Player Matchup

Ymir
Ymir
Mathausfer21
Ymir
Level 18
God Stats
1W - 2L
1,774 SR
Queue Stats
58W - 51L
1,496 Elo+
Party 2
Scylla
Scylla
Nova13Games
Scylla
Level 29
God Stats
5W - 18L
1,318 SR
Queue Stats
164W - 198L
1,249 Elo+
Solo
Artemis
Artemis
nicolas_1806sk8
Artemis
Level 6
God Stats
1W - 1L
1,571 SR
Queue Stats
1W - 2L
1,417 Elo+
Party 2
Team Averages
Level 18
1,554 SR
1,388 Elo+

VS

Team Averages
Level 14
1,258 SR
1,322 Elo+
Nemesis
Nemesis
EhStarKu
Nemesis
Level 8
God Stats
1W - 4L
1,128 SR
Queue Stats
6W - 14L
1,134 Elo+
Solo
Cthulhu
Cthulhu
IvernedIt
Cthulhu
Level 7
God Stats
2W - 3L
1,369 SR
Queue Stats
17W - 17L
1,416 Elo+
Party 1
Hera
Hera
NinoTrain
Hera
Level 28
God Stats
1W - 1L
1,276 SR
Queue Stats
12W - 13L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 3
10,670
667
8,092
16,970
16,668
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
12
3 / 9 / 1
9,658
604
6,292
11,497
4,324
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 8 / 5
9,391
587
3,981
9,396
4,663
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EhStarKu
Nemesis
4
0 / 1 / 0
7,836
490
229
1,037
410
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
IvernedIt
Cthulhu
17
9 / 2 / 10
12,334
771
11,382
11,517
8,141
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hera
16
12 / 3 / 8
12,438
777
18,313
9,889
3,872
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
6
Kills
21
21
Deaths
6
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nemesis
EhStarKu
Nemesis
0
1
0
0
W
Cthulhu
IvernedIt
Cthulhu
9
2
10
7
L
3
4
3
1.13
W
Hera
12
3
8
5.33
L
Scylla
3
9
1
0.39
L
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,365
Damage
29,924
37,863
Taken
22,443
25,655
Mitigated
12,423
2,787
Healing
3,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
EhStarKu
Nemesis
229
123
0
208
1,037
410
0
340
697
0
1,495
W
Cthulhu
IvernedIt
Cthulhu
11,382
740
422
121
11,517
8,141
334
7,572
3,945
36,495
0
L
8,092
1,088
0
750
16,970
16,668
367
12,694
4,276
39,628
0
W
Hera
18,313
6,902
849
2,176
9,889
3,872
1,437
6,738
3,151
62,860
0
L
Scylla
6,292
454
0
1,357
11,497
4,324
423
8,899
2,598
25,879
0
L
3,981
2,625
0
680
9,396
4,663
327
8,437
959
0
13,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,719
Gold Earned
32,608
117
Minions Killed
133
0
Camps Cleared
0
672,570
Distance Traveled
563,456
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,836
490
2
0
0
19,739
0
W
Cthulhu
12,334
771
46
3
0
286,146
0
L
Ymir
10,670
667
45
3
0
290,023
2
W
Hera
12,438
777
85
5
0
257,571
0
L
Scylla
9,658
604
45
3
0
186,150
2
L
Artemis
9,391
587
27
2
0
196,397
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role