScyllaGaneshaKhepriHelApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Bodo08
Terra
8
0 / 1 / 5
5,504
459
3,248
6,900
3,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
GroupSword
Hun Batz
11
3 / 3 / 3
6,266
522
5,244
9,987
3,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
9
3 / 2 / 2
6,035
503
4,746
7,238
3,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Anhur
KRLEbreee
Anhur
10
1 / 1 / 1
5,480
457
3,949
5,058
1,246
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Agni
10
2 / 5 / 3
5,767
481
5,218
7,513
2,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
23
12
Kills
9
9
Deaths
12
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Terra
Bodo08
Terra
0
1
5
2.5
W
Sobek
2
1
3
3.5
L
Hun Batz
GroupSword
Hun Batz
3
3
3
1.5
L
Odin
3
2
2
2
L
Anhur
KRLEbreee
Anhur
1
1
1
1.5
W
2
3
2
1
L
Agni
2
5
3
0.7
W
Cu Chulainn
datlosse
Cu Chulainn
3
1
1
3.5
W
Cernunnos
ttvappletinidl
Cernunnos
3
1
1
3.5
W
Fenrir
добый
Fenrir
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,691
Damage
22,405
42,715
Taken
36,696
18,402
Mitigated
14,736
21,254
Healing
10,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Bodo08
Terra
3,248
201
348
2,344
6,900
3,897
0
2,919
3,957
9,132
0
W
Sobek
3,639
190
0
3,302
6,826
4,357
0
1,583
5,168
18,110
0
L
Hun Batz
GroupSword
Hun Batz
5,244
1,687
0
3,582
9,987
3,371
0
2,315
7,597
0
31,813
L
Odin
4,746
2,586
0
2,084
7,238
3,773
0
330
6,783
0
15,879
L
Anhur
KRLEbreee
Anhur
3,949
2,189
0
1,559
5,058
1,246
0
460
4,598
0
28,273
W
6,217
1,506
0
4,626
8,343
2,678
1,064
3,124
5,219
47,348
0
L
Agni
5,218
409
0
750
7,513
2,449
0
3,832
3,631
20,489
0
W
Cu Chulainn
datlosse
Cu Chulainn
6,600
912
0
3,166
8,685
5,891
0
1,982
6,553
0
56,173
W
Cernunnos
ttvappletinidl
Cernunnos
6,810
3,091
0
6,076
9,009
2,602
0
1,010
7,924
0
43,670
W
Fenrir
добый
Fenrir
2,425
702
0
4,084
9,852
2,874
0
767
9,052
0
27,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,634
Gold Earned
29,052
375
Minions Killed
216
0
Camps Cleared
0
1,089,483
Distance Traveled
1,100,837
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,504
459
11
1
0
239,120
1
W
Sobek
6,476
540
25
2
0
233,040
5
L
Hun Batz
6,266
522
65
5
0
245,809
3
L
Odin
6,035
503
36
3
0
217,007
4
L
Anhur
5,480
457
61
5
0
200,727
5
W
Sol
6,761
563
75
6
0
201,462
2
L
Agni
5,767
481
43
4
0
198,174
2
W
Cu Chulainn
7,676
640
130
11
0
241,997
2
W
Cernunnos
6,668
556
85
7
0
179,256
2
W
Fenrir
6,053
504
60
5
0
233,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role