Player Matchup

The Morrigan
The Morrigan
ChewyJetBlaze
The Morrigan
Level 115
God Stats
1W - 1L
1,327 SR
Queue Stats
423W - 340L
1,623 Elo+
Party 2
Bellona
Bellona
LetsPartyCat6969
Bellona
Level 28
God Stats
16W - 10L
1,602 SR
Queue Stats
190W - 161L
1,511 Elo+
Party 2
Ymir
Ymir
Smi1eyGhost
Ymir
Level 9
God Stats
3W - 1L
1,535 SR
Queue Stats
16W - 9L
1,531 Elo+
Party 2
Team Averages
Level 51
1,488 SR
1,555 Elo+

VS

Team Averages
Level 42
1,516 SR
1,537 Elo+
Jormungandr
Jormungandr
Hesiqui04
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Panda624
Nu Wa
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
316W - 332L
1,565 Elo+
Party 1
Danzaburou
Danzaburou
YeanlingSky935
Danzaburou
Level 27
God Stats
11W - 9L
1,547 SR
Queue Stats
373W - 406L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ChewyJetBlaze
The Morrigan
12
4 / 2 / 6
9,119
701
10,050
6,727
2,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
8 / 2 / 4
10,110
778
8,465
9,261
7,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
2 / 2 / 10
9,654
743
4,097
13,240
11,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Hesiqui04
Jormungandr
5
0 / 7 / 2
6,834
526
306
7,084
2,214
Nu Wa
Panda624
Nu Wa
11
1 / 4 / 3
8,002
616
10,521
7,635
2,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
YeanlingSky935
Danzaburou
13
5 / 4 / 0
9,392
722
7,507
11,917
4,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
14
Kills
6
6
Deaths
15
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
ChewyJetBlaze
The Morrigan
4
2
6
3.5
L
Jormungandr
Hesiqui04
Jormungandr
0
7
2
0.14
W
8
2
4
5
L
Nu Wa
Panda624
Nu Wa
1
4
3
0.63
W
2
2
10
3.5
L
Danzaburou
YeanlingSky935
Danzaburou
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,612
Damage
18,334
29,228
Taken
26,636
21,394
Mitigated
8,592
7,394
Healing
1,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
ChewyJetBlaze
The Morrigan
10,050
2,012
0
2,192
6,727
2,491
991
2,326
4,401
39,063
0
L
Jormungandr
Hesiqui04
Jormungandr
306
36
0
0
7,084
2,214
0
3,234
3,746
2,285
0
W
8,465
3,157
0
2,712
9,261
7,148
0
3,543
5,718
0
34,647
L
Nu Wa
Panda624
Nu Wa
10,521
2,969
0
430
7,635
2,335
0
4,218
3,101
33,860
0
W
4,097
893
0
2,490
13,240
11,755
270
4,999
8,241
20,141
0
L
Danzaburou
YeanlingSky935
Danzaburou
7,507
1,807
0
1,044
11,917
4,043
0
6,036
5,619
0
38,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,883
Gold Earned
24,228
138
Minions Killed
118
0
Camps Cleared
0
735,830
Distance Traveled
538,874
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,119
701
72
6
0
231,036
6
L
Jormungandr
6,834
526
4
0
0
104,521
1
W
Bellona
10,110
778
43
3
0
274,398
3
L
Nu Wa
8,002
616
47
4
0
222,628
4
W
Ymir
9,654
743
23
2
0
230,396
1
L
Danzaburou
9,392
722
67
5
0
211,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role