Player Matchup

Heimdallr
Heimdallr
Jkaar Mirvo
Heimdallr
Level 8
God Stats
13W - 10L
1,598 SR
Queue Stats
20W - 16L
1,334 Elo+
Solo
Neith
Neith
aiden1292
Neith
Level 4
God Stats
1W - 2L
1,316 SR
Queue Stats
1W - 2L
1,247 Elo+
Party 2
Tiamat
Tiamat
hell_slayer199
Tiamat
Level 18
God Stats
0W - 4L
1,381 SR
Queue Stats
0W - 5L
1,199 Elo+
Party 2
Team Averages
Level 10
1,432 SR
1,260 Elo+

VS

Team Averages
Level 14
1,381 SR
1,220 Elo+
Merlin
Merlin
Flexpoint420
Merlin
Level 7
God Stats
3W - 4L
1,312 SR
Queue Stats
3W - 7L
1,144 Elo+
Party 1
Tsukuyomi
Tsukuyomi
raphix-_-
Tsukuyomi
Level 14
God Stats
3W - 4L
1,267 SR
Queue Stats
3W - 7L
1,144 Elo+
Party 1
Cthulhu
Cthulhu
reieko7
Cthulhu
Level 21
God Stats
8W - 7L
1,565 SR
Queue Stats
19W - 30L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Jkaar Mirvo
Heimdallr
16
15 / 4 / 2
11,698
836
26,998
19,274
8,635
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
aiden1292
Neith
9
3 / 9 / 7
8,864
633
5,643
8,508
2,911
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

12
1 / 8 / 13
9,279
663
4,950
12,316
9,182
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
1 / 10 / 14
9,149
654
7,220
13,992
5,050
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
raphix-_-
Tsukuyomi
13
10 / 9 / 7
10,940
781
11,350
14,587
5,619
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
reieko7
Cthulhu
15
10 / 0 / 7
11,024
787
13,307
16,996
17,908
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
49
19
Kills
21
21
Deaths
19
22
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Merlin
1
10
14
0.8
L
Heimdallr
Jkaar Mirvo
Heimdallr
15
4
2
4
L
Neith
aiden1292
Neith
3
9
7
0.72
L
1
8
13
0.94
W
Tsukuyomi
raphix-_-
Tsukuyomi
10
9
7
1.5
W
Cthulhu
reieko7
Cthulhu
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,591
Damage
31,877
40,098
Taken
45,575
20,728
Mitigated
28,577
10,155
Healing
4,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
7,220
1,191
0
1,174
13,992
5,050
525
780
13,210
22,330
0
L
Heimdallr
Jkaar Mirvo
Heimdallr
26,998
16,742
0
8,544
19,274
8,635
905
8,962
10,312
0
67,790
L
Neith
aiden1292
Neith
5,643
2,467
294
536
8,508
2,911
216
4,774
3,734
0
7,654
L
4,950
956
0
781
12,316
9,182
0
6,791
5,525
11,865
0
W
Tsukuyomi
raphix-_-
Tsukuyomi
11,350
3,094
0
190
14,587
5,619
60
1,322
13,265
0
26,599
W
Cthulhu
reieko7
Cthulhu
13,307
2,072
85
3,298
16,996
17,908
294
2,956
14,040
43,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,841
Gold Earned
31,113
109
Minions Killed
112
0
Camps Cleared
0
563,114
Distance Traveled
843,686
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,149
654
34
2
0
225,771
0
L
Heimdallr
11,698
836
98
7
0
210,916
0
L
Neith
8,864
633
2
0
0
138,615
1
L
Tiamat
9,279
663
9
1
0
213,583
1
W
Tsukuyomi
10,940
781
27
2
0
286,711
0
W
Cthulhu
11,024
787
51
4
0
331,204
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role