Player Matchup

Tiamat
Tiamat
EternalShiki
Tiamat
Level 128
God Stats
17W - 8L
1,586 SR
Queue Stats
158W - 152L
1,538 Elo+
Party 2
Chaac
Chaac
Jahsuke
Chaac
Level 148
God Stats
3W - 2L
1,709 SR
Queue Stats
267W - 235L
1,550 Elo+
Party 3
Bakasura
Bakasura
LS4 hija
Bakasura
Level 89
God Stats
6W - 3L
1,812 SR
Queue Stats
124W - 113L
1,544 Elo+
Party 2
Heimdallr
Heimdallr
TheEternalLWP
Heimdallr
Level 38
God Stats
8W - 4L
1,509 SR
Queue Stats
51W - 33L
1,641 Elo+
Party 3
Horus
Horus
wT ISS
Horus
Level 87
God Stats
29W - 16L
1,539 SR
Queue Stats
124W - 116L
1,496 Elo+
Party 2
Team Averages
Level 98
1,631 SR
1,554 Elo+

VS

Team Averages
Level 75
1,466 SR
1,562 Elo+
Thanatos
Thanatos
DooP88
Thanatos
Level 136
God Stats
7W - 15L
1,379 SR
Queue Stats
320W - 326L
1,595 Elo+
Party 1
Sun Wukong
Sun Wukong
Q_741
Sun Wukong
Level 39
God Stats
6W - 6L
1,679 SR
Queue Stats
72W - 83L
1,529 Elo+
Solo
Scylla
Scylla
SuperKush911
Scylla
Level 149
God Stats
1W - 7L
1,445 SR
Queue Stats
213W - 200L
1,625 Elo+
Party 1
Ymir
Ymir
getonurknees863
Ymir
Level 3
God Stats
0W - 2L
1,306 SR
Queue Stats
17W - 20L
1,594 Elo+
Party 1
Apollo
Apollo
lil_C_jr
Apollo
Level 46
God Stats
83W - 87L
1,524 SR
Queue Stats
429W - 393L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
7 / 2 / 6
8,860
591
10,436
7,758
7,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Jahsuke
Chaac
14
3 / 1 / 4
8,039
536
6,736
9,457
6,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bakasura
LS4 hija
Bakasura
16
6 / 3 / 6
9,146
610
7,111
14,609
5,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
TheEternalLWP
Heimdallr
14
3 / 3 / 2
8,299
553
8,113
11,728
4,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
wT ISS
Horus
12
1 / 2 / 11
7,756
517
3,475
8,573
6,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DooP88
Thanatos
12
2 / 4 / 4
7,618
508
6,864
13,258
4,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
Q_741
Sun Wukong
12
1 / 2 / 3
7,247
483
6,898
11,560
9,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
14
5 / 5 / 2
8,695
580
8,625
8,197
2,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 4 / 1
6,689
446
2,656
6,775
2,844
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
lil_C_jr
Apollo
13
3 / 5 / 1
7,842
523
4,531
12,365
3,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
20
Kills
11
11
Deaths
20
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DooP88
Thanatos
2
4
4
1
W
Tiamat
7
2
6
5
W
Chaac
Jahsuke
Chaac
3
1
4
5
W
Bakasura
LS4 hija
Bakasura
6
3
6
3
L
Sun Wukong
Q_741
Sun Wukong
1
2
3
1.25
L
Scylla
5
5
2
1.2
W
Heimdallr
TheEternalLWP
Heimdallr
3
3
2
1.33
L
0
4
1
0.13
L
Apollo
lil_C_jr
Apollo
3
5
1
0.7
W
Horus
wT ISS
Horus
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,871
Damage
29,574
52,125
Taken
52,155
30,220
Mitigated
23,305
26,449
Healing
16,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DooP88
Thanatos
6,864
2,018
0
9,057
13,258
4,253
0
3,508
9,411
0
41,405
W
Tiamat
10,436
1,714
0
3,386
7,758
7,901
146
2,644
5,094
45,394
0
W
Chaac
Jahsuke
Chaac
6,736
1,262
0
4,822
9,457
6,324
980
1,164
8,042
0
37,394
W
Bakasura
LS4 hija
Bakasura
7,111
5,365
0
6,573
14,609
5,633
728
1,653
12,831
0
54,002
L
Sun Wukong
Q_741
Sun Wukong
6,898
1,634
0
2,023
11,560
9,893
300
1,455
8,869
0
34,008
L
Scylla
8,625
651
0
0
8,197
2,645
0
3,569
4,259
53,309
0
W
Heimdallr
TheEternalLWP
Heimdallr
8,113
3,326
0
5,865
11,728
4,200
804
2,392
9,336
0
55,218
L
2,656
1,042
0
617
6,775
2,844
0
727
5,909
20,016
0
L
Apollo
lil_C_jr
Apollo
4,531
2,236
0
5,159
12,365
3,670
0
418
11,499
0
45,647
W
Horus
wT ISS
Horus
3,475
1,460
2,495
3,308
8,573
6,162
171
3,428
5,120
0
13,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,100
Gold Earned
38,091
387
Minions Killed
371
0
Camps Cleared
0
1,427,470
Distance Traveled
1,420,207
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,618
508
71
5
0
292,778
2
W
Tiamat
8,860
591
92
6
0
300,782
5
W
Chaac
8,039
536
79
5
0
243,822
2
W
Bakasura
9,146
610
111
7
0
318,123
3
L
Sun Wukong
7,247
483
54
4
0
284,757
4
L
Scylla
8,695
580
113
8
0
291,384
3
W
Heimdallr
8,299
553
84
6
0
256,857
0
L
Ymir
6,689
446
41
3
0
240,901
2
L
Apollo
7,842
523
92
6
0
310,387
0
W
Horus
7,756
517
21
1
0
307,886
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role